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42 Commits

Author SHA1 Message Date
天鹭
4aeb56c9bf
Merge e2dd8a57a24a32a1641eb97e7493c90c4fc820c9 into 5bef92d5eaca3e2ecc317f9d599312bc23eb71aa 2025-11-09 22:43:11 +00:00
天鹭
e2dd8a57a2
Merge branch 'master' into ScheduleCreatureRespawn 2025-11-10 06:43:07 +08:00
github-actions[bot]
5bef92d5ea chore(DB): import pending files
Referenced commit(s): 723aae903999e84f8cbfc9de263462d64f3aadf0
2025-11-09 22:15:10 +00:00
sogladev
723aae9039
fix(Scripts/Northrend): Zul'Drak Betrayal quest (#23562) 2025-11-09 23:14:07 +01:00
Andrew
283f03bdcd
fix(Scripts/HoL): Killing Volkhan should despawn all Slags (#23581) 2025-11-09 23:06:47 +01:00
github-actions[bot]
57daeed03a chore(DB): import pending files
Referenced commit(s): 36d739ee42006ba7018f595b36a7cbcc54d06630
2025-11-09 22:06:42 +00:00
Andrew
36d739ee42
fix(DB/Spells): Ionar spark Arcing Burn should stack from different c… (#23588) 2025-11-09 23:05:35 +01:00
天鹭
5e444b87a0
Merge branch 'master' into ScheduleCreatureRespawn 2025-11-08 18:15:35 +08:00
天鹭
90583a88fd
Merge branch 'master' into ScheduleCreatureRespawn 2025-11-07 15:45:32 +08:00
天鹭
01bea93901
Merge branch 'master' into ScheduleCreatureRespawn 2025-11-07 04:50:35 +08:00
天鹭
8bc5a60d11
Merge branch 'master' into ScheduleCreatureRespawn 2025-11-06 04:41:47 +08:00
天鹭
3aea01ab79
Merge branch 'master' into ScheduleCreatureRespawn 2025-11-04 22:55:27 +08:00
天鹭
cbe83969db
Merge branch 'master' into ScheduleCreatureRespawn 2025-11-02 14:48:17 +08:00
天鹭
f8cc64e51d
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-31 23:31:04 +08:00
天鹭
3b1eb7a127
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-31 08:01:18 +08:00
天鹭
4a086361b7
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-31 00:55:55 +08:00
天鹭
14e5b72793
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-30 11:30:07 +08:00
天鹭
c585d034b3
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-28 08:40:50 +08:00
天鹭
7cabf14f0d
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-27 16:25:56 +08:00
天鹭
7b98bdaa2d
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-26 22:06:57 +08:00
天鹭
c14f7c698e
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-25 08:42:25 +08:00
天鹭
ece853f680
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-23 09:25:39 +08:00
天鹭
6471af26d7
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-19 05:29:43 +08:00
天鹭
e3be601d35
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-17 13:56:24 +08:00
天鹭
832b3091f0 HasEvents 2025-10-17 13:55:29 +08:00
天鹭
12c56e2a3b m_Events to Events 2025-10-17 13:15:59 +08:00
天鹭
5e2dd4bf41
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-16 20:48:35 +08:00
天鹭
cf5d1b8bde
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-14 10:42:16 +08:00
天鹭
e3d8396182
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-13 16:56:50 +08:00
天鹭
ad5b615e28
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-13 08:11:56 +08:00
天鹭
08a21b16c8
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-12 07:51:12 +08:00
天鹭
c888ab9325
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-11 17:53:00 +08:00
天鹭
052d8b1cae
Update src/server/game/Maps/Map.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-10-11 16:04:45 +08:00
天鹭
f3fc1b6e49
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-11 09:13:48 +08:00
天鹭
dc246b145d
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-10 13:34:03 +08:00
天鹭
1ac11e13e4
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-10 07:43:50 +08:00
天鹭
1ee1d6cd6b
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-08 23:21:19 +08:00
天鹭
a620b29b57
Merge branch 'master' into ScheduleCreatureRespawn 2025-10-05 00:38:13 +08:00
天鹭
d931498c70
Update Map.cpp 2025-10-05 00:37:40 +08:00
天鹭
131613c770
Update Map.cpp 2025-10-04 22:38:41 +08:00
天鹭
eb05f05b48
Update Map.h 2025-10-04 22:37:49 +08:00
天鹭
bcee010ef3
Update EventProcessor.h 2025-10-04 22:36:56 +08:00
8 changed files with 476 additions and 279 deletions

View File

@ -0,0 +1,6 @@
-- DB update 2025_11_09_03 -> 2025_11_09_04
--
DELETE FROM `spell_custom_attr` WHERE `spell_id` IN (52671, 59834);
INSERT INTO `spell_custom_attr` (`spell_id`, `attributes`) VALUES
(52671, 0x00400000),
(59834, 0x00400000);

View File

@ -0,0 +1,79 @@
-- DB update 2025_11_09_04 -> 2025_11_09_05
--
-- v11_2_5_63906
SET @VBUILD := 63906;
DELETE FROM `creature_template_addon` WHERE (`entry` = 28503);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28503, 0, 0, 0, 0, 0, 0, '58837');
DELETE FROM `creature_template_addon` WHERE (`entry` = 28998);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28998, 0, 0, 0, 0, 0, 0, '58837');
DELETE FROM `creature` WHERE (`id1` = 28998) AND (`guid` IN (1974609));
INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `Comment`, `VerifiedBuild`) VALUES
(1974609, 28998, 0, 0, 571, 0, 0, 1, 1, 0, 6175.2456, -2017.6545, 590.9613, 3.0019662, 300, 0, 0, 550001, 0, 0, 0, 0, 0, '', NULL, @VBUILD);
DELETE FROM `creature_template_addon` WHERE (`entry` = 28998);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28998, 0, 0, 0, 1, 0, 0, '');
UPDATE `spell_target_position` SET `PositionX`=6161.15, `PositionY`=-2015.36, `PositionZ`=590.878, `Orientation`=6.283189773559570312, `VerifiedBuild`=@VBUILD WHERE `ID`=52863 AND `EffectIndex`=0;
UPDATE `creature_template_addon` SET `bytes2` = 1 WHERE (`entry` = 28717);
-- Update comments
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28498) AND (`source_type` = 0) AND (`id` IN (0, 1, 2, 3, 4));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(28498, 0, 0, 0, 54, 0, 100, 512, 0, 0, 0, 0, 0, 0, 53, 1, 28498, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Just Summoned - Start Waypoint Path 28498'),
(28498, 0, 1, 2, 40, 0, 100, 512, 2, 0, 0, 0, 0, 0, 54, 83000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 2 of Path Any Reached - Pause Waypoint'),
(28498, 0, 2, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 80, 2849800, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 2 of Path Any Reached - Run Script'),
(28498, 0, 3, 4, 40, 0, 100, 512, 3, 0, 0, 0, 0, 0, 45, 0, 2, 0, 0, 0, 0, 10, 127495, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 3 of Path Any Reached - Set Data 0 2'),
(28498, 0, 4, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 3 of Path Any Reached - Despawn Instant');
-- Disable gravity
DELETE FROM `creature_template_movement` WHERE (`CreatureId` = 29100);
INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
(29100, 0, 0, 1, 0, 0, 0, 0);
-- Idle
UPDATE `creature` SET `MovementType` = 0, `wander_distance` = 0 WHERE `id1` = 29100 AND `guid` IN (112307, 112308, 112309, 112310);
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` = 202357;
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 202357) AND (`source_type` = 1) AND (`id` IN (0));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(202357, 1, 0, 0, 62, 0, 100, 0, 11091, 0, 0, 0, 0, 0, 11, 57553, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Drakuru\'s Last Wish - On Gossip Option 0 Selected - Cast \'Escape Voltarus\'');
-- Drakuru's Last Wish
UPDATE `gameobject_template_addon` SET `flags` = 32 WHERE (`entry` = 202357);
-- Skull and Portal spells target 'Totally Generic Bunny (JSB)'
DELETE FROM `creature` WHERE (`id1` = 28960) and `guid` IN (98914, 98920);
INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `Comment`, `VerifiedBuild`) VALUES
(98914, 28960, 0, 0, 571, 0, 0, 1, 1, 0, 6144.01, -2011.8, 590.963, 6.16101, 300, 0, 0, 4979, 0, 0, 0, 0, 0, '', '\'Throw Portal Crystal\' guid target', @VBUILD),
(98920, 28960, 0, 0, 571, 0, 0, 1, 1, 0, 6181.5137, -2032.4258, 590.96124, 1.01229, 300, 0, 0, 4979, 0, 0, 0, 0, 0, '', '\'Drakuru\'s Skull Missile\' guid target', @VBUILD);
UPDATE `conditions` SET `ConditionValue3` = 98914, `Comment` = 'target Totally Generic Bunny (JSB)' WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54209) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 31) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 3) AND (`ConditionValue2` = 28960) AND (`ConditionValue3` = 0);
DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54250) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 31) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 3) AND (`ConditionValue2` = 28960);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 1, 54250, 0, 0, 31, 0, 3, 28960, 98920, 0, 0, 0, '', 'target Totally Generic Bunny (JSB)');
DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54089) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 1) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 51966) AND (`ConditionValue2` = 0) AND (`ConditionValue3` = 0);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 1, 54089, 0, 0, 1, 0, 51966, 0, 0, 0, 0, 0, '', 'Has Aura \'Scourge Disguise\'');
-- 54104 Blight Fog
UPDATE `creature_template_addon` SET `auras` = '54104' WHERE (`entry` = 28998);
DELETE FROM `creature_summon_groups` WHERE `summonerId` = 28998 and `summonerType` = 0 AND `groupId` = 1;
INSERT INTO `creature_summon_groups` (`summonerId`, `summonerType`, `groupId`, `entry`, `position_x`, `position_y`, `position_z`, `orientation`, `summonType`, `summonTime`, `Comment`) VALUES
(28998, 0, 1, 28931, 6184.1455, -1970.1699, 586.84186, 4.5902, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6222.855, -2026.6315, 586.84186, 3.00197, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6166.278, -2065.3123, 586.84186, 1.44862, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6127.5117, -2008.6506, 586.84186, 6.16101, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll');
-- 54105 Blight Fog
DELETE FROM `spell_script_names` WHERE (`spell_id` = 54105);
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(54105, 'spell_blight_fog');

View File

@ -120,7 +120,7 @@ class EventProcessor
[[nodiscard]] uint64 CalculateQueueTime(uint64 delay) const;
void CancelEventGroup(uint8 group);
bool HaveEventList() const { return !m_events.empty(); }
bool HasEvents() const { return !m_events.empty(); }
protected:
uint64 m_time{0};

View File

@ -54,6 +54,10 @@ Map::~Map()
{
// UnloadAll must be called before deleting the map
// Kill all scheduled events without executing them, since the map and its objects are being destroyed.
// This prevents events from running on invalid or deleted objects during map destruction.
Events.KillAllEvents(false);
sScriptMgr->OnDestroyMap(this);
if (!m_scriptSchedule.empty())
@ -447,7 +451,7 @@ void Map::Update(const uint32 t_diff, const uint32 s_diff, bool /*thread*/)
}
}
_creatureRespawnScheduler.Update(t_diff);
Events.Update(t_diff);
if (!t_diff)
{
@ -2758,13 +2762,13 @@ void Map::RemoveOldCorpses()
void Map::ScheduleCreatureRespawn(ObjectGuid creatureGuid, Milliseconds respawnTimer, Position pos)
{
_creatureRespawnScheduler.Schedule(respawnTimer, [this, creatureGuid, pos](TaskContext)
Events.AddEventAtOffset([this, creatureGuid, pos]()
{
if (Creature* creature = GetCreature(creatureGuid))
creature->Respawn();
else
SummonCreature(creatureGuid.GetEntry(), pos);
});
}, respawnTimer);
}
/// Send a packet to all players (or players selected team) in the zone (except self if mentioned)

View File

@ -23,6 +23,7 @@
#include "DataMap.h"
#include "Define.h"
#include "DynamicTree.h"
#include "EventProcessor.h"
#include "GameObjectModel.h"
#include "GridDefines.h"
#include "GridRefMgr.h"
@ -33,7 +34,6 @@
#include "PathGenerator.h"
#include "Position.h"
#include "SharedDefines.h"
#include "TaskScheduler.h"
#include "Timer.h"
#include "GridTerrainData.h"
#include <bitset>
@ -172,7 +172,7 @@ public:
// currently unused for normal maps
bool CanUnload(uint32 diff)
{
if (!m_unloadTimer)
if (!m_unloadTimer || Events.HasEvents())
return false;
if (m_unloadTimer <= diff)
@ -430,7 +430,7 @@ public:
void UpdatePlayerZoneStats(uint32 oldZone, uint32 newZone);
[[nodiscard]] uint32 ApplyDynamicModeRespawnScaling(WorldObject const* obj, uint32 respawnDelay) const;
TaskScheduler _creatureRespawnScheduler;
EventProcessor Events;
void ScheduleCreatureRespawn(ObjectGuid /*creatureGuid*/, Milliseconds /*respawnTimer*/, Position pos = Position());

View File

@ -2187,12 +2187,6 @@ void SpellMgr::LoadSpellInfoCorrections()
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(1);
});
// Halls of Lightning, Arcing Burn
ApplySpellFix({ 52671, 59834 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE;
});
// Trial of the Champion, Death's Respite
ApplySpellFix({ 68306 }, [](SpellInfo* spellInfo)
{

View File

@ -41,6 +41,7 @@ enum VolkhanOther
NPC_VOLKHAN_ANVIL = 28823,
NPC_MOLTEN_GOLEM = 28695,
NPC_BRITTLE_GOLEM = 28681,
NPC_SLAG = 28585,
// Misc
ACTION_SHATTER = 1,
@ -77,7 +78,7 @@ enum Yells
struct boss_volkhan : public BossAI
{
boss_volkhan(Creature* creature) : BossAI(creature, DATA_VOLKHAN), summons(creature) { }
boss_volkhan(Creature* creature) : BossAI(creature, DATA_VOLKHAN) { }
void Reset() override
{
@ -104,6 +105,18 @@ struct boss_volkhan : public BossAI
{
_JustDied();
Talk(SAY_DEATH);
std::list<Creature*> slags;
GetCreatureListWithEntryInGrid(slags, me, NPC_SLAG, 100.0f);
if (!slags.empty())
{
for (Creature* slag : slags)
{
if (slag)
slag->DespawnOrUnsummon();
}
}
}
void GetNextPos()
@ -286,8 +299,6 @@ struct boss_volkhan : public BossAI
}
private:
EventMap events;
SummonList summons;
float x, y, z;
uint8 PointID;
uint8 ShatteredCount;

View File

@ -17,6 +17,7 @@
#include "CreatureScript.h"
#include "GameObjectScript.h"
#include "GridNotifiers.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
@ -26,6 +27,7 @@
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "Vehicle.h"
#include <algorithm>
enum AlchemistItemRequirements
{
@ -234,297 +236,376 @@ public:
}
};
enum overlordDrakuru
enum OverlordDrakuru
{
SPELL_SHADOW_BOLT = 54113,
SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
SPELL_THROW_BRIGHT_CRYSTAL = 54087,
SPELL_TELEPORT_EFFECT = 52096,
SPELL_SCOURGE_DISGUISE = 51966,
SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
SPELL_BLIGHT_FOG = 54104,
SPELL_THROW_PORTAL_CRYSTAL = 54209,
SPELL_ARTHAS_PORTAL = 51807,
SPELL_TOUCH_OF_DEATH = 54236,
SPELL_DRAKURU_DEATH = 54248,
SPELL_SUMMON_SKULL = 54253,
SPELL_SHADOW_BOLT = 54113,
SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
SPELL_DROP_DISGUISE = 54089,
SPELL_THROW_BRIGHT_CRYSTAL = 54087,
SPELL_TELEPORT_EFFECT = 52096,
SPELL_SCOURGE_SPOTLIGHT = 53104,
SPELL_SCOURGE_DISGUISE = 51966,
SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
SPELL_BLIGHT_FOG = 54104,
SPELL_THROW_PORTAL_CRYSTAL = 54209,
SPELL_ARTHAS_PORTAL = 51807,
SPELL_TOUCH_OF_DEATH = 54236,
SPELL_DRAKURU_DEATH = 54248,
SPELL_SUMMON_SKULL = 54253,
SPELL_BLOATED_ABOMINATION_FEIGN_DEATH = 52593,
SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT = 52523,
SPELL_EXPLODE_ABOMINATION_MEAT = 52520,
SPELL_DRAKURUS_SKULL_MISSILE = 54250,
SPELL_BURST_AT_THE_SEAMS_BONE = 52516,
QUEST_BETRAYAL = 12713,
QUEST_BETRAYAL = 12713,
NPC_BLIGHTBLOOD_TROLL = 28931,
NPC_LICH_KING = 28498,
NPC_BLIGHTBLOOD_TROLL = 28931,
NPC_LICH_KING = 28498,
NPC_TOTALLY_GENERIC_BUNNY = 29100,
NPC_TOTALLY_GENERIC_BUNNY_JSB = 28960,
GO_DRAKURUS_LAST_WISH = 202357,
EVENT_BETRAYAL_1 = 1,
EVENT_BETRAYAL_2 = 2,
EVENT_BETRAYAL_3 = 3,
EVENT_BETRAYAL_4 = 4,
EVENT_BETRAYAL_5 = 5,
EVENT_BETRAYAL_6 = 6,
EVENT_BETRAYAL_7 = 7,
EVENT_BETRAYAL_8 = 8,
EVENT_BETRAYAL_9 = 9,
EVENT_BETRAYAL_10 = 10,
EVENT_BETRAYAL_11 = 11,
EVENT_BETRAYAL_12 = 12,
EVENT_BETRAYAL_13 = 13,
EVENT_BETRAYAL_14 = 14,
EVENT_BETRAYAL_SHADOW_BOLT = 20,
EVENT_BETRAYAL_CRYSTAL = 21,
EVENT_BETRAYAL_COMBAT_TALK = 22,
ACTION_SUMMON_DRAKURU_LAST_WISH = 1,
ACTION_DESTROY_DRAKURU_LAST_WISH = 2,
ACTION_REMOVE_SPOTLIGHTS = 3,
SAY_DRAKURU_0 = 0,
SAY_DRAKURU_1 = 1,
SAY_DRAKURU_2 = 2,
SAY_DRAKURU_3 = 3,
SAY_DRAKURU_4 = 4,
SAY_DRAKURU_5 = 5,
SAY_DRAKURU_6 = 6,
SAY_DRAKURU_7 = 7,
SAY_LICH_7 = 7,
SAY_LICH_8 = 8,
SAY_LICH_9 = 9,
SAY_LICH_10 = 10,
SAY_LICH_11 = 11,
SAY_LICH_12 = 12,
SUMMON_GROUP_BLIGHTBLOOD_TROLL = 1,
EVENT_BETRAYAL_INTRO_1 = 1,
EVENT_BETRAYAL_INTRO_2 = 2,
EVENT_BETRAYAL_INTRO_3 = 3,
EVENT_BETRAYAL_INTRO_4 = 4,
EVENT_BETRAYAL_EVADE_CHECK = 5,
EVENT_BETRAYAL_EPILOGUE_1 = 6,
EVENT_BETRAYAL_EPILOGUE_2 = 7,
EVENT_BETRAYAL_EPILOGUE_3 = 8,
EVENT_BETRAYAL_EPILOGUE_4 = 9,
EVENT_BETRAYAL_EPILOGUE_5 = 10,
EVENT_BETRAYAL_EPILOGUE_6 = 11,
EVENT_BETRAYAL_EPILOGUE_7 = 12,
EVENT_BETRAYAL_EPILOGUE_8 = 13,
EVENT_BETRAYAL_EPILOGUE_9 = 14,
EVENT_BETRAYAL_EPILOGUE_10 = 15,
SAY_DRAKURU_0 = 0,
SAY_DRAKURU_1 = 1,
SAY_DRAKURU_2 = 2,
SAY_DRAKURU_3 = 3,
SAY_DRAKURU_4 = 4,
SAY_DRAKURU_5 = 5,
SAY_DRAKURU_6 = 6,
SAY_DRAKURU_7 = 7,
SAY_LICH_7 = 7,
SAY_LICH_8 = 8,
SAY_LICH_9 = 9,
SAY_LICH_10 = 10,
SAY_LICH_11 = 11,
SAY_LICH_12 = 12,
};
class npc_overlord_drakuru_betrayal : public CreatureScript
enum BetrayalState
{
public:
npc_overlord_drakuru_betrayal() : CreatureScript("npc_overlord_drakuru_betrayal") { }
BETRAYAL_NOT_STARTED,
BETRAYAL_IN_PROGRESS,
BETRAYAL_EPILOGUE,
BETRAYAL_EVADE,
};
CreatureAI* GetAI(Creature* creature) const override
struct npc_overlord_drakuru_betrayal : public ScriptedAI
{
npc_overlord_drakuru_betrayal(Creature* creature) : ScriptedAI(creature), _summons(me), _state(BETRAYAL_NOT_STARTED)
{
return new npc_overlord_drakuru_betrayalAI(creature);
me->SetCombatMovement(false);
}
struct npc_overlord_drakuru_betrayalAI : public ScriptedAI
void EnterEvadeMode(EvadeReason why) override
{
npc_overlord_drakuru_betrayalAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
}
if (_state != BETRAYAL_EVADE)
return;
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ScriptedAI::EnterEvadeMode(why);
}
EventMap events;
SummonList summons;
ObjectGuid playerGUID;
ObjectGuid lichGUID;
void Reset() override
{
events.Reset();
scheduler.CancelAll();
_summons.DespawnAll();
_playerGUID.Clear();
_lichGUID.Clear();
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->SetVisible(false);
DoAction(ACTION_SUMMON_DRAKURU_LAST_WISH);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetImmuneToPC(true);
_state = BETRAYAL_NOT_STARTED;
DoAction(ACTION_REMOVE_SPOTLIGHTS);
}
void EnterEvadeMode(EvadeReason why) override
void DoAction(int32 action) override
{
switch (action)
{
if (playerGUID)
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
if (player->IsWithinDistInMap(me, 80))
return;
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ScriptedAI::EnterEvadeMode(why);
}
void Reset() override
{
events.Reset();
summons.DespawnAll();
playerGUID.Clear();
lichGUID.Clear();
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->SetVisible(false);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void MoveInLineOfSight(Unit* who) override
{
if (who->IsPlayer())
case ACTION_SUMMON_DRAKURU_LAST_WISH:
if (!me->FindNearestGameObject(GO_DRAKURUS_LAST_WISH, 80.0f))
me->SummonGameObject(GO_DRAKURUS_LAST_WISH, 6185.989, -2029.6979, 590.87787, 0, 0, 0, 0, 0, 0, true, GO_SUMMON_TIMED_DESPAWN);
break;
case ACTION_DESTROY_DRAKURU_LAST_WISH:
if (GameObject* go = me->FindNearestGameObject(GO_DRAKURUS_LAST_WISH, 80.0f))
go->Delete();
break;
case ACTION_REMOVE_SPOTLIGHTS:
{
if (playerGUID)
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
for (Creature* creature : creatures)
creature->RemoveAurasDueToSpell(SPELL_SCOURGE_SPOTLIGHT);
}
}
}
bool IsPlayerOnQuest(Player* player)
{
return player->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE;
}
void MoveInLineOfSight(Unit* who) override
{
if (Player* player = who->ToPlayer())
{
bool shouldStartEvent = (_state == BETRAYAL_NOT_STARTED) && IsPlayerOnQuest(player) && player->HasAura(SPELL_SCOURGE_DISGUISE) && player->IsWithinDistInMap(me, 80.0f);
if (shouldStartEvent)
{
me->SetVisible(true);
_state = BETRAYAL_IN_PROGRESS;
DoAction(ACTION_DESTROY_DRAKURU_LAST_WISH);
_playerGUID = who->GetGUID();
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_1, 6s);
events.ScheduleEvent(EVENT_BETRAYAL_EVADE_CHECK, 10s);
}
}
else
ScriptedAI::MoveInLineOfSight(who);
}
void JustSummoned(Creature* summon) override
{
_summons.Summon(summon);
switch (summon->GetEntry())
{
case NPC_BLIGHTBLOOD_TROLL:
if (Creature* target = summon->FindNearestCreature(NPC_TOTALLY_GENERIC_BUNNY, 10.0f, true))
target->CastSpell(target, SPELL_TELEPORT_EFFECT, true);
break;
case NPC_LICH_KING:
me->SetFacingToObject(summon);
_lichGUID = summon->GetGUID();
summon->GetMotionMaster()->MovePoint(0, 6164.2695, -2016.8978, 590.8636);
break;
default:
break;
}
}
void JustEngagedWith(Unit* /*who*/) override
{
scheduler.Schedule(0s, [this](TaskContext context)
{
if (!me->IsWithinMeleeRange(me->GetVictim()))
DoCastVictim(SPELL_SHADOW_BOLT);
context.Repeat(2s);
}).Schedule(5s, [this](TaskContext context)
{
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true))
DoCast(target, SPELL_THROW_BRIGHT_CRYSTAL);
context.Repeat(6s, 15s);
}).Schedule(20s, [this](TaskContext context)
{
Talk(SAY_DRAKURU_4);
context.Repeat(10s, 20s);
});
}
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*dmgType*/, SpellSchoolMask /*school*/) override
{
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
{
damage = 0;
me->RemoveAllAuras();
me->CombatStop();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetFaction(2082);
me->SetImmuneToPC(true);
events.Reset();
scheduler.CancelAll();
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_1, 4200ms);
_state = BETRAYAL_EPILOGUE;
}
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
switch (spellInfo->Id)
{
case SPELL_THROW_PORTAL_CRYSTAL:
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
aura->SetDuration(77'000);
break;
case SPELL_DRAKURUS_SKULL_MISSILE:
target->CastSpell(target, SPELL_SUMMON_SKULL, true);
break;
case SPELL_DROP_DISGUISE:
target->CastSpell(target, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
break;
}
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
{
DoCastAOE(SPELL_DRAKURUS_SKULL_MISSILE, true);
DoCastSelf(SPELL_BLOATED_ABOMINATION_FEIGN_DEATH, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_DRAKURU_DEATH, true);
DoAction(ACTION_SUMMON_DRAKURU_LAST_WISH);
me->SetImmuneToPC(true);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_EVADE_CHECK:
{
if (_state == BETRAYAL_IN_PROGRESS)
{
if (who->GetGUID() != playerGUID)
float radius = 80.0f;
std::list<Player*> players;
Acore::AnyPlayerInObjectRangeCheck checker(me, radius, true, true);
Acore::PlayerListSearcher<Acore::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
Cell::VisitObjects(me, searcher, radius);
if (std::ranges::any_of(players, [this](Player* player)
{
Player* player = ObjectAccessor::GetPlayer(*me, playerGUID);
if (player && player->IsWithinDistInMap(me, 80))
who->ToPlayer()->NearTeleportTo(6143.76f, -1969.7f, 417.57f, 2.08f);
else
{
EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
return IsPlayerOnQuest(player);
}))
{
events.Repeat(10s);
}
else
ScriptedAI::MoveInLineOfSight(who);
{
_state = BETRAYAL_EVADE;
EnterEvadeMode(EVADE_REASON_OTHER);
}
}
else if (who->ToPlayer()->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE && who->HasAura(SPELL_SCOURGE_DISGUISE))
break;
}
case EVENT_BETRAYAL_INTRO_1:
Talk(SAY_DRAKURU_0);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_2, 4s);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_3, 6600ms);
break;
case EVENT_BETRAYAL_INTRO_2:
me->SummonCreatureGroup(SUMMON_GROUP_BLIGHTBLOOD_TROLL);
break;
case EVENT_BETRAYAL_INTRO_3:
Talk(SAY_DRAKURU_1);
DoCastAOE(SPELL_DROP_DISGUISE);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_4, 9600ms);
break;
case EVENT_BETRAYAL_INTRO_4:
{
Talk(SAY_DRAKURU_2);
Talk(SAY_DRAKURU_3);
me->SetImmuneToPC(false);
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
for (Creature* creature : creatures)
creature->CastSpell(creature, SPELL_SCOURGE_SPOTLIGHT, true);
break;
}
case EVENT_BETRAYAL_EPILOGUE_1:
{
Talk(SAY_DRAKURU_5);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_2, 4800ms);
DoAction(ACTION_REMOVE_SPOTLIGHTS);
break;
}
case EVENT_BETRAYAL_EPILOGUE_2:
Talk(SAY_DRAKURU_6);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_3, 1800ms);
break;
case EVENT_BETRAYAL_EPILOGUE_3:
DoCastSelf(SPELL_THROW_PORTAL_CRYSTAL, true);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_4, 3600ms);
break;
case EVENT_BETRAYAL_EPILOGUE_4:
me->SummonCreature(NPC_LICH_KING, 6140.4233, -2010.9938, 589.1911, 6.126106, TEMPSUMMON_TIMED_DESPAWN, 77'000);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_5, 8400ms);
break;
case EVENT_BETRAYAL_EPILOGUE_5:
Talk(SAY_DRAKURU_7);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_6, 9600ms);
break;
case EVENT_BETRAYAL_EPILOGUE_6:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
{
me->SetVisible(true);
playerGUID = who->GetGUID();
events.ScheduleEvent(EVENT_BETRAYAL_1, 5s);
lich->AI()->Talk(SAY_LICH_7);
lich->AI()->Talk(SAY_LICH_8, 5400ms);
}
}
else
ScriptedAI::MoveInLineOfSight(who);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_7, 7800ms);
break;
case EVENT_BETRAYAL_EPILOGUE_7:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_8, 4200ms);
break;
case EVENT_BETRAYAL_EPILOGUE_8:
me->SetVisible(false);
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
{
lich->AI()->Talk(SAY_LICH_9, 3600ms);
lich->AI()->Talk(SAY_LICH_10, 8400ms);
lich->AI()->Talk(SAY_LICH_11, 22800ms);
lich->AI()->Talk(SAY_LICH_12, 27600ms);
}
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_9, 32600ms);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_10, 37200ms);
break;
case EVENT_BETRAYAL_EPILOGUE_9:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
lich->GetMotionMaster()->MovePoint(0, 6141.2393, -2011.2728, 589.8653);
break;
case EVENT_BETRAYAL_EPILOGUE_10:
EnterEvadeMode(EVADE_REASON_OTHER);
break;
}
void JustSummoned(Creature* cr) override
{
summons.Summon(cr);
if (cr->GetEntry() == NPC_BLIGHTBLOOD_TROLL)
cr->CastSpell(cr, SPELL_TELEPORT_EFFECT, true);
else
{
me->SetFacingToObject(cr);
lichGUID = cr->GetGUID();
float o = me->GetAngle(cr);
cr->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(o) * 6.0f, me->GetPositionY() + std::sin(o) * 6.0f, me->GetPositionZ());
}
}
if (me->GetFaction() == 2082 || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
void JustEngagedWith(Unit*) override
{
Talk(SAY_DRAKURU_3);
events.ScheduleEvent(EVENT_BETRAYAL_SHADOW_BOLT, 2s);
events.ScheduleEvent(EVENT_BETRAYAL_CRYSTAL, 5s);
events.ScheduleEvent(EVENT_BETRAYAL_COMBAT_TALK, 20s);
}
if (!UpdateVictim())
return;
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
{
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
{
damage = 0;
me->RemoveAllAuras();
me->CombatStop();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetFaction(FACTION_FRIENDLY);
events.Reset();
events.ScheduleEvent(EVENT_BETRAYAL_4, 1s);
}
}
scheduler.Update(diff);
DoMeleeAttackIfReady();
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_THROW_PORTAL_CRYSTAL)
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
aura->SetDuration(48000);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
{
me->CastSpell(me, SPELL_DRAKURU_DEATH, true);
me->CastSpell(me, SPELL_SUMMON_SKULL, true);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_1:
Talk(SAY_DRAKURU_0);
events.ScheduleEvent(EVENT_BETRAYAL_2, 5s);
break;
case EVENT_BETRAYAL_2:
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6184.1f, -1969.9f, 586.76f, 4.5f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6222.9f, -2026.5f, 586.76f, 2.9f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6166.2f, -2065.4f, 586.76f, 1.4f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6127.5f, -2008.7f, 586.76f, 0.0f);
events.ScheduleEvent(EVENT_BETRAYAL_3, 5s);
break;
case EVENT_BETRAYAL_3:
Talk(SAY_DRAKURU_1);
Talk(SAY_DRAKURU_2);
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
player->CastSpell(player, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
if (Aura* aur = me->AddAura(SPELL_BLIGHT_FOG, me))
aur->SetDuration(22000);
break;
case EVENT_BETRAYAL_4:
Talk(SAY_DRAKURU_5);
events.ScheduleEvent(EVENT_BETRAYAL_5, 6s);
break;
case EVENT_BETRAYAL_5:
Talk(SAY_DRAKURU_6);
me->CastSpell(me, SPELL_THROW_PORTAL_CRYSTAL, true);
events.ScheduleEvent(EVENT_BETRAYAL_6, 8s);
break;
case EVENT_BETRAYAL_6:
me->SummonCreature(NPC_LICH_KING, 6142.9f, -2011.6f, 590.86f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 41000);
events.ScheduleEvent(EVENT_BETRAYAL_7, 8s);
break;
case EVENT_BETRAYAL_7:
Talk(SAY_DRAKURU_7);
events.ScheduleEvent(EVENT_BETRAYAL_8, 5s);
break;
case EVENT_BETRAYAL_8:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_7);
events.ScheduleEvent(EVENT_BETRAYAL_9, 6s);
break;
case EVENT_BETRAYAL_9:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
{
lich->AI()->Talk(SAY_LICH_8);
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
}
events.ScheduleEvent(EVENT_BETRAYAL_10, 4s);
break;
case EVENT_BETRAYAL_10:
me->SetVisible(false);
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_9);
events.ScheduleEvent(EVENT_BETRAYAL_11, 4s);
break;
case EVENT_BETRAYAL_11:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_10);
events.ScheduleEvent(EVENT_BETRAYAL_12, 6s);
break;
case EVENT_BETRAYAL_12:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_11);
events.ScheduleEvent(EVENT_BETRAYAL_13, 3s);
break;
case EVENT_BETRAYAL_13:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
{
lich->AI()->Talk(SAY_LICH_12);
lich->GetMotionMaster()->MovePoint(0, 6143.8f, -2011.5f, 590.9f);
}
events.ScheduleEvent(EVENT_BETRAYAL_14, 7s);
break;
case EVENT_BETRAYAL_14:
playerGUID.Clear();
EnterEvadeMode(EVADE_REASON_OTHER);
break;
}
if (me->GetFaction() == FACTION_FRIENDLY || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
if (!UpdateVictim())
return;
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_SHADOW_BOLT:
if (!me->IsWithinMeleeRange(me->GetVictim()))
me->CastSpell(me->GetVictim(), SPELL_SHADOW_BOLT, false);
events.Repeat(2s);
break;
case EVENT_BETRAYAL_CRYSTAL:
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
me->CastSpell(player, SPELL_THROW_BRIGHT_CRYSTAL, true);
events.Repeat(6s, 15s);
break;
case EVENT_BETRAYAL_COMBAT_TALK:
Talk(SAY_DRAKURU_4);
events.Repeat(20s);
break;
}
DoMeleeAttackIfReady();
}
};
private:
SummonList _summons;
ObjectGuid _playerGUID;
ObjectGuid _lichGUID;
BetrayalState _state;
};
/*####
@ -864,11 +945,32 @@ class spell_scourge_disguise_instability : public AuraScript
}
};
// 54105 - Blight Fog
class spell_blight_fog : public SpellScript
{
PrepareSpellScript(spell_blight_fog);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if([](WorldObject* target) -> bool
{
float z = target->GetPositionZ();
bool isInBlightFog = (582.0f <= z && z <= 583.0f) || (586.0f <= z && z <= 587.0f);
return !isInBlightFog;
});
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blight_fog::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
void AddSC_zuldrak()
{
new npc_finklestein();
new go_finklestein_cauldron();
new npc_overlord_drakuru_betrayal();
RegisterCreatureAI(npc_overlord_drakuru_betrayal);
new npc_drakuru_shackles();
new npc_captured_rageclaw();
new npc_released_offspring_harkoa();
@ -876,4 +978,5 @@ void AddSC_zuldrak()
new go_scourge_enclosure();
RegisterSpellScript(spell_scourge_disguise_instability);
RegisterSpellScript(spell_blight_fog);
}