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5 Commits

Author SHA1 Message Date
Jelle Meeus
204e6904ed
Merge 8e02f9dc0966df7f3bef10de3ced690b8cc8d466 into 86ee1a994c6a8e7b0ac6dc8a7e87625407b59b5e 2025-02-18 19:06:02 +01:00
github-actions[bot]
86ee1a994c chore(DB): import pending files
Referenced commit(s): fca4ee32cde06aa42b4120e2540b16b52c165278
2025-02-18 17:50:05 +00:00
Rocco Silipo
fca4ee32cd
fix (DB/Creature) Alarmed Blightguards now spawn as they should. (#21489) 2025-02-18 18:49:00 +01:00
Takenbacon
854ebc8025
fix(Core/Server): Add bytebuffer exception handling to addoninfo read (#21500) 2025-02-18 12:15:59 +01:00
Takenbacon
58d13e69e1
fix(Core/Grids): Standardize grid coordinates (#21479) 2025-02-18 07:16:36 +01:00
9 changed files with 99 additions and 100 deletions

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@ -0,0 +1,21 @@
-- DB update 2025_02_16_03 -> 2025_02_18_00
-- Remove Wrong Spawns
DELETE FROM `creature` WHERE `id1` = 28745;
-- Blight Cauldron Bunny 00 SmartAI
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 28739;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 28739);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(28739, 0, 0, 1, 8, 0, 100, 0, 52227, 0, 0, 0, 0, 0, 11, 52228, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Cauldron Bunny 00 - On Spellhit \'Dilute Blight Cauldron\' - Cast \'Kill Credit\''),
(28739, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 52231, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Cauldron Bunny 00 - On Spellhit \'Dilute Blight Cauldron\' - Cast \'Cauldron Diluted Effect\''),
(28739, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 12, 28745, 4, 30000, 0, 0, 0, 202, 20, 3, 1, 0, 0, 0, 0, 0, 'Blight Cauldron Bunny 00 - On Spellhit \'Dilute Blight Cauldron\' - Summon Creature \'Alarmed Blightguard\''),
(28739, 0, 3, 0, 1, 0, 100, 512, 30000, 30000, 30000, 30000, 0, 0, 28, 52231, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Cauldron Bunny 00 - Out of Combat - Remove Aura \'Cauldron Diluted Effect\'');
-- Set Random Movement for Alarmed Blightguard
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 28745;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 28745);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(28745, 0, 0, 0, 25, 0, 100, 0, 0, 0, 0, 0, 0, 0, 89, 10, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Alarmed Blightguard - On Reset - Start Random Movement');

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@ -47,8 +47,8 @@ inline CellArea Cell::CalculateCellArea(float x, float y, float radius)
return CellArea(center, center);
}
CellCoord centerX = Acore::ComputeCellCoord(x - radius, y - radius).normalize();
CellCoord centerY = Acore::ComputeCellCoord(x + radius, y + radius).normalize();
CellCoord centerX = Acore::ComputeCellCoord(x + radius, y + radius).normalize();
CellCoord centerY = Acore::ComputeCellCoord(x - radius, y - radius).normalize();
return CellArea(centerX, centerY);
}
@ -99,6 +99,8 @@ inline void Cell::Visit(CellCoord const& standing_cell, TypeContainerVisitor<T,
}
// loop the cell range
ASSERT(area.high_bound.x_coord >= area.low_bound.x_coord);
ASSERT(area.high_bound.y_coord >= area.low_bound.y_coord);
for (uint32 x = area.low_bound.x_coord; x <= area.high_bound.x_coord; ++x)
{
for (uint32 y = area.low_bound.y_coord; y <= area.high_bound.y_coord; ++y)

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@ -170,20 +170,17 @@ typedef CoordPair<TOTAL_NUMBER_OF_CELLS_PER_MAP> CellCoord;
namespace Acore
{
template<class RET_TYPE, int CENTER_VAL>
inline RET_TYPE Compute(float x, float y, float center_offset, float size)
inline RET_TYPE Compute(float x, float y, float size)
{
// calculate and store temporary values in double format for having same result as same mySQL calculations
double x_offset = (double(x) - center_offset) / size;
double y_offset = (double(y) - center_offset) / size;
int gx = (int)(CENTER_VAL - x / size);
int gy = (int)(CENTER_VAL - y / size);
int x_val = int(x_offset + CENTER_VAL + 0.5f);
int y_val = int(y_offset + CENTER_VAL + 0.5f);
return RET_TYPE(x_val, y_val);
return RET_TYPE(gx, gy);
}
inline GridCoord ComputeGridCoord(float x, float y)
{
return Compute<GridCoord, CENTER_GRID_ID>(x, y, CENTER_GRID_OFFSET, SIZE_OF_GRIDS);
return Compute<GridCoord, CENTER_GRID_ID>(x, y, SIZE_OF_GRIDS);
}
inline GridCoord ComputeGridCoordSimple(float x, float y)
@ -195,19 +192,7 @@ namespace Acore
inline CellCoord ComputeCellCoord(float x, float y)
{
return Compute<CellCoord, CENTER_GRID_CELL_ID>(x, y, CENTER_GRID_CELL_OFFSET, SIZE_OF_GRID_CELL);
}
inline CellCoord ComputeCellCoord(float x, float y, float& x_off, float& y_off)
{
double x_offset = (double(x) - CENTER_GRID_CELL_OFFSET) / SIZE_OF_GRID_CELL;
double y_offset = (double(y) - CENTER_GRID_CELL_OFFSET) / SIZE_OF_GRID_CELL;
int x_val = int(x_offset + CENTER_GRID_CELL_ID + 0.5f);
int y_val = int(y_offset + CENTER_GRID_CELL_ID + 0.5f);
x_off = (float(x_offset) - x_val + CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL;
y_off = (float(y_offset) - y_val + CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL;
return CellCoord(x_val, y_val);
return Compute<CellCoord, CENTER_GRID_CELL_ID>(x, y, SIZE_OF_GRID_CELL);
}
inline void NormalizeMapCoord(float& c)

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@ -30,7 +30,7 @@ void GridTerrainLoader::LoadMap()
}
// map file name
std::string const mapFileName = Acore::StringFormat("{}maps/{:03}{:02}{:02}.map", sWorld->GetDataPath(), _map->GetId(), GetX(), GetY());
std::string const mapFileName = Acore::StringFormat("{}maps/{:03}{:02}{:02}.map", sWorld->GetDataPath(), _map->GetId(), _grid.GetX(), _grid.GetY());
// loading data
LOG_DEBUG("maps", "Loading map {}", mapFileName);
@ -46,25 +46,25 @@ void GridTerrainLoader::LoadMap()
LOG_DEBUG("maps", "Error (result: {}) loading map file: {}", uint32(loadResult), mapFileName);
}
sScriptMgr->OnLoadGridMap(_map, _grid.GetTerrainData(), GetX(), GetY());
sScriptMgr->OnLoadGridMap(_map, _grid.GetTerrainData(), _grid.GetX(), _grid.GetY());
}
void GridTerrainLoader::LoadVMap()
{
int vmapLoadResult = VMAP::VMapFactory::createOrGetVMapMgr()->loadMap((sWorld->GetDataPath() + "vmaps").c_str(), _map->GetId(), GetX(), GetY());
int vmapLoadResult = VMAP::VMapFactory::createOrGetVMapMgr()->loadMap((sWorld->GetDataPath() + "vmaps").c_str(), _map->GetId(), _grid.GetX(), _grid.GetY());
switch (vmapLoadResult)
{
case VMAP::VMAP_LOAD_RESULT_OK:
LOG_DEBUG("maps", "VMAP loaded name:{}, id:{}, x:{}, y:{} (vmap rep.: x:{}, y:{})",
_map->GetMapName(), _map->GetId(), GetX(), GetY(), GetX(), GetY());
_map->GetMapName(), _map->GetId(), _grid.GetX(), _grid.GetY(), _grid.GetX(), _grid.GetY());
break;
case VMAP::VMAP_LOAD_RESULT_ERROR:
LOG_DEBUG("maps", "Could not load VMAP name:{}, id:{}, x:{}, y:{} (vmap rep.: x:{}, y:{})",
_map->GetMapName(), _map->GetId(), GetX(), GetY(), GetX(), GetY());
_map->GetMapName(), _map->GetId(), _grid.GetX(), _grid.GetY(), _grid.GetX(), _grid.GetY());
break;
case VMAP::VMAP_LOAD_RESULT_IGNORED:
LOG_DEBUG("maps", "Ignored VMAP name:{}, id:{}, x:{}, y:{} (vmap rep.: x:{}, y:{})",
_map->GetMapName(), _map->GetId(), GetX(), GetY(), GetX(), GetY());
_map->GetMapName(), _map->GetId(), _grid.GetX(), _grid.GetY(), _grid.GetX(), _grid.GetY());
break;
}
}
@ -74,20 +74,20 @@ void GridTerrainLoader::LoadMMap()
if (!DisableMgr::IsPathfindingEnabled(_map))
return;
int mmapLoadResult = MMAP::MMapFactory::createOrGetMMapMgr()->loadMap(_map->GetId(), GetX(), GetY());
int mmapLoadResult = MMAP::MMapFactory::createOrGetMMapMgr()->loadMap(_map->GetId(), _grid.GetX(), _grid.GetY());
switch (mmapLoadResult)
{
case MMAP::MMAP_LOAD_RESULT_OK:
LOG_DEBUG("maps", "MMAP loaded name:{}, id:{}, x:{}, y:{} (vmap rep.: x:{}, y:{})",
_map->GetMapName(), _map->GetId(), GetX(), GetY(), GetX(), GetY());
_map->GetMapName(), _map->GetId(), _grid.GetX(), _grid.GetY(), _grid.GetX(), _grid.GetY());
break;
case MMAP::MMAP_LOAD_RESULT_ERROR:
LOG_DEBUG("maps", "Could not load MMAP name:{}, id:{}, x:{}, y:{} (vmap rep.: x:{}, y:{})",
_map->GetMapName(), _map->GetId(), GetX(), GetY(), GetX(), GetY());
_map->GetMapName(), _map->GetId(), _grid.GetX(), _grid.GetY(), _grid.GetX(), _grid.GetY());
break;
case MMAP::MMAP_LOAD_RESULT_IGNORED:
LOG_DEBUG("maps", "Ignored MMAP name:{}, id:{}, x:{}, y:{} (vmap rep.: x:{}, y:{})",
_map->GetMapName(), _map->GetId(), GetX(), GetY(), GetX(), GetY());
_map->GetMapName(), _map->GetId(), _grid.GetX(), _grid.GetY(), _grid.GetX(), _grid.GetY());
break;
}
}
@ -152,9 +152,6 @@ void GridTerrainUnloader::UnloadTerrain()
if (_map->GetInstanceId() != 0)
return;
int gx = (MAX_NUMBER_OF_GRIDS - 1) - _grid.GetX();
int gy = (MAX_NUMBER_OF_GRIDS - 1) - _grid.GetY();
VMAP::VMapFactory::createOrGetVMapMgr()->unloadMap(_map->GetId(), gx, gy);
MMAP::MMapFactory::createOrGetMMapMgr()->unloadMap(_map->GetId(), gx, gy);
VMAP::VMapFactory::createOrGetVMapMgr()->unloadMap(_map->GetId(), _grid.GetX(), _grid.GetY());
MMAP::MMapFactory::createOrGetMMapMgr()->unloadMap(_map->GetId(), _grid.GetX(), _grid.GetY());
}

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@ -36,9 +36,6 @@ private:
void LoadVMap();
void LoadMMap();
uint16 GetX() { return (MAX_NUMBER_OF_GRIDS - 1) - _grid.GetX(); }
uint16 GetY() { return (MAX_NUMBER_OF_GRIDS - 1) - _grid.GetY(); }
MapGridType& _grid;
Map* _map;
};

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@ -304,11 +304,7 @@ void MapMgr::DoDelayedMovesAndRemoves()
bool MapMgr::ExistMapAndVMap(uint32 mapid, float x, float y)
{
GridCoord p = Acore::ComputeGridCoord(x, y);
int gx = 63 - p.x_coord;
int gy = 63 - p.y_coord;
return GridTerrainLoader::ExistMap(mapid, gx, gy) && GridTerrainLoader::ExistVMap(mapid, gx, gy);
return GridTerrainLoader::ExistMap(mapid, p.x_coord, p.y_coord) && GridTerrainLoader::ExistVMap(mapid, p.x_coord, p.y_coord);
}
bool MapMgr::IsValidMAP(uint32 mapid, bool startUp)

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@ -1147,57 +1147,64 @@ void WorldSession::ReadAddonsInfo(ByteBuffer& data)
if (uncompress(addonInfo.contents(), &uSize, data.contents() + pos, data.size() - pos) == Z_OK)
{
uint32 addonsCount;
addonInfo >> addonsCount; // addons count
for (uint32 i = 0; i < addonsCount; ++i)
try
{
std::string addonName;
uint8 enabled;
uint32 crc, unk1;
uint32 addonsCount;
addonInfo >> addonsCount; // addons count
// check next addon data format correctness
if (addonInfo.rpos() + 1 > addonInfo.size())
return;
addonInfo >> addonName;
addonInfo >> enabled >> crc >> unk1;
LOG_DEBUG("network", "ADDON: Name: {}, Enabled: 0x{:x}, CRC: 0x{:x}, Unknown2: 0x{:x}", addonName, enabled, crc, unk1);
AddonInfo addon(addonName, enabled, crc, 2, true);
SavedAddon const* savedAddon = AddonMgr::GetAddonInfo(addonName);
if (savedAddon)
for (uint32 i = 0; i < addonsCount; ++i)
{
bool match = true;
std::string addonName;
uint8 enabled;
uint32 crc, unk1;
if (addon.CRC != savedAddon->CRC)
match = false;
// check next addon data format correctness
if (addonInfo.rpos() + 1 > addonInfo.size())
return;
if (!match)
LOG_DEBUG("network", "ADDON: {} was known, but didn't match known CRC (0x{:x})!", addon.Name, savedAddon->CRC);
addonInfo >> addonName;
addonInfo >> enabled >> crc >> unk1;
LOG_DEBUG("network", "ADDON: Name: {}, Enabled: 0x{:x}, CRC: 0x{:x}, Unknown2: 0x{:x}", addonName, enabled, crc, unk1);
AddonInfo addon(addonName, enabled, crc, 2, true);
SavedAddon const* savedAddon = AddonMgr::GetAddonInfo(addonName);
if (savedAddon)
{
bool match = true;
if (addon.CRC != savedAddon->CRC)
match = false;
if (!match)
LOG_DEBUG("network", "ADDON: {} was known, but didn't match known CRC (0x{:x})!", addon.Name, savedAddon->CRC);
else
LOG_DEBUG("network", "ADDON: {} was known, CRC is correct (0x{:x})", addon.Name, savedAddon->CRC);
}
else
LOG_DEBUG("network", "ADDON: {} was known, CRC is correct (0x{:x})", addon.Name, savedAddon->CRC);
}
else
{
AddonMgr::SaveAddon(addon);
{
AddonMgr::SaveAddon(addon);
LOG_DEBUG("network", "ADDON: {} (0x{:x}) was not known, saving...", addon.Name, addon.CRC);
LOG_DEBUG("network", "ADDON: {} (0x{:x}) was not known, saving...", addon.Name, addon.CRC);
}
/// @todo: Find out when to not use CRC/pubkey, and other possible states.
m_addonsList.push_back(addon);
}
/// @todo: Find out when to not use CRC/pubkey, and other possible states.
m_addonsList.push_back(addon);
uint32 currentTime;
addonInfo >> currentTime;
LOG_DEBUG("network", "ADDON: CurrentTime: {}", currentTime);
if (addonInfo.rpos() != addonInfo.size())
LOG_DEBUG("network", "packet under-read!");
}
catch (ByteBufferException const& e)
{
LOG_ERROR("network", "Addon packet read error! {}", e.what());
}
uint32 currentTime;
addonInfo >> currentTime;
LOG_DEBUG("network", "ADDON: CurrentTime: {}", currentTime);
if (addonInfo.rpos() != addonInfo.size())
LOG_DEBUG("network", "packet under-read!");
}
else
LOG_ERROR("network", "Addon packet uncompress error!");

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@ -567,7 +567,8 @@ public:
return false;
}
Cell cell(Acore::ComputeCellCoord(object->GetPositionX(), object->GetPositionY()));
CellCoord const cellCoord = Acore::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
Cell cell(cellCoord);
uint32 zoneId, areaId;
object->GetZoneAndAreaId(zoneId, areaId);
@ -584,14 +585,8 @@ public:
float groundZ = object->GetMapHeight(object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
float floorZ = object->GetMapHeight(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
GridCoord gridCoord = Acore::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
// 63? WHY?
int gridX = 63 - gridCoord.x_coord;
int gridY = 63 - gridCoord.y_coord;
uint32 haveMap = GridTerrainLoader::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
uint32 haveVMap = GridTerrainLoader::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
uint32 haveMap = GridTerrainLoader::ExistMap(object->GetMapId(), cell.GridX(), cell.GridY()) ? 1 : 0;
uint32 haveVMap = GridTerrainLoader::ExistVMap(object->GetMapId(), cell.GridX(), cell.GridY()) ? 1 : 0;
uint32 haveMMAP = MMAP::MMapFactory::createOrGetMMapMgr()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()) ? 1 : 0;
if (haveVMap)

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@ -133,11 +133,10 @@ public:
// grid tile location
Player* player = handler->GetSession()->GetPlayer();
int32 gx = 32 - player->GetPositionX() / SIZE_OF_GRIDS;
int32 gy = 32 - player->GetPositionY() / SIZE_OF_GRIDS;
GridCoord const gridCoord = Acore::ComputeGridCoord(player->GetPositionX(), player->GetPositionY());
handler->PSendSysMessage("{}{}{}.mmtile", player->GetMapId(), gx, gy);
handler->PSendSysMessage("gridloc [{}, {}]", gy, gx);
handler->PSendSysMessage("{}{}{}.mmtile", player->GetMapId(), gridCoord.x_coord, gridCoord.y_coord);
handler->PSendSysMessage("gridloc [{}, {}]", gridCoord.x_coord, gridCoord.y_coord);
// calculate navmesh tile location
dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapMgr()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId());