fix(Scripts/SunwellPlateau): Don't replay Felmyst intro after wipes (#21398)
Felmyst into no longer relays after a wipe.
This commit is contained in:
parent
2f6097f15e
commit
c070e4bddf
@ -104,10 +104,21 @@ struct boss_felmyst : public BossAI
|
||||
|
||||
void InitializeAI() override
|
||||
{
|
||||
me->SetStandState(UNIT_STAND_STATE_SLEEP);
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
me->SetImmuneToPC(true);
|
||||
StartIntro();
|
||||
|
||||
if (instance->GetBossState(DATA_FELMYST) == TO_BE_DECIDED)
|
||||
{
|
||||
me->SetStandState(UNIT_STAND_STATE_SLEEP);
|
||||
me->SetImmuneToPC(true);
|
||||
StartIntro();
|
||||
}
|
||||
else
|
||||
{
|
||||
me->SetCanFly(true);
|
||||
me->SetDisableGravity(true);
|
||||
me->SendMovementFlagUpdate();
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Reset() override
|
||||
@ -115,9 +126,6 @@ struct boss_felmyst : public BossAI
|
||||
BossAI::Reset();
|
||||
me->m_Events.KillAllEvents(false);
|
||||
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_FOG_OF_CORRUPTION_CHARM);
|
||||
me->SetCanFly(true);
|
||||
me->SetDisableGravity(true);
|
||||
me->SendMovementFlagUpdate();
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
@ -128,7 +136,13 @@ struct boss_felmyst : public BossAI
|
||||
Talk(YELL_BERSERK);
|
||||
DoCastSelf(SPELL_BERSERK, true);
|
||||
}, 10min);
|
||||
me->GetMotionMaster()->MovePoint(POINT_GROUND, who->GetPosition(), false, true);
|
||||
|
||||
me->GetMotionMaster()->Clear();
|
||||
|
||||
Position landPos = who->GetPosition();
|
||||
me->m_Events.AddEventAtOffset([&, landPos] {
|
||||
me->GetMotionMaster()->MovePoint(POINT_GROUND, landPos, false, true);
|
||||
}, 2s);
|
||||
}
|
||||
|
||||
void KilledUnit(Unit* victim) override
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user