feat(Core/Scripts): Added Boundary in Forge of Souls (#11798)
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@ -65,6 +65,7 @@ nbproject/
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.idea
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cmake-build-debug/*
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cmake-build-debug-coverage/*
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cmake-build-debug-event-trace
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coverage-report/
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#
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@ -20,6 +20,12 @@
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#include "ScriptedCreature.h"
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#include "forge_of_souls.h"
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BossBoundaryData const boundaries =
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{
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{ DATA_BRONJAHM, new CircleBoundary(Position(5297.3f, 2506.45f), 100.96) },
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{ DATA_DEVOURER, new ParallelogramBoundary(Position(5663.56f, 2570.53f), Position(5724.39f, 2520.45f), Position(5570.36f, 2461.42f)) }
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};
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class instance_forge_of_souls : public InstanceMapScript
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{
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public:
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@ -32,7 +38,10 @@ public:
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struct instance_forge_of_souls_InstanceScript : public InstanceScript
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{
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instance_forge_of_souls_InstanceScript(Map* map) : InstanceScript(map) {}
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instance_forge_of_souls_InstanceScript(Map* map) : InstanceScript(map)
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{
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LoadBossBoundaries(boundaries);
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}
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uint32 m_auiEncounter[MAX_ENCOUNTER];
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TeamId teamIdInInstance;
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