193 lines
5.5 KiB
CMake

#
# This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# Make the script module list available in the current scope
GetApplicationsList(APPLICATIONS_BUILD_LIST)
if (APPS_BUILD STREQUAL "none")
set(APPS_DEFAULT_BUILD "disabled")
else()
set(APPS_DEFAULT_BUILD "enabled")
endif()
# Sets BUILD_APPS_USE_WHITELIST
# Sets BUILD_APPS_WHITELIST
if (APPS_BUILD MATCHES "-only")
set(BUILD_APPS_USE_WHITELIST ON)
if (APPS_BUILD STREQUAL "auth-only")
list(APPEND BUILD_APPS_WHITELIST authserver)
endif()
if (APPS_BUILD STREQUAL "world-only")
list(APPEND BUILD_APPS_WHITELIST worldserver)
endif()
endif()
# Set the SCRIPTS_${BUILD_APP} variables from the
# variables set above
foreach(BUILD_APP ${APPLICATIONS_BUILD_LIST})
ApplicationNameToVariable(${BUILD_APP} BUILD_APP_VARIABLE)
if(${BUILD_APP_VARIABLE} STREQUAL "default")
if(BUILD_APPS_USE_WHITELIST)
list(FIND BUILD_APPS_WHITELIST "${BUILD_APP}" INDEX)
if(${INDEX} GREATER -1)
set(${BUILD_APP_VARIABLE} ${APPS_DEFAULT_BUILD})
else()
set(${BUILD_APP_VARIABLE} "disabled")
endif()
else()
set(${BUILD_APP_VARIABLE} ${APPS_DEFAULT_BUILD})
endif()
endif()
# Build the Graph values
if(${BUILD_APP_VARIABLE} MATCHES "enabled")
list(APPEND BUILD_APP_GRAPH_KEYS apps)
set(BUILD_APP_VALUE_DISPLAY_apps apps)
list(APPEND BUILD_APP_VALUE_CONTAINS_apps ${BUILD_APP})
else()
list(APPEND BUILD_APP_GRAPH_KEYS disabled)
set(BUILD_APP_VALUE_DISPLAY_disabled disabled)
list(APPEND BUILD_APP_VALUE_CONTAINS_disabled ${BUILD_APP})
endif()
endforeach()
list(SORT BUILD_APP_GRAPH_KEYS)
list(REMOVE_DUPLICATES BUILD_APP_GRAPH_KEYS)
# Display the graphs
message("")
message("* Apps build list (${APPS_BUILD}):")
message(" |")
foreach(BUILD_APP_GRAPH_KEY ${BUILD_APP_GRAPH_KEYS})
if(NOT BUILD_APP_GRAPH_KEY STREQUAL "disabled")
message(" +- ${BUILD_APP_VALUE_DISPLAY_${BUILD_APP_GRAPH_KEY}}")
else()
message(" | ${BUILD_APP_VALUE_DISPLAY_${BUILD_APP_GRAPH_KEY}}")
endif()
foreach(BUILD_APP_GRAPH_ENTRY ${BUILD_APP_VALUE_CONTAINS_${BUILD_APP_GRAPH_KEY}})
message(" | +- ${BUILD_APP_GRAPH_ENTRY}")
endforeach()
message(" |")
endforeach()
message("")
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
# Generates the actual apps projects
foreach(APPLICATION_NAME ${APPLICATIONS_BUILD_LIST})
GetPathToApplication(${APPLICATION_NAME} SOURCE_APP_PATH)
ApplicationNameToVariable(${APPLICATION_NAME} BUILD_APP_VARIABLE)
if (${BUILD_APP_VARIABLE} STREQUAL "disabled")
continue()
endif()
unset(APP_PRIVATE_SOURCES)
CollectSourceFiles(
${SOURCE_APP_PATH}
APP_PRIVATE_SOURCES
# Exclude
${SOURCE_APP_PATH}/PrecompiledHeaders)
if (WIN32)
list(APPEND APP_PRIVATE_SOURCES ${winDebugging})
if (${APPLICATION_NAME} MATCHES "worldserver")
list(APPEND APP_PRIVATE_SOURCES ${winService})
endif()
if (MSVC)
list(APPEND APP_PRIVATE_SOURCES ${SOURCE_APP_PATH}/${APPLICATION_NAME}.rc)
endif()
endif()
GetProjectNameOfApplicationName(${APPLICATION_NAME} APP_PROJECT_NAME)
# Create the application project
add_executable(${APP_PROJECT_NAME}
${APP_PRIVATE_SOURCES})
add_dependencies(${APP_PROJECT_NAME} revision.h)
target_link_libraries(${APP_PROJECT_NAME}
PRIVATE
acore-core-interface)
if (${APP_PROJECT_NAME} MATCHES "authserver")
target_link_libraries(${APP_PROJECT_NAME}
PUBLIC
shared)
elseif(${APP_PROJECT_NAME} MATCHES "worldserver")
target_link_libraries(${APP_PROJECT_NAME}
PUBLIC
modules
scripts
game
gsoap
readline
gperftools)
if (UNIX AND NOT NOJEM)
set(${APP_PROJECT_NAME}_LINK_FLAGS "-pthread -lncurses ${${APP_PROJECT_NAME}_LINK_FLAGS}")
endif()
set_target_properties(${APP_PROJECT_NAME} PROPERTIES LINK_FLAGS "${${APP_PROJECT_NAME}_LINK_FLAGS}")
# Add all dynamic projects as dependency to the worldserver
if (WORLDSERVER_DYNAMIC_SCRIPT_MODULES_DEPENDENCIES)
add_dependencies(${APP_PROJECT_NAME} ${WORLDSERVER_DYNAMIC_SCRIPT_MODULES_DEPENDENCIES})
endif()
endif()
unset(APP_PUBLIC_INCLUDES)
CollectIncludeDirectories(
${SOURCE_APP_PATH}
APP_PUBLIC_INCLUDES
# Exclude
${SOURCE_APP_PATH}/PrecompiledHeaders)
target_include_directories(${APP_PROJECT_NAME}
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR})
target_include_directories(${APP_PROJECT_NAME}
PUBLIC
${APP_PUBLIC_INCLUDES}
PRIVATE
${CMAKE_CURRENT_BINARY_DIR}/${APPLICATION_NAME})
set_target_properties(${APP_PROJECT_NAME}
PROPERTIES
FOLDER
"server")
# Install config
CopyApplicationConfig(${APP_PROJECT_NAME} ${APPLICATION_NAME})
if (UNIX)
install(TARGETS ${APP_PROJECT_NAME} DESTINATION bin)
elseif (WIN32)
install(TARGETS ${APP_PROJECT_NAME} DESTINATION "${CMAKE_INSTALL_PREFIX}")
endif()
set(PATH_TO_PCH ${SOURCE_APP_PATH}/PrecompiledHeaders/${APPLICATION_NAME}PCH.h)
# Generate precompiled header
if (USE_COREPCH AND EXISTS ${PATH_TO_PCH})
add_cxx_pch(${APP_PROJECT_NAME} ${PATH_TO_PCH})
endif()
endforeach()