chore(DB): import pending files
Referenced commit(s): bc82f36f1ff46bb21d32e1cfdaec8271dde08af1
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{
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"name": "azerothcore-wotlk",
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"version": "4.0.0-dev.12",
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"version": "4.0.0-dev.13",
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"license": "AGPL3"
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}
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36
data/sql/updates/db_world/2021_10_15_00.sql
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36
data/sql/updates/db_world/2021_10_15_00.sql
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-- DB update 2021_10_14_12 -> 2021_10_15_00
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DROP PROCEDURE IF EXISTS `updateDb`;
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DELIMITER //
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CREATE PROCEDURE updateDb ()
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proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
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SELECT COUNT(*) INTO @COLEXISTS
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FROM information_schema.COLUMNS
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WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2021_10_14_12';
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IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
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START TRANSACTION;
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ALTER TABLE version_db_world CHANGE COLUMN 2021_10_14_12 2021_10_15_00 bit;
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SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1634136291669439800'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
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--
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-- START UPDATING QUERIES
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--
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1634136291669439800');
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-- Flee && Call for Help
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DELETE FROM `acore_string` WHERE `entry` IN (5030, 5035);
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-- Vaelastrasz boss fight
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-- Nefarian texts
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DELETE FROM `creature_text` WHERE `CreatureID`=10162 AND `GroupID`=14 AND `ID`=0;
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INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
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(10162, 14, 0, 'Ah...the heroes. You are persistent, aren''t you? Your ally here attempted to match his power against mine - and paid the price. Now he shall serve me...by slaughtering you. Get up, little red wyrm...and destroy them!', 14, 0, 100, 23, 0, 8279, 100003, 0, 'Lord Victor Nefarius SAY_NEFARIAN_VAEL_INTRO (BWL)');
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--
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-- END UPDATING QUERIES
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--
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UPDATE version_db_world SET date = '2021_10_15_00' WHERE sql_rev = '1634136291669439800';
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COMMIT;
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END //
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DELIMITER ;
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CALL updateDb();
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DROP PROCEDURE IF EXISTS `updateDb`;
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1634136291669439800');
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-- Flee && Call for Help
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DELETE FROM `acore_string` WHERE `entry` IN (5030, 5035);
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-- Vaelastrasz boss fight
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-- Nefarian texts
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DELETE FROM `creature_text` WHERE `CreatureID`=10162 AND `GroupID`=14 AND `ID`=0;
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INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
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(10162, 14, 0, 'Ah...the heroes. You are persistent, aren''t you? Your ally here attempted to match his power against mine - and paid the price. Now he shall serve me...by slaughtering you. Get up, little red wyrm...and destroy them!', 14, 0, 100, 23, 0, 8279, 100003, 0, 'Lord Victor Nefarius SAY_NEFARIAN_VAEL_INTRO (BWL)');
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## 4.0.0-dev.13 | Commit: [bc82f36f1ff46bb21d32e1cfdaec8271dde08af1
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](https://github.com/azerothcore/azerothcore-wotlk/commit/bc82f36f1ff46bb21d32e1cfdaec8271dde08af1
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### Added
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```cpp
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// Unit.cpp
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virtual void Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const* target);
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virtual void Say(std::string_view text, Language language, WorldObject const* target = nullptr);
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virtual void Yell(std::string_view text, Language language, WorldObject const* target = nullptr);
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virtual void TextEmote(std::string_view text, WorldObject const* target = nullptr, bool isBossEmote = false);
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virtual void Whisper(std::string_view text, Language language, Player* target, bool isBossWhisper = false);
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virtual void Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const* target);
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virtual void Say(uint32 textId, WorldObject const* target = nullptr);
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virtual void Yell(uint32 textId, WorldObject const* target = nullptr);
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virtual void TextEmote(uint32 textId, WorldObject const* target = nullptr, bool isBossEmote = false);
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virtual void Whisper(uint32 textId, Player* target, bool isBossWhisper = false);
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```
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### Removed
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```cpp
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// Object.cpp
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void MonsterSay(const char* text, uint32 language, WorldObject const* target);
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void MonsterYell(const char* text, uint32 language, WorldObject const* target);
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void MonsterTextEmote(const char* text, WorldObject const* target, bool IsBossEmote = false);
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void MonsterWhisper(const char* text, Player const* target, bool IsBossWhisper = false);
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void MonsterSay(int32 textId, uint32 language, WorldObject const* target);
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void MonsterYell(int32 textId, uint32 language, WorldObject const* target);
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void MonsterTextEmote(int32 textId, WorldObject const* target, bool IsBossEmote = false);
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void MonsterWhisper(int32 textId, Player const* target, bool IsBossWhisper = false);
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void SendPlaySound(uint32 Sound, bool OnlySelf);
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```
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### How to upgrade
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```diff
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- creature->MonsterSay(text, LANG_XXX, nullptr);
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+ creature->Say(text, LANG_XXX);
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- creature->MonsterTextEmote(text, 0);
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+ creature->TextEmote(text);
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- creature->MonsterWhisper(text, receiver);
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+ creature->Whisper(text, LANG_XXX, receiver);
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- creature->MonsterYell(text, LANG_XXX, NULL);
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+ creature->Yell(text, LANG_XXX);
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- creature->MonsterWhisper(text, target, isBossWhisper);
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+ creature->Whisper(text, LANG_XXX, target, isBossWhisper);
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- SendPlaySound(uint32 Sound, bool OnlySelf);
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PlayDirectSound(uint32 sound_id, Player* target = nullptr);
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```
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## 4.0.0-dev.12 | Commit: [bcec4191e43de8a7b57a4219d6baaa7c5e3dfaf1
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](https://github.com/azerothcore/azerothcore-wotlk/commit/bcec4191e43de8a7b57a4219d6baaa7c5e3dfaf1
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@ -1,53 +0,0 @@
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### Added
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```cpp
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// Unit.cpp
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virtual void Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const* target);
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virtual void Say(std::string_view text, Language language, WorldObject const* target = nullptr);
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virtual void Yell(std::string_view text, Language language, WorldObject const* target = nullptr);
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virtual void TextEmote(std::string_view text, WorldObject const* target = nullptr, bool isBossEmote = false);
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virtual void Whisper(std::string_view text, Language language, Player* target, bool isBossWhisper = false);
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virtual void Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const* target);
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virtual void Say(uint32 textId, WorldObject const* target = nullptr);
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virtual void Yell(uint32 textId, WorldObject const* target = nullptr);
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virtual void TextEmote(uint32 textId, WorldObject const* target = nullptr, bool isBossEmote = false);
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virtual void Whisper(uint32 textId, Player* target, bool isBossWhisper = false);
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```
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### Removed
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```cpp
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// Object.cpp
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void MonsterSay(const char* text, uint32 language, WorldObject const* target);
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void MonsterYell(const char* text, uint32 language, WorldObject const* target);
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void MonsterTextEmote(const char* text, WorldObject const* target, bool IsBossEmote = false);
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void MonsterWhisper(const char* text, Player const* target, bool IsBossWhisper = false);
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void MonsterSay(int32 textId, uint32 language, WorldObject const* target);
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void MonsterYell(int32 textId, uint32 language, WorldObject const* target);
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void MonsterTextEmote(int32 textId, WorldObject const* target, bool IsBossEmote = false);
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void MonsterWhisper(int32 textId, Player const* target, bool IsBossWhisper = false);
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void SendPlaySound(uint32 Sound, bool OnlySelf);
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```
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### How to upgrade
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```diff
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- creature->MonsterSay(text, LANG_XXX, nullptr);
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+ creature->Say(text, LANG_XXX);
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- creature->MonsterTextEmote(text, 0);
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+ creature->TextEmote(text);
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- creature->MonsterWhisper(text, receiver);
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+ creature->Whisper(text, LANG_XXX, receiver);
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- creature->MonsterYell(text, LANG_XXX, NULL);
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+ creature->Yell(text, LANG_XXX);
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- creature->MonsterWhisper(text, target, isBossWhisper);
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+ creature->Whisper(text, LANG_XXX, target, isBossWhisper);
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- SendPlaySound(uint32 Sound, bool OnlySelf);
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PlayDirectSound(uint32 sound_id, Player* target = nullptr);
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```
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