fix(Core/Worldstate): fix Sanctums Wards triggering phase transition too early (#21430)

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Jelle Meeus 2025-02-13 13:13:40 +01:00 committed by GitHub
parent c5d83d31c7
commit 9e720b91f0
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@ -431,7 +431,7 @@ void WorldState::AddSunsReachProgress(uint32 questId)
break;
case QUEST_SANCTUM_WARDS:
counter = COUNTER_SANCTUM_WARDS;
otherCounter = COUNTER_SANCTUM_WARDS;
otherCounter = COUNTER_ERRATIC_BEHAVIOR;
worldState = WORLD_STATE_QUEL_DANAS_SANCTUM;
break;
case QUEST_BATTLE_FOR_THE_SUNS_REACH_ARMORY: