fix(DB/Creature): Fix Flamestrike inhabit types (#21249)

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Andrew 2025-01-23 14:29:29 -03:00 committed by GitHub
parent 365224039f
commit d99285ed26
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2 changed files with 2 additions and 6 deletions

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@ -0,0 +1,2 @@
--
UPDATE `creature_template_movement` SET `Rooted`= 1, `Flight` = 1 WHERE `CreatureId` = 24666;

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@ -101,12 +101,6 @@ struct boss_felblood_kaelthas : public BossAI
});
}
void JustSummoned(Creature* summon) override
{
BossAI::JustSummoned(summon);
summon->SetReactState(REACT_PASSIVE);
}
void GravityLapseSequence(bool firstTime)
{
Talk(firstTime ? SAY_GRAVITY_LAPSE : SAY_RECAST_GRAVITY);