fix(Scripts/SunwellPlateau): Prevent Sathrovarr summon event from dou… (#21376)

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Andrew 2025-02-10 05:23:33 -03:00 committed by GitHub
parent 41ed6f600d
commit 4b79a09e91
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@ -106,12 +106,6 @@ struct boss_kalecgos : public BossAI
return true;
}
void JustReachedHome() override
{
BossAI::JustReachedHome();
me->SetVisible(true);
}
void Reset() override
{
BossAI::Reset();
@ -175,7 +169,6 @@ struct boss_kalecgos : public BossAI
}, 4s);
me->m_Events.AddEventAtOffset([&] {
me->SetVisible(false);
EnterEvadeMode();
}, 9s);
@ -251,10 +244,11 @@ struct boss_kalecgos : public BossAI
DoCastAOE(SPELL_SPECTRAL_BLAST);
}, 15s, 25s);
me->m_Events.AddEventAtOffset([&] {
scheduler.Schedule(16s, [this](TaskContext)
{
me->SummonCreature(NPC_KALEC, 1702.21f, 931.7f, -74.56f, 5.07f, TEMPSUMMON_MANUAL_DESPAWN);
me->SummonCreature(NPC_SATHROVARR, 1704.62f, 927.78f, -73.9f, 2.0f, TEMPSUMMON_MANUAL_DESPAWN);
}, 16s);
});
me->SetStandState(UNIT_STAND_STATE_STAND);
Talk(SAY_EVIL_AGGRO);