加入OnModCustomUpdateEntry钩子调用
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@ -658,6 +658,7 @@ bool Creature::UpdateEntry(uint32 Entry, const CreatureData* data, bool changele
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AIM_Initialize();
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}
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sScriptMgr->OnModCustomUpdateEntry(this, Entry, data, updateAI); //@尚美 20240316 当函数UpdateEntry结束时调用
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return true;
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}
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