131 lines
3.2 KiB
CMake
131 lines
3.2 KiB
CMake
# Copyright (C)
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#
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# This file is free software; as a special exception the author gives
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# unlimited permission to copy and/or distribute it, with or without
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# modifications, as long as this notice is preserved.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# Set projectname (must be done AFTER setting configurationtypes)
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project(AzerothCore)
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# CMake policies (can not be handled elsewhere)
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cmake_minimum_required(VERSION 2.8)
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cmake_policy(SET CMP0005 OLD)
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# add this options before PROJECT keyword
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set(CMAKE_DISABLE_SOURCE_CHANGES ON)
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set(CMAKE_DISABLE_IN_SOURCE_BUILD ON)
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# Set RPATH-handing (CMake parameters)
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set(CMAKE_SKIP_BUILD_RPATH 0)
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set(CMAKE_BUILD_WITH_INSTALL_RPATH 0)
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set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH 1)
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set(AC_PATH_ROOT "${CMAKE_SOURCE_DIR}")
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# set macro-directory
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set(CMAKE_MODULE_PATH "${AC_PATH_ROOT}/modules/worldengine/nucleus/src/cmake/macros")
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include(CheckCXXSourceRuns)
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include(CheckIncludeFiles)
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# some utils for cmake
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include(modules/uwd/cmake-utils/utils.cmake)
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include(src/cmake/ac_macros.cmake)
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# set default buildoptions and print them
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include(conf/config.cmake.dist)
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# load custom configurations for cmake if exists
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if(EXISTS "conf/config.cmake")
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include(conf/config.cmake)
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endif()
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CU_RUN_HOOK("AFTER_LOAD_CONF")
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# build in Release-mode by default if not explicitly set
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if( NOT CMAKE_BUILD_TYPE )
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set(CMAKE_BUILD_TYPE "Release")
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endif()
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# turn off PCH totally if enabled (hidden setting, mainly for devs)
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if( NOPCH )
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set(USE_COREPCH 0)
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set(USE_SCRIPTPCH 0)
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endif()
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include(CheckPlatform)
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# basic packagesearching and setup (further support will be needed, this is a preliminary release!)
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set(OPENSSL_EXPECTED_VERSION 1.0.0)
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set(ACE_EXPECTED_VERSION 6.0.3)
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find_package(PCHSupport)
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find_package(ACE REQUIRED)
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find_package(OpenSSL REQUIRED)
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find_package(Threads REQUIRED)
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find_package(MySQL REQUIRED)
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if( UNIX )
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find_package(Readline)
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find_package(ZLIB)
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find_package(BZip2)
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endif()
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if(NOT WITHOUT_GIT)
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find_package(Git)
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endif()
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# Find revision ID and hash of the sourcetree
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include(src/cmake/genrev.cmake)
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# print out the results before continuing
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include(src/cmake/showoptions.cmake)
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#
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# Loading framework
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#
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add_subdirectory(modules/worldengine/deps)
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if( SERVERS OR TOOLS)
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add_subdirectory(modules/worldengine/nucleus)
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add_subdirectory(modules/worldengine/lib-collision)
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add_subdirectory(modules/acore/game-framework)
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endif()
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if( TOOLS )
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add_subdirectory(modules/acore/extractors)
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endif()
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#
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# Loading dyn modules
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#
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# add modules and dependencies
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CU_SUBDIRLIST(sub_DIRS "${CMAKE_SOURCE_DIR}/modules" FALSE FALSE)
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FOREACH(subdir ${sub_DIRS})
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STRING(REGEX REPLACE "^${CMAKE_SOURCE_DIR}/" "" subdir_rel ${subdir})
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if(EXISTS "${subdir}/CMakeLists.txt")
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message("Loading module: ${subdir_rel}")
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add_subdirectory("${subdir_rel}")
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endif()
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ENDFOREACH()
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#
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# Loading application sources
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#
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CU_RUN_HOOK("BEFORE_SRC_LOAD")
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# add core sources
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add_subdirectory(src)
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CU_RUN_HOOK("AFTER_SRC_LOAD")
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