57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ACORE_GRID_TERRAIN_LOADER_H
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#define ACORE_GRID_TERRAIN_LOADER_H
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#include "GridDefines.h"
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class GridTerrainLoader
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{
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public:
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GridTerrainLoader(MapGridType& grid, Map* map)
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: _grid(grid), _map(map) { }
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void LoadTerrain();
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static bool ExistMap(uint32 mapid, int gx, int gy);
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static bool ExistVMap(uint32 mapid, int gx, int gy);
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private:
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void LoadMap();
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void LoadVMap();
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void LoadMMap();
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MapGridType& _grid;
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Map* _map;
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};
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class GridTerrainUnloader
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{
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public:
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GridTerrainUnloader(MapGridType& grid, Map* map)
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: _grid(grid), _map(map) { }
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void UnloadTerrain();
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private:
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MapGridType& _grid;
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Map* _map;
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};
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#endif
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