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9 Commits

Author SHA1 Message Date
MokonaNico
b1f591e027
Merge bef7204bb6af70802430f5385a626c779247e8a1 into 5bef92d5eaca3e2ecc317f9d599312bc23eb71aa 2025-11-09 23:23:37 +01:00
github-actions[bot]
5bef92d5ea chore(DB): import pending files
Referenced commit(s): 723aae903999e84f8cbfc9de263462d64f3aadf0
2025-11-09 22:15:10 +00:00
sogladev
723aae9039
fix(Scripts/Northrend): Zul'Drak Betrayal quest (#23562) 2025-11-09 23:14:07 +01:00
Andrew
283f03bdcd
fix(Scripts/HoL): Killing Volkhan should despawn all Slags (#23581) 2025-11-09 23:06:47 +01:00
github-actions[bot]
57daeed03a chore(DB): import pending files
Referenced commit(s): 36d739ee42006ba7018f595b36a7cbcc54d06630
2025-11-09 22:06:42 +00:00
Andrew
36d739ee42
fix(DB/Spells): Ionar spark Arcing Burn should stack from different c… (#23588) 2025-11-09 23:05:35 +01:00
MokonaNico
bef7204bb6 Move sql changes to pending 2025-11-03 17:54:37 +01:00
MokonaNico
7a3e4066a3 Style : fix c++ codestyle 2025-11-03 17:44:06 +01:00
MokonaNico
75d64cc8f6 fix(Script): Implement correct behaviour for Prismatic Exiles summoned by Myzrael 2025-11-02 17:54:08 +01:00
7 changed files with 568 additions and 272 deletions

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@ -0,0 +1,6 @@
-- DB update 2025_11_09_03 -> 2025_11_09_04
--
DELETE FROM `spell_custom_attr` WHERE `spell_id` IN (52671, 59834);
INSERT INTO `spell_custom_attr` (`spell_id`, `attributes`) VALUES
(52671, 0x00400000),
(59834, 0x00400000);

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@ -0,0 +1,79 @@
-- DB update 2025_11_09_04 -> 2025_11_09_05
--
-- v11_2_5_63906
SET @VBUILD := 63906;
DELETE FROM `creature_template_addon` WHERE (`entry` = 28503);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28503, 0, 0, 0, 0, 0, 0, '58837');
DELETE FROM `creature_template_addon` WHERE (`entry` = 28998);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28998, 0, 0, 0, 0, 0, 0, '58837');
DELETE FROM `creature` WHERE (`id1` = 28998) AND (`guid` IN (1974609));
INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `Comment`, `VerifiedBuild`) VALUES
(1974609, 28998, 0, 0, 571, 0, 0, 1, 1, 0, 6175.2456, -2017.6545, 590.9613, 3.0019662, 300, 0, 0, 550001, 0, 0, 0, 0, 0, '', NULL, @VBUILD);
DELETE FROM `creature_template_addon` WHERE (`entry` = 28998);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28998, 0, 0, 0, 1, 0, 0, '');
UPDATE `spell_target_position` SET `PositionX`=6161.15, `PositionY`=-2015.36, `PositionZ`=590.878, `Orientation`=6.283189773559570312, `VerifiedBuild`=@VBUILD WHERE `ID`=52863 AND `EffectIndex`=0;
UPDATE `creature_template_addon` SET `bytes2` = 1 WHERE (`entry` = 28717);
-- Update comments
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28498) AND (`source_type` = 0) AND (`id` IN (0, 1, 2, 3, 4));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(28498, 0, 0, 0, 54, 0, 100, 512, 0, 0, 0, 0, 0, 0, 53, 1, 28498, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Just Summoned - Start Waypoint Path 28498'),
(28498, 0, 1, 2, 40, 0, 100, 512, 2, 0, 0, 0, 0, 0, 54, 83000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 2 of Path Any Reached - Pause Waypoint'),
(28498, 0, 2, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 80, 2849800, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 2 of Path Any Reached - Run Script'),
(28498, 0, 3, 4, 40, 0, 100, 512, 3, 0, 0, 0, 0, 0, 45, 0, 2, 0, 0, 0, 0, 10, 127495, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 3 of Path Any Reached - Set Data 0 2'),
(28498, 0, 4, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 3 of Path Any Reached - Despawn Instant');
-- Disable gravity
DELETE FROM `creature_template_movement` WHERE (`CreatureId` = 29100);
INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
(29100, 0, 0, 1, 0, 0, 0, 0);
-- Idle
UPDATE `creature` SET `MovementType` = 0, `wander_distance` = 0 WHERE `id1` = 29100 AND `guid` IN (112307, 112308, 112309, 112310);
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` = 202357;
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 202357) AND (`source_type` = 1) AND (`id` IN (0));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(202357, 1, 0, 0, 62, 0, 100, 0, 11091, 0, 0, 0, 0, 0, 11, 57553, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Drakuru\'s Last Wish - On Gossip Option 0 Selected - Cast \'Escape Voltarus\'');
-- Drakuru's Last Wish
UPDATE `gameobject_template_addon` SET `flags` = 32 WHERE (`entry` = 202357);
-- Skull and Portal spells target 'Totally Generic Bunny (JSB)'
DELETE FROM `creature` WHERE (`id1` = 28960) and `guid` IN (98914, 98920);
INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `Comment`, `VerifiedBuild`) VALUES
(98914, 28960, 0, 0, 571, 0, 0, 1, 1, 0, 6144.01, -2011.8, 590.963, 6.16101, 300, 0, 0, 4979, 0, 0, 0, 0, 0, '', '\'Throw Portal Crystal\' guid target', @VBUILD),
(98920, 28960, 0, 0, 571, 0, 0, 1, 1, 0, 6181.5137, -2032.4258, 590.96124, 1.01229, 300, 0, 0, 4979, 0, 0, 0, 0, 0, '', '\'Drakuru\'s Skull Missile\' guid target', @VBUILD);
UPDATE `conditions` SET `ConditionValue3` = 98914, `Comment` = 'target Totally Generic Bunny (JSB)' WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54209) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 31) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 3) AND (`ConditionValue2` = 28960) AND (`ConditionValue3` = 0);
DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54250) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 31) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 3) AND (`ConditionValue2` = 28960);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 1, 54250, 0, 0, 31, 0, 3, 28960, 98920, 0, 0, 0, '', 'target Totally Generic Bunny (JSB)');
DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54089) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 1) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 51966) AND (`ConditionValue2` = 0) AND (`ConditionValue3` = 0);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 1, 54089, 0, 0, 1, 0, 51966, 0, 0, 0, 0, 0, '', 'Has Aura \'Scourge Disguise\'');
-- 54104 Blight Fog
UPDATE `creature_template_addon` SET `auras` = '54104' WHERE (`entry` = 28998);
DELETE FROM `creature_summon_groups` WHERE `summonerId` = 28998 and `summonerType` = 0 AND `groupId` = 1;
INSERT INTO `creature_summon_groups` (`summonerId`, `summonerType`, `groupId`, `entry`, `position_x`, `position_y`, `position_z`, `orientation`, `summonType`, `summonTime`, `Comment`) VALUES
(28998, 0, 1, 28931, 6184.1455, -1970.1699, 586.84186, 4.5902, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6222.855, -2026.6315, 586.84186, 3.00197, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6166.278, -2065.3123, 586.84186, 1.44862, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6127.5117, -2008.6506, 586.84186, 6.16101, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll');
-- 54105 Blight Fog
DELETE FROM `spell_script_names` WHERE (`spell_id` = 54105);
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(54105, 'spell_blight_fog');

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@ -0,0 +1,5 @@
-- Remove SmartAI and add script name
UPDATE `creature_template` SET `AIName` = '', `ScriptName` = 'npc_prismatic_exile' WHERE `entry` = 2887;
-- delete old smartscript
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 2887) AND (`source_type` = 0);

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@ -2187,12 +2187,6 @@ void SpellMgr::LoadSpellInfoCorrections()
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(1);
});
// Halls of Lightning, Arcing Burn
ApplySpellFix({ 52671, 59834 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE;
});
// Trial of the Champion, Death's Respite
ApplySpellFix({ 68306 }, [](SpellInfo* spellInfo)
{

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@ -124,7 +124,105 @@ public:
}
};
enum Spells
{
SPELL_FIREBALL = 34083,
SPELL_FROSTNOVA = 38033,
SPELL_LIGHTNING_SHIELD = 12550,
SPELL_VISUAL_TRANSFORMATION = 24085
};
// Fire, Air, Water, earth model displayId (same as the elemental in the zone)
uint32_t elements_display[] = {2172, 5490, 5561, 9587};
class npc_prismatic_exile : public CreatureScript
{
public:
npc_prismatic_exile() : CreatureScript("npc_prismatic_exile") {}
struct npc_prismatic_exileAI : public ScriptedAI
{
uint32 changeElementTimer;
uint32 currentElement;
uint32 frostNovaTimer;
bool hasLightningShield;
npc_prismatic_exileAI(Creature* creature) : ScriptedAI(creature) {
currentElement = 3;
hasLightningShield = false;
frostNovaTimer = urand(1400, 7300); // Got those values from smart_script of 2761
changeElementTimer = urand(6 * IN_MILLISECONDS, 10 * IN_MILLISECONDS);
}
void InitializeAI() override
{
ScriptedAI::InitializeAI();
// Get the target from Myzrael
Unit* owner = me->GetOwner();
if (!owner)
return;
Unit* target = owner->GetVictim();
if (target)
SetGazeOn(target);
}
void UpdateAI(uint32 diff) override
{
// Change Element
if (changeElementTimer <= diff)
{
uint32 _rand = urand(1, 3);
me->CastStop();
me->CastSpell(me, SPELL_VISUAL_TRANSFORMATION, true);
currentElement = (currentElement + _rand) % 4; // Change to a new element different from actual one
me->SetDisplayId(elements_display[currentElement]);
changeElementTimer = urand(6 * IN_MILLISECONDS, 10 * IN_MILLISECONDS);
}
else changeElementTimer -= diff;
if (!me->HasUnitState(UNIT_STATE_CASTING))
{
// Cast spell depending on the current element
switch (currentElement) {
case 0: // FIRE
// Always cast fire ball
me->CastSpell(me->GetVictim(), SPELL_FIREBALL, false);
return;
case 1: // AIR
// Can only cast lightning shield once
if (!hasLightningShield)
{
me->CastSpell(me, SPELL_LIGHTNING_SHIELD, false);
hasLightningShield = true;
}
break;
case 2: // WATER
// Can only case frostnova if is in range and timer is done
Unit * target = me->GetVictim();
if (target && me->IsInRange(target, 0.0f, 10.0f) && frostNovaTimer <= diff)
{
me->CastSpell((Unit*)nullptr, SPELL_FROSTNOVA, false);
frostNovaTimer = urand(1400, 7300);
}
else frostNovaTimer -= diff;
break;
}
// By default, melee attack
DoMeleeAttackIfReady();
}
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_prismatic_exileAI(creature);
}
};
void AddSC_arathi_highlands()
{
new npc_prismatic_exile();
new npc_professor_phizzlethorpe();
}

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@ -41,6 +41,7 @@ enum VolkhanOther
NPC_VOLKHAN_ANVIL = 28823,
NPC_MOLTEN_GOLEM = 28695,
NPC_BRITTLE_GOLEM = 28681,
NPC_SLAG = 28585,
// Misc
ACTION_SHATTER = 1,
@ -77,7 +78,7 @@ enum Yells
struct boss_volkhan : public BossAI
{
boss_volkhan(Creature* creature) : BossAI(creature, DATA_VOLKHAN), summons(creature) { }
boss_volkhan(Creature* creature) : BossAI(creature, DATA_VOLKHAN) { }
void Reset() override
{
@ -104,6 +105,18 @@ struct boss_volkhan : public BossAI
{
_JustDied();
Talk(SAY_DEATH);
std::list<Creature*> slags;
GetCreatureListWithEntryInGrid(slags, me, NPC_SLAG, 100.0f);
if (!slags.empty())
{
for (Creature* slag : slags)
{
if (slag)
slag->DespawnOrUnsummon();
}
}
}
void GetNextPos()
@ -286,8 +299,6 @@ struct boss_volkhan : public BossAI
}
private:
EventMap events;
SummonList summons;
float x, y, z;
uint8 PointID;
uint8 ShatteredCount;

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@ -17,6 +17,7 @@
#include "CreatureScript.h"
#include "GameObjectScript.h"
#include "GridNotifiers.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
@ -26,6 +27,7 @@
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "Vehicle.h"
#include <algorithm>
enum AlchemistItemRequirements
{
@ -234,297 +236,376 @@ public:
}
};
enum overlordDrakuru
enum OverlordDrakuru
{
SPELL_SHADOW_BOLT = 54113,
SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
SPELL_THROW_BRIGHT_CRYSTAL = 54087,
SPELL_TELEPORT_EFFECT = 52096,
SPELL_SCOURGE_DISGUISE = 51966,
SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
SPELL_BLIGHT_FOG = 54104,
SPELL_THROW_PORTAL_CRYSTAL = 54209,
SPELL_ARTHAS_PORTAL = 51807,
SPELL_TOUCH_OF_DEATH = 54236,
SPELL_DRAKURU_DEATH = 54248,
SPELL_SUMMON_SKULL = 54253,
SPELL_SHADOW_BOLT = 54113,
SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
SPELL_DROP_DISGUISE = 54089,
SPELL_THROW_BRIGHT_CRYSTAL = 54087,
SPELL_TELEPORT_EFFECT = 52096,
SPELL_SCOURGE_SPOTLIGHT = 53104,
SPELL_SCOURGE_DISGUISE = 51966,
SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
SPELL_BLIGHT_FOG = 54104,
SPELL_THROW_PORTAL_CRYSTAL = 54209,
SPELL_ARTHAS_PORTAL = 51807,
SPELL_TOUCH_OF_DEATH = 54236,
SPELL_DRAKURU_DEATH = 54248,
SPELL_SUMMON_SKULL = 54253,
SPELL_BLOATED_ABOMINATION_FEIGN_DEATH = 52593,
SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT = 52523,
SPELL_EXPLODE_ABOMINATION_MEAT = 52520,
SPELL_DRAKURUS_SKULL_MISSILE = 54250,
SPELL_BURST_AT_THE_SEAMS_BONE = 52516,
QUEST_BETRAYAL = 12713,
QUEST_BETRAYAL = 12713,
NPC_BLIGHTBLOOD_TROLL = 28931,
NPC_LICH_KING = 28498,
NPC_BLIGHTBLOOD_TROLL = 28931,
NPC_LICH_KING = 28498,
NPC_TOTALLY_GENERIC_BUNNY = 29100,
NPC_TOTALLY_GENERIC_BUNNY_JSB = 28960,
GO_DRAKURUS_LAST_WISH = 202357,
EVENT_BETRAYAL_1 = 1,
EVENT_BETRAYAL_2 = 2,
EVENT_BETRAYAL_3 = 3,
EVENT_BETRAYAL_4 = 4,
EVENT_BETRAYAL_5 = 5,
EVENT_BETRAYAL_6 = 6,
EVENT_BETRAYAL_7 = 7,
EVENT_BETRAYAL_8 = 8,
EVENT_BETRAYAL_9 = 9,
EVENT_BETRAYAL_10 = 10,
EVENT_BETRAYAL_11 = 11,
EVENT_BETRAYAL_12 = 12,
EVENT_BETRAYAL_13 = 13,
EVENT_BETRAYAL_14 = 14,
EVENT_BETRAYAL_SHADOW_BOLT = 20,
EVENT_BETRAYAL_CRYSTAL = 21,
EVENT_BETRAYAL_COMBAT_TALK = 22,
ACTION_SUMMON_DRAKURU_LAST_WISH = 1,
ACTION_DESTROY_DRAKURU_LAST_WISH = 2,
ACTION_REMOVE_SPOTLIGHTS = 3,
SAY_DRAKURU_0 = 0,
SAY_DRAKURU_1 = 1,
SAY_DRAKURU_2 = 2,
SAY_DRAKURU_3 = 3,
SAY_DRAKURU_4 = 4,
SAY_DRAKURU_5 = 5,
SAY_DRAKURU_6 = 6,
SAY_DRAKURU_7 = 7,
SAY_LICH_7 = 7,
SAY_LICH_8 = 8,
SAY_LICH_9 = 9,
SAY_LICH_10 = 10,
SAY_LICH_11 = 11,
SAY_LICH_12 = 12,
SUMMON_GROUP_BLIGHTBLOOD_TROLL = 1,
EVENT_BETRAYAL_INTRO_1 = 1,
EVENT_BETRAYAL_INTRO_2 = 2,
EVENT_BETRAYAL_INTRO_3 = 3,
EVENT_BETRAYAL_INTRO_4 = 4,
EVENT_BETRAYAL_EVADE_CHECK = 5,
EVENT_BETRAYAL_EPILOGUE_1 = 6,
EVENT_BETRAYAL_EPILOGUE_2 = 7,
EVENT_BETRAYAL_EPILOGUE_3 = 8,
EVENT_BETRAYAL_EPILOGUE_4 = 9,
EVENT_BETRAYAL_EPILOGUE_5 = 10,
EVENT_BETRAYAL_EPILOGUE_6 = 11,
EVENT_BETRAYAL_EPILOGUE_7 = 12,
EVENT_BETRAYAL_EPILOGUE_8 = 13,
EVENT_BETRAYAL_EPILOGUE_9 = 14,
EVENT_BETRAYAL_EPILOGUE_10 = 15,
SAY_DRAKURU_0 = 0,
SAY_DRAKURU_1 = 1,
SAY_DRAKURU_2 = 2,
SAY_DRAKURU_3 = 3,
SAY_DRAKURU_4 = 4,
SAY_DRAKURU_5 = 5,
SAY_DRAKURU_6 = 6,
SAY_DRAKURU_7 = 7,
SAY_LICH_7 = 7,
SAY_LICH_8 = 8,
SAY_LICH_9 = 9,
SAY_LICH_10 = 10,
SAY_LICH_11 = 11,
SAY_LICH_12 = 12,
};
class npc_overlord_drakuru_betrayal : public CreatureScript
enum BetrayalState
{
public:
npc_overlord_drakuru_betrayal() : CreatureScript("npc_overlord_drakuru_betrayal") { }
BETRAYAL_NOT_STARTED,
BETRAYAL_IN_PROGRESS,
BETRAYAL_EPILOGUE,
BETRAYAL_EVADE,
};
CreatureAI* GetAI(Creature* creature) const override
struct npc_overlord_drakuru_betrayal : public ScriptedAI
{
npc_overlord_drakuru_betrayal(Creature* creature) : ScriptedAI(creature), _summons(me), _state(BETRAYAL_NOT_STARTED)
{
return new npc_overlord_drakuru_betrayalAI(creature);
me->SetCombatMovement(false);
}
struct npc_overlord_drakuru_betrayalAI : public ScriptedAI
void EnterEvadeMode(EvadeReason why) override
{
npc_overlord_drakuru_betrayalAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
}
if (_state != BETRAYAL_EVADE)
return;
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ScriptedAI::EnterEvadeMode(why);
}
EventMap events;
SummonList summons;
ObjectGuid playerGUID;
ObjectGuid lichGUID;
void Reset() override
{
events.Reset();
scheduler.CancelAll();
_summons.DespawnAll();
_playerGUID.Clear();
_lichGUID.Clear();
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->SetVisible(false);
DoAction(ACTION_SUMMON_DRAKURU_LAST_WISH);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetImmuneToPC(true);
_state = BETRAYAL_NOT_STARTED;
DoAction(ACTION_REMOVE_SPOTLIGHTS);
}
void EnterEvadeMode(EvadeReason why) override
void DoAction(int32 action) override
{
switch (action)
{
if (playerGUID)
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
if (player->IsWithinDistInMap(me, 80))
return;
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ScriptedAI::EnterEvadeMode(why);
}
void Reset() override
{
events.Reset();
summons.DespawnAll();
playerGUID.Clear();
lichGUID.Clear();
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->SetVisible(false);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void MoveInLineOfSight(Unit* who) override
{
if (who->IsPlayer())
case ACTION_SUMMON_DRAKURU_LAST_WISH:
if (!me->FindNearestGameObject(GO_DRAKURUS_LAST_WISH, 80.0f))
me->SummonGameObject(GO_DRAKURUS_LAST_WISH, 6185.989, -2029.6979, 590.87787, 0, 0, 0, 0, 0, 0, true, GO_SUMMON_TIMED_DESPAWN);
break;
case ACTION_DESTROY_DRAKURU_LAST_WISH:
if (GameObject* go = me->FindNearestGameObject(GO_DRAKURUS_LAST_WISH, 80.0f))
go->Delete();
break;
case ACTION_REMOVE_SPOTLIGHTS:
{
if (playerGUID)
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
for (Creature* creature : creatures)
creature->RemoveAurasDueToSpell(SPELL_SCOURGE_SPOTLIGHT);
}
}
}
bool IsPlayerOnQuest(Player* player)
{
return player->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE;
}
void MoveInLineOfSight(Unit* who) override
{
if (Player* player = who->ToPlayer())
{
bool shouldStartEvent = (_state == BETRAYAL_NOT_STARTED) && IsPlayerOnQuest(player) && player->HasAura(SPELL_SCOURGE_DISGUISE) && player->IsWithinDistInMap(me, 80.0f);
if (shouldStartEvent)
{
me->SetVisible(true);
_state = BETRAYAL_IN_PROGRESS;
DoAction(ACTION_DESTROY_DRAKURU_LAST_WISH);
_playerGUID = who->GetGUID();
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_1, 6s);
events.ScheduleEvent(EVENT_BETRAYAL_EVADE_CHECK, 10s);
}
}
else
ScriptedAI::MoveInLineOfSight(who);
}
void JustSummoned(Creature* summon) override
{
_summons.Summon(summon);
switch (summon->GetEntry())
{
case NPC_BLIGHTBLOOD_TROLL:
if (Creature* target = summon->FindNearestCreature(NPC_TOTALLY_GENERIC_BUNNY, 10.0f, true))
target->CastSpell(target, SPELL_TELEPORT_EFFECT, true);
break;
case NPC_LICH_KING:
me->SetFacingToObject(summon);
_lichGUID = summon->GetGUID();
summon->GetMotionMaster()->MovePoint(0, 6164.2695, -2016.8978, 590.8636);
break;
default:
break;
}
}
void JustEngagedWith(Unit* /*who*/) override
{
scheduler.Schedule(0s, [this](TaskContext context)
{
if (!me->IsWithinMeleeRange(me->GetVictim()))
DoCastVictim(SPELL_SHADOW_BOLT);
context.Repeat(2s);
}).Schedule(5s, [this](TaskContext context)
{
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true))
DoCast(target, SPELL_THROW_BRIGHT_CRYSTAL);
context.Repeat(6s, 15s);
}).Schedule(20s, [this](TaskContext context)
{
Talk(SAY_DRAKURU_4);
context.Repeat(10s, 20s);
});
}
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*dmgType*/, SpellSchoolMask /*school*/) override
{
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
{
damage = 0;
me->RemoveAllAuras();
me->CombatStop();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetFaction(2082);
me->SetImmuneToPC(true);
events.Reset();
scheduler.CancelAll();
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_1, 4200ms);
_state = BETRAYAL_EPILOGUE;
}
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
switch (spellInfo->Id)
{
case SPELL_THROW_PORTAL_CRYSTAL:
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
aura->SetDuration(77'000);
break;
case SPELL_DRAKURUS_SKULL_MISSILE:
target->CastSpell(target, SPELL_SUMMON_SKULL, true);
break;
case SPELL_DROP_DISGUISE:
target->CastSpell(target, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
break;
}
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
{
DoCastAOE(SPELL_DRAKURUS_SKULL_MISSILE, true);
DoCastSelf(SPELL_BLOATED_ABOMINATION_FEIGN_DEATH, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_DRAKURU_DEATH, true);
DoAction(ACTION_SUMMON_DRAKURU_LAST_WISH);
me->SetImmuneToPC(true);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_EVADE_CHECK:
{
if (_state == BETRAYAL_IN_PROGRESS)
{
if (who->GetGUID() != playerGUID)
float radius = 80.0f;
std::list<Player*> players;
Acore::AnyPlayerInObjectRangeCheck checker(me, radius, true, true);
Acore::PlayerListSearcher<Acore::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
Cell::VisitObjects(me, searcher, radius);
if (std::ranges::any_of(players, [this](Player* player)
{
Player* player = ObjectAccessor::GetPlayer(*me, playerGUID);
if (player && player->IsWithinDistInMap(me, 80))
who->ToPlayer()->NearTeleportTo(6143.76f, -1969.7f, 417.57f, 2.08f);
else
{
EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
return IsPlayerOnQuest(player);
}))
{
events.Repeat(10s);
}
else
ScriptedAI::MoveInLineOfSight(who);
{
_state = BETRAYAL_EVADE;
EnterEvadeMode(EVADE_REASON_OTHER);
}
}
else if (who->ToPlayer()->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE && who->HasAura(SPELL_SCOURGE_DISGUISE))
break;
}
case EVENT_BETRAYAL_INTRO_1:
Talk(SAY_DRAKURU_0);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_2, 4s);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_3, 6600ms);
break;
case EVENT_BETRAYAL_INTRO_2:
me->SummonCreatureGroup(SUMMON_GROUP_BLIGHTBLOOD_TROLL);
break;
case EVENT_BETRAYAL_INTRO_3:
Talk(SAY_DRAKURU_1);
DoCastAOE(SPELL_DROP_DISGUISE);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_4, 9600ms);
break;
case EVENT_BETRAYAL_INTRO_4:
{
Talk(SAY_DRAKURU_2);
Talk(SAY_DRAKURU_3);
me->SetImmuneToPC(false);
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
for (Creature* creature : creatures)
creature->CastSpell(creature, SPELL_SCOURGE_SPOTLIGHT, true);
break;
}
case EVENT_BETRAYAL_EPILOGUE_1:
{
Talk(SAY_DRAKURU_5);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_2, 4800ms);
DoAction(ACTION_REMOVE_SPOTLIGHTS);
break;
}
case EVENT_BETRAYAL_EPILOGUE_2:
Talk(SAY_DRAKURU_6);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_3, 1800ms);
break;
case EVENT_BETRAYAL_EPILOGUE_3:
DoCastSelf(SPELL_THROW_PORTAL_CRYSTAL, true);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_4, 3600ms);
break;
case EVENT_BETRAYAL_EPILOGUE_4:
me->SummonCreature(NPC_LICH_KING, 6140.4233, -2010.9938, 589.1911, 6.126106, TEMPSUMMON_TIMED_DESPAWN, 77'000);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_5, 8400ms);
break;
case EVENT_BETRAYAL_EPILOGUE_5:
Talk(SAY_DRAKURU_7);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_6, 9600ms);
break;
case EVENT_BETRAYAL_EPILOGUE_6:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
{
me->SetVisible(true);
playerGUID = who->GetGUID();
events.ScheduleEvent(EVENT_BETRAYAL_1, 5s);
lich->AI()->Talk(SAY_LICH_7);
lich->AI()->Talk(SAY_LICH_8, 5400ms);
}
}
else
ScriptedAI::MoveInLineOfSight(who);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_7, 7800ms);
break;
case EVENT_BETRAYAL_EPILOGUE_7:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_8, 4200ms);
break;
case EVENT_BETRAYAL_EPILOGUE_8:
me->SetVisible(false);
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
{
lich->AI()->Talk(SAY_LICH_9, 3600ms);
lich->AI()->Talk(SAY_LICH_10, 8400ms);
lich->AI()->Talk(SAY_LICH_11, 22800ms);
lich->AI()->Talk(SAY_LICH_12, 27600ms);
}
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_9, 32600ms);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_10, 37200ms);
break;
case EVENT_BETRAYAL_EPILOGUE_9:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
lich->GetMotionMaster()->MovePoint(0, 6141.2393, -2011.2728, 589.8653);
break;
case EVENT_BETRAYAL_EPILOGUE_10:
EnterEvadeMode(EVADE_REASON_OTHER);
break;
}
void JustSummoned(Creature* cr) override
{
summons.Summon(cr);
if (cr->GetEntry() == NPC_BLIGHTBLOOD_TROLL)
cr->CastSpell(cr, SPELL_TELEPORT_EFFECT, true);
else
{
me->SetFacingToObject(cr);
lichGUID = cr->GetGUID();
float o = me->GetAngle(cr);
cr->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(o) * 6.0f, me->GetPositionY() + std::sin(o) * 6.0f, me->GetPositionZ());
}
}
if (me->GetFaction() == 2082 || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
void JustEngagedWith(Unit*) override
{
Talk(SAY_DRAKURU_3);
events.ScheduleEvent(EVENT_BETRAYAL_SHADOW_BOLT, 2s);
events.ScheduleEvent(EVENT_BETRAYAL_CRYSTAL, 5s);
events.ScheduleEvent(EVENT_BETRAYAL_COMBAT_TALK, 20s);
}
if (!UpdateVictim())
return;
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
{
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
{
damage = 0;
me->RemoveAllAuras();
me->CombatStop();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetFaction(FACTION_FRIENDLY);
events.Reset();
events.ScheduleEvent(EVENT_BETRAYAL_4, 1s);
}
}
scheduler.Update(diff);
DoMeleeAttackIfReady();
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_THROW_PORTAL_CRYSTAL)
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
aura->SetDuration(48000);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
{
me->CastSpell(me, SPELL_DRAKURU_DEATH, true);
me->CastSpell(me, SPELL_SUMMON_SKULL, true);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_1:
Talk(SAY_DRAKURU_0);
events.ScheduleEvent(EVENT_BETRAYAL_2, 5s);
break;
case EVENT_BETRAYAL_2:
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6184.1f, -1969.9f, 586.76f, 4.5f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6222.9f, -2026.5f, 586.76f, 2.9f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6166.2f, -2065.4f, 586.76f, 1.4f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6127.5f, -2008.7f, 586.76f, 0.0f);
events.ScheduleEvent(EVENT_BETRAYAL_3, 5s);
break;
case EVENT_BETRAYAL_3:
Talk(SAY_DRAKURU_1);
Talk(SAY_DRAKURU_2);
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
player->CastSpell(player, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
if (Aura* aur = me->AddAura(SPELL_BLIGHT_FOG, me))
aur->SetDuration(22000);
break;
case EVENT_BETRAYAL_4:
Talk(SAY_DRAKURU_5);
events.ScheduleEvent(EVENT_BETRAYAL_5, 6s);
break;
case EVENT_BETRAYAL_5:
Talk(SAY_DRAKURU_6);
me->CastSpell(me, SPELL_THROW_PORTAL_CRYSTAL, true);
events.ScheduleEvent(EVENT_BETRAYAL_6, 8s);
break;
case EVENT_BETRAYAL_6:
me->SummonCreature(NPC_LICH_KING, 6142.9f, -2011.6f, 590.86f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 41000);
events.ScheduleEvent(EVENT_BETRAYAL_7, 8s);
break;
case EVENT_BETRAYAL_7:
Talk(SAY_DRAKURU_7);
events.ScheduleEvent(EVENT_BETRAYAL_8, 5s);
break;
case EVENT_BETRAYAL_8:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_7);
events.ScheduleEvent(EVENT_BETRAYAL_9, 6s);
break;
case EVENT_BETRAYAL_9:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
{
lich->AI()->Talk(SAY_LICH_8);
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
}
events.ScheduleEvent(EVENT_BETRAYAL_10, 4s);
break;
case EVENT_BETRAYAL_10:
me->SetVisible(false);
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_9);
events.ScheduleEvent(EVENT_BETRAYAL_11, 4s);
break;
case EVENT_BETRAYAL_11:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_10);
events.ScheduleEvent(EVENT_BETRAYAL_12, 6s);
break;
case EVENT_BETRAYAL_12:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_11);
events.ScheduleEvent(EVENT_BETRAYAL_13, 3s);
break;
case EVENT_BETRAYAL_13:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
{
lich->AI()->Talk(SAY_LICH_12);
lich->GetMotionMaster()->MovePoint(0, 6143.8f, -2011.5f, 590.9f);
}
events.ScheduleEvent(EVENT_BETRAYAL_14, 7s);
break;
case EVENT_BETRAYAL_14:
playerGUID.Clear();
EnterEvadeMode(EVADE_REASON_OTHER);
break;
}
if (me->GetFaction() == FACTION_FRIENDLY || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
if (!UpdateVictim())
return;
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_SHADOW_BOLT:
if (!me->IsWithinMeleeRange(me->GetVictim()))
me->CastSpell(me->GetVictim(), SPELL_SHADOW_BOLT, false);
events.Repeat(2s);
break;
case EVENT_BETRAYAL_CRYSTAL:
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
me->CastSpell(player, SPELL_THROW_BRIGHT_CRYSTAL, true);
events.Repeat(6s, 15s);
break;
case EVENT_BETRAYAL_COMBAT_TALK:
Talk(SAY_DRAKURU_4);
events.Repeat(20s);
break;
}
DoMeleeAttackIfReady();
}
};
private:
SummonList _summons;
ObjectGuid _playerGUID;
ObjectGuid _lichGUID;
BetrayalState _state;
};
/*####
@ -864,11 +945,32 @@ class spell_scourge_disguise_instability : public AuraScript
}
};
// 54105 - Blight Fog
class spell_blight_fog : public SpellScript
{
PrepareSpellScript(spell_blight_fog);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if([](WorldObject* target) -> bool
{
float z = target->GetPositionZ();
bool isInBlightFog = (582.0f <= z && z <= 583.0f) || (586.0f <= z && z <= 587.0f);
return !isInBlightFog;
});
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blight_fog::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
void AddSC_zuldrak()
{
new npc_finklestein();
new go_finklestein_cauldron();
new npc_overlord_drakuru_betrayal();
RegisterCreatureAI(npc_overlord_drakuru_betrayal);
new npc_drakuru_shackles();
new npc_captured_rageclaw();
new npc_released_offspring_harkoa();
@ -876,4 +978,5 @@ void AddSC_zuldrak()
new go_scourge_enclosure();
RegisterSpellScript(spell_scourge_disguise_instability);
RegisterSpellScript(spell_blight_fog);
}