chore(DB): import pending files

Referenced commit(s): bc82f36f1ff46bb21d32e1cfdaec8271dde08af1
This commit is contained in:
AzerothCoreBot 2021-10-15 08:26:57 +00:00
parent bc82f36f1f
commit e9c71c8ebe
5 changed files with 95 additions and 64 deletions

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{
"name": "azerothcore-wotlk",
"version": "4.0.0-dev.12",
"version": "4.0.0-dev.13",
"license": "AGPL3"
}

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-- DB update 2021_10_14_12 -> 2021_10_15_00
DROP PROCEDURE IF EXISTS `updateDb`;
DELIMITER //
CREATE PROCEDURE updateDb ()
proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
SELECT COUNT(*) INTO @COLEXISTS
FROM information_schema.COLUMNS
WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2021_10_14_12';
IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
START TRANSACTION;
ALTER TABLE version_db_world CHANGE COLUMN 2021_10_14_12 2021_10_15_00 bit;
SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1634136291669439800'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
--
-- START UPDATING QUERIES
--
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1634136291669439800');
-- Flee && Call for Help
DELETE FROM `acore_string` WHERE `entry` IN (5030, 5035);
-- Vaelastrasz boss fight
-- Nefarian texts
DELETE FROM `creature_text` WHERE `CreatureID`=10162 AND `GroupID`=14 AND `ID`=0;
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
(10162, 14, 0, 'Ah...the heroes. You are persistent, aren''t you? Your ally here attempted to match his power against mine - and paid the price. Now he shall serve me...by slaughtering you. Get up, little red wyrm...and destroy them!', 14, 0, 100, 23, 0, 8279, 100003, 0, 'Lord Victor Nefarius SAY_NEFARIAN_VAEL_INTRO (BWL)');
--
-- END UPDATING QUERIES
--
UPDATE version_db_world SET date = '2021_10_15_00' WHERE sql_rev = '1634136291669439800';
COMMIT;
END //
DELIMITER ;
CALL updateDb();
DROP PROCEDURE IF EXISTS `updateDb`;

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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1634136291669439800');
-- Flee && Call for Help
DELETE FROM `acore_string` WHERE `entry` IN (5030, 5035);
-- Vaelastrasz boss fight
-- Nefarian texts
DELETE FROM `creature_text` WHERE `CreatureID`=10162 AND `GroupID`=14 AND `ID`=0;
INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
(10162, 14, 0, 'Ah...the heroes. You are persistent, aren''t you? Your ally here attempted to match his power against mine - and paid the price. Now he shall serve me...by slaughtering you. Get up, little red wyrm...and destroy them!', 14, 0, 100, 23, 0, 8279, 100003, 0, 'Lord Victor Nefarius SAY_NEFARIAN_VAEL_INTRO (BWL)');

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## 4.0.0-dev.13 | Commit: [bc82f36f1ff46bb21d32e1cfdaec8271dde08af1
](https://github.com/azerothcore/azerothcore-wotlk/commit/bc82f36f1ff46bb21d32e1cfdaec8271dde08af1
### Added
```cpp
// Unit.cpp
virtual void Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const* target);
virtual void Say(std::string_view text, Language language, WorldObject const* target = nullptr);
virtual void Yell(std::string_view text, Language language, WorldObject const* target = nullptr);
virtual void TextEmote(std::string_view text, WorldObject const* target = nullptr, bool isBossEmote = false);
virtual void Whisper(std::string_view text, Language language, Player* target, bool isBossWhisper = false);
virtual void Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const* target);
virtual void Say(uint32 textId, WorldObject const* target = nullptr);
virtual void Yell(uint32 textId, WorldObject const* target = nullptr);
virtual void TextEmote(uint32 textId, WorldObject const* target = nullptr, bool isBossEmote = false);
virtual void Whisper(uint32 textId, Player* target, bool isBossWhisper = false);
```
### Removed
```cpp
// Object.cpp
void MonsterSay(const char* text, uint32 language, WorldObject const* target);
void MonsterYell(const char* text, uint32 language, WorldObject const* target);
void MonsterTextEmote(const char* text, WorldObject const* target, bool IsBossEmote = false);
void MonsterWhisper(const char* text, Player const* target, bool IsBossWhisper = false);
void MonsterSay(int32 textId, uint32 language, WorldObject const* target);
void MonsterYell(int32 textId, uint32 language, WorldObject const* target);
void MonsterTextEmote(int32 textId, WorldObject const* target, bool IsBossEmote = false);
void MonsterWhisper(int32 textId, Player const* target, bool IsBossWhisper = false);
void SendPlaySound(uint32 Sound, bool OnlySelf);
```
### How to upgrade
```diff
- creature->MonsterSay(text, LANG_XXX, nullptr);
+ creature->Say(text, LANG_XXX);
- creature->MonsterTextEmote(text, 0);
+ creature->TextEmote(text);
- creature->MonsterWhisper(text, receiver);
+ creature->Whisper(text, LANG_XXX, receiver);
- creature->MonsterYell(text, LANG_XXX, NULL);
+ creature->Yell(text, LANG_XXX);
- creature->MonsterWhisper(text, target, isBossWhisper);
+ creature->Whisper(text, LANG_XXX, target, isBossWhisper);
- SendPlaySound(uint32 Sound, bool OnlySelf);
PlayDirectSound(uint32 sound_id, Player* target = nullptr);
```
## 4.0.0-dev.12 | Commit: [bcec4191e43de8a7b57a4219d6baaa7c5e3dfaf1
](https://github.com/azerothcore/azerothcore-wotlk/commit/bcec4191e43de8a7b57a4219d6baaa7c5e3dfaf1

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### Added
```cpp
// Unit.cpp
virtual void Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const* target);
virtual void Say(std::string_view text, Language language, WorldObject const* target = nullptr);
virtual void Yell(std::string_view text, Language language, WorldObject const* target = nullptr);
virtual void TextEmote(std::string_view text, WorldObject const* target = nullptr, bool isBossEmote = false);
virtual void Whisper(std::string_view text, Language language, Player* target, bool isBossWhisper = false);
virtual void Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const* target);
virtual void Say(uint32 textId, WorldObject const* target = nullptr);
virtual void Yell(uint32 textId, WorldObject const* target = nullptr);
virtual void TextEmote(uint32 textId, WorldObject const* target = nullptr, bool isBossEmote = false);
virtual void Whisper(uint32 textId, Player* target, bool isBossWhisper = false);
```
### Removed
```cpp
// Object.cpp
void MonsterSay(const char* text, uint32 language, WorldObject const* target);
void MonsterYell(const char* text, uint32 language, WorldObject const* target);
void MonsterTextEmote(const char* text, WorldObject const* target, bool IsBossEmote = false);
void MonsterWhisper(const char* text, Player const* target, bool IsBossWhisper = false);
void MonsterSay(int32 textId, uint32 language, WorldObject const* target);
void MonsterYell(int32 textId, uint32 language, WorldObject const* target);
void MonsterTextEmote(int32 textId, WorldObject const* target, bool IsBossEmote = false);
void MonsterWhisper(int32 textId, Player const* target, bool IsBossWhisper = false);
void SendPlaySound(uint32 Sound, bool OnlySelf);
```
### How to upgrade
```diff
- creature->MonsterSay(text, LANG_XXX, nullptr);
+ creature->Say(text, LANG_XXX);
- creature->MonsterTextEmote(text, 0);
+ creature->TextEmote(text);
- creature->MonsterWhisper(text, receiver);
+ creature->Whisper(text, LANG_XXX, receiver);
- creature->MonsterYell(text, LANG_XXX, NULL);
+ creature->Yell(text, LANG_XXX);
- creature->MonsterWhisper(text, target, isBossWhisper);
+ creature->Whisper(text, LANG_XXX, target, isBossWhisper);
- SendPlaySound(uint32 Sound, bool OnlySelf);
PlayDirectSound(uint32 sound_id, Player* target = nullptr);
```