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4 Commits

Author SHA1 Message Date
sogladev
0f4b3013fd
Merge 135ecb6c3a684c40d60d1020fd7f11cbd776a489 into dab83dd19eeee975bb7e8bb70c29064eba3bf334 2025-11-08 10:21:13 +01:00
github-actions[bot]
dab83dd19e chore(DB): import pending files
Referenced commit(s): af779202e623986de4f00fb0f82f61c40dddcc43
2025-11-08 07:04:47 +00:00
Benjamin Jackson
af779202e6
fix(Core): Move and adjust experience modifiers for instanced elite creatures. (#23563) 2025-11-08 02:03:43 -05:00
Jelle Meeus
135ecb6c3a
fix(Scripts/Northrend): Zul'Drak Betrayal quest 2025-11-07 17:05:19 +01:00
4 changed files with 2783 additions and 225 deletions

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,44 @@
--
-- v11_2_5_63906
SET @VBUILD := 63906;
DELETE FROM `creature_template_addon` WHERE (`entry` = 28503);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28503, 0, 0, 0, 0, 0, 0, '58837');
DELETE FROM `creature_template_addon` WHERE (`entry` = 28998);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28998, 0, 0, 0, 0, 0, 0, '58837');
DELETE FROM `creature` WHERE (`id1` = 28998) AND (`guid` IN (1974609));
INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `Comment`, `VerifiedBuild`) VALUES
(1974609, 28998, 0, 0, 571, 0, 0, 1, 1, 0, 6175.2456, -2017.6545, 590.9613, 3.0019662, 300, 0, 0, 550001, 0, 0, 0, 0, 0, '', NULL, @VBUILD);
DELETE FROM `creature_template_addon` WHERE (`entry` = 28998);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28998, 0, 0, 0, 1, 0, 0, '');
UPDATE `spell_target_position` SET `PositionX`=6161.15, `PositionY`=-2015.36, `PositionZ`=590.878, `Orientation`=6.283189773559570312, `VerifiedBuild`=@VBUILD WHERE `ID`=52863 AND `EffectIndex`=0;
UPDATE `creature_template_addon` SET `bytes2` = 1 WHERE (`entry` = 28717);
DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54250) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 31) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 3) AND (`ConditionValue2` = 28960) AND (`ConditionValue3` = 0);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 1, 54250, 0, 0, 31, 0, 3, 28960, 0, 0, 0, 0, '', 'target Totally Generic Bunny (JSB)');
-- Update comments
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28498) AND (`source_type` = 0) AND (`id` IN (0, 1, 2, 3, 4));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(28498, 0, 0, 0, 54, 0, 100, 512, 0, 0, 0, 0, 0, 0, 53, 1, 28498, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Just Summoned - Start Waypoint Path 28498'),
(28498, 0, 1, 2, 40, 0, 100, 512, 2, 0, 0, 0, 0, 0, 54, 83000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 2 of Path Any Reached - Pause Waypoint'),
(28498, 0, 2, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 80, 2849800, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 2 of Path Any Reached - Run Script'),
(28498, 0, 3, 4, 40, 0, 100, 512, 3, 0, 0, 0, 0, 0, 45, 0, 2, 0, 0, 0, 0, 10, 127495, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 3 of Path Any Reached - Set Data 0 2'),
(28498, 0, 4, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 3 of Path Any Reached - Despawn Instant');
-- Disable gravity
DELETE FROM `creature_template_movement` WHERE (`CreatureId` = 29100);
INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
(29100, 0, 0, 1, 0, 0, 0, 0);
-- Idle
UPDATE `creature` SET `MovementType` = 0 WHERE `id1` = 29100 AND `guid` IN (112307, 112308, 112309, 112310);

View File

@ -84,14 +84,9 @@ uint32 Acore::XP::Gain(Player* player, Unit* unit, bool isBattleGround /*= false
if (gain && creature)
{
if (creature->isElite())
{
// Elites in instances have a 2.75x XP bonus instead of the regular 2x world bonus.
if (unit->GetMap() && unit->GetMap()->IsDungeon())
xpMod *= 2.75f;
else
xpMod *= 2.0f;
}
xpMod *= 2.0f;
// Instanced mobs (particularly bosses) oftentimes have higher bonuses, especially in later content levels
xpMod *= creature->GetCreatureTemplate()->ModExperience;
}

View File

@ -238,8 +238,10 @@ enum overlordDrakuru
{
SPELL_SHADOW_BOLT = 54113,
SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
SPELL_DROP_DISGUISE = 54089,
SPELL_THROW_BRIGHT_CRYSTAL = 54087,
SPELL_TELEPORT_EFFECT = 52096,
SPELL_SCOURGE_SPOTLIGHT = 53104,
SPELL_SCOURGE_DISGUISE = 51966,
SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
SPELL_BLIGHT_FOG = 54104,
@ -248,17 +250,25 @@ enum overlordDrakuru
SPELL_TOUCH_OF_DEATH = 54236,
SPELL_DRAKURU_DEATH = 54248,
SPELL_SUMMON_SKULL = 54253,
SPELL_BLOATED_ABOMINATION_FEIGN_DEATH = 52593,
SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT = 52523,
SPELL_EXPLODE_ABOMINATION_MEAT = 52520,
SPELL_DRAKURUS_SKULL_MISSILE = 54250,
SPELL_BURST_AT_THE_SEAMS_BONE = 52516,
QUEST_BETRAYAL = 12713,
NPC_BLIGHTBLOOD_TROLL = 28931,
NPC_LICH_KING = 28498,
NPC_TOTALLY_GENERIC_BUNNY = 29100,
EVENT_BETRAYAL_1 = 1,
EVENT_BETRAYAL_2 = 2,
EVENT_BETRAYAL_3 = 3,
EVENT_BETRAYAL_3a = 24,
EVENT_BETRAYAL_4 = 4,
EVENT_BETRAYAL_5 = 5,
EVENT_BETRAYAL_5b = 25,
EVENT_BETRAYAL_6 = 6,
EVENT_BETRAYAL_7 = 7,
EVENT_BETRAYAL_8 = 8,
@ -288,243 +298,271 @@ enum overlordDrakuru
SAY_LICH_12 = 12,
};
class npc_overlord_drakuru_betrayal : public CreatureScript
struct npc_overlord_drakuru_betrayal : public ScriptedAI
{
public:
npc_overlord_drakuru_betrayal() : CreatureScript("npc_overlord_drakuru_betrayal") { }
CreatureAI* GetAI(Creature* creature) const override
npc_overlord_drakuru_betrayal(Creature* creature) : ScriptedAI(creature), _summons(me)
{
return new npc_overlord_drakuru_betrayalAI(creature);
me->SetCombatMovement(false);
}
struct npc_overlord_drakuru_betrayalAI : public ScriptedAI
void EnterEvadeMode(EvadeReason why) override
{
npc_overlord_drakuru_betrayalAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
}
if (_playerGUID)
if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
if (player->IsWithinDistInMap(me, 80))
return;
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ScriptedAI::EnterEvadeMode(why);
}
EventMap events;
SummonList summons;
ObjectGuid playerGUID;
ObjectGuid lichGUID;
void Reset() override
{
events.Reset();
_events.Reset();
_summons.DespawnAll();
_playerGUID.Clear();
_lichGUID.Clear();
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->SetVisible(false);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetImmuneToPC(true);
}
void EnterEvadeMode(EvadeReason why) override
void MoveInLineOfSight(Unit* who) override
{
if (who->IsPlayer())
{
if (playerGUID)
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
if (player->IsWithinDistInMap(me, 80))
return;
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ScriptedAI::EnterEvadeMode(why);
}
void Reset() override
{
events.Reset();
summons.DespawnAll();
playerGUID.Clear();
lichGUID.Clear();
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->SetVisible(false);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void MoveInLineOfSight(Unit* who) override
{
if (who->IsPlayer())
if (_playerGUID)
{
if (playerGUID)
if (who->GetGUID() != _playerGUID)
{
if (who->GetGUID() != playerGUID)
{
Player* player = ObjectAccessor::GetPlayer(*me, playerGUID);
if (player && player->IsWithinDistInMap(me, 80))
who->ToPlayer()->NearTeleportTo(6143.76f, -1969.7f, 417.57f, 2.08f);
else
{
EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
}
Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID);
if (player && player->IsWithinDistInMap(me, 80))
who->ToPlayer()->NearTeleportTo(6143.76f, -1969.7f, 417.57f, 2.08f);
else
ScriptedAI::MoveInLineOfSight(who);
{
EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
}
else if (who->ToPlayer()->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE && who->HasAura(SPELL_SCOURGE_DISGUISE))
else
ScriptedAI::MoveInLineOfSight(who);
}
else if (who->ToPlayer()->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE && who->HasAura(SPELL_SCOURGE_DISGUISE))
{
me->SetVisible(true);
_playerGUID = who->GetGUID();
events.ScheduleEvent(EVENT_BETRAYAL_1, 6s);
}
}
else
ScriptedAI::MoveInLineOfSight(who);
}
void JustSummoned(Creature* summon) override
{
_summons.Summon(summon);
if (summon->GetEntry() == NPC_BLIGHTBLOOD_TROLL)
{
if (Creature* target = summon->FindNearestCreature(NPC_TOTALLY_GENERIC_BUNNY, 10.0f, true))
{
target->CastSpell(target, SPELL_TELEPORT_EFFECT, true);
// target->CastSpell(target, SPELL_SCOURGE_SPOTLIGHT, true);
}
}
else
{
me->SetFacingToObject(summon);
_lichGUID = summon->GetGUID();
float o = me->GetAngle(summon);
summon->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(o) * 6.0f, me->GetPositionY() + std::sin(o) * 6.0f, me->GetPositionZ());
}
}
void JustEngagedWith(Unit* /*who*/) override
{
_events.ScheduleEvent(EVENT_BETRAYAL_SHADOW_BOLT, 0s);
_events.ScheduleEvent(EVENT_BETRAYAL_CRYSTAL, 5s);
_events.ScheduleEvent(EVENT_BETRAYAL_COMBAT_TALK, 20s);
}
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*dmgType*/, SpellSchoolMask /*school*/) override
{
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
{
damage = 0;
me->RemoveAllAuras();
me->CombatStop();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetFaction(2082);
me->SetImmuneToPC(true);
events.Reset();
events.ScheduleEvent(EVENT_BETRAYAL_4, 4200ms);
}
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_THROW_PORTAL_CRYSTAL)
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
aura->SetDuration(48000);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
{
DoCastSelf(SPELL_BLOATED_ABOMINATION_FEIGN_DEATH, true);
DoCastAOE(SPELL_DRAKURUS_SKULL_MISSILE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_DRAKURU_DEATH, true);
me->SetImmuneToPC(true);
// me->CastSpell(me, SPELL_SUMMON_SKULL, true);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_1:
Talk(SAY_DRAKURU_0);
events.ScheduleEvent(EVENT_BETRAYAL_2, 4s);
events.ScheduleEvent(EVENT_BETRAYAL_3, 6600ms);
break;
case EVENT_BETRAYAL_2:
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6184.1f, -1969.9f, 586.76f, 4.5f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6222.9f, -2026.5f, 586.76f, 2.9f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6166.2f, -2065.4f, 586.76f, 1.4f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6127.5f, -2008.7f, 586.76f, 0.0f);
break;
case EVENT_BETRAYAL_3:
Talk(SAY_DRAKURU_1);
if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
player->CastSpell(player, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
events.ScheduleEvent(EVENT_BETRAYAL_3a, 9600ms);
break;
case EVENT_BETRAYAL_3a:
{
Talk(SAY_DRAKURU_2);
Talk(SAY_DRAKURU_3);
if (Aura* aur = me->AddAura(SPELL_BLIGHT_FOG, me))
aur->SetDuration(22000); // TODO: should be infinite
me->SetImmuneToPC(false);
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
for (Creature* creature : creatures)
creature->CastSpell(creature, SPELL_SCOURGE_SPOTLIGHT, true);
break;
}
case EVENT_BETRAYAL_4:
{
Talk(SAY_DRAKURU_5);
events.ScheduleEvent(EVENT_BETRAYAL_5, 4800ms);
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
for (Creature* creature : creatures)
creature->RemoveAurasDueToSpell(SPELL_SCOURGE_SPOTLIGHT);
break;
}
case EVENT_BETRAYAL_5:
Talk(SAY_DRAKURU_6);
events.ScheduleEvent(EVENT_BETRAYAL_5b, 1800ms);
break;
case EVENT_BETRAYAL_5b:
DoCastSelf(SPELL_THROW_PORTAL_CRYSTAL, true);
events.ScheduleEvent(EVENT_BETRAYAL_6, 3600ms);
break;
case EVENT_BETRAYAL_6:
me->SummonCreature(NPC_LICH_KING, 6140.4233, -2010.9938, 589.1911, 6.126106, TEMPSUMMON_TIMED_DESPAWN, 41000);
events.ScheduleEvent(EVENT_BETRAYAL_7, 8400ms);
break;
case EVENT_BETRAYAL_7:
Talk(SAY_DRAKURU_7);
events.ScheduleEvent(EVENT_BETRAYAL_8, 9600ms);
break;
case EVENT_BETRAYAL_8:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
{
me->SetVisible(true);
playerGUID = who->GetGUID();
events.ScheduleEvent(EVENT_BETRAYAL_1, 5s);
lich->AI()->Talk(SAY_LICH_7);
lich->AI()->Talk(SAY_LICH_8, 5400ms);
}
}
else
ScriptedAI::MoveInLineOfSight(who);
events.ScheduleEvent(EVENT_BETRAYAL_9, 7800ms);
break;
case EVENT_BETRAYAL_9:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
events.ScheduleEvent(EVENT_BETRAYAL_10, 4200ms);
break;
case EVENT_BETRAYAL_10:
me->SetVisible(false);
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
{
lich->AI()->Talk(SAY_LICH_9, 3600ms);
lich->AI()->Talk(SAY_LICH_10, 8400ms);
lich->AI()->Talk(SAY_LICH_11, 22800ms);
lich->AI()->Talk(SAY_LICH_12, 27600ms);
}
events.ScheduleEvent(EVENT_BETRAYAL_11, 32600ms);
events.ScheduleEvent(EVENT_BETRAYAL_12, 37200ms);
break;
case EVENT_BETRAYAL_11:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
lich->GetMotionMaster()->MovePoint(0, 6141.2393, -2011.2728, 589.8653);
break;
case EVENT_BETRAYAL_12:
_playerGUID.Clear();
EnterEvadeMode(EVADE_REASON_OTHER);
break;
case EVENT_BETRAYAL_13:
break;
case EVENT_BETRAYAL_14:
_playerGUID.Clear();
EnterEvadeMode(EVADE_REASON_OTHER);
break;
}
void JustSummoned(Creature* cr) override
if (me->GetFaction() == FACTION_FRIENDLY || me->GetFaction() == 2082 || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
if (!UpdateVictim())
return;
_events.Update(diff);
switch (_events.ExecuteEvent())
{
summons.Summon(cr);
if (cr->GetEntry() == NPC_BLIGHTBLOOD_TROLL)
cr->CastSpell(cr, SPELL_TELEPORT_EFFECT, true);
else
{
me->SetFacingToObject(cr);
lichGUID = cr->GetGUID();
float o = me->GetAngle(cr);
cr->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(o) * 6.0f, me->GetPositionY() + std::sin(o) * 6.0f, me->GetPositionZ());
}
case EVENT_BETRAYAL_SHADOW_BOLT:
if (!me->IsWithinMeleeRange(me->GetVictim()))
DoCastVictim(SPELL_SHADOW_BOLT);
_events.Repeat(2s);
break;
case EVENT_BETRAYAL_CRYSTAL:
if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
DoCast(player, SPELL_THROW_BRIGHT_CRYSTAL);
_events.Repeat(6s, 15s);
break;
case EVENT_BETRAYAL_COMBAT_TALK:
Talk(SAY_DRAKURU_4);
_events.Repeat(20s);
break;
}
void JustEngagedWith(Unit*) override
{
Talk(SAY_DRAKURU_3);
events.ScheduleEvent(EVENT_BETRAYAL_SHADOW_BOLT, 2s);
events.ScheduleEvent(EVENT_BETRAYAL_CRYSTAL, 5s);
events.ScheduleEvent(EVENT_BETRAYAL_COMBAT_TALK, 20s);
}
DoMeleeAttackIfReady();
}
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
{
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
{
damage = 0;
me->RemoveAllAuras();
me->CombatStop();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetFaction(FACTION_FRIENDLY);
events.Reset();
events.ScheduleEvent(EVENT_BETRAYAL_4, 1s);
}
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_THROW_PORTAL_CRYSTAL)
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
aura->SetDuration(48000);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
{
me->CastSpell(me, SPELL_DRAKURU_DEATH, true);
me->CastSpell(me, SPELL_SUMMON_SKULL, true);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_1:
Talk(SAY_DRAKURU_0);
events.ScheduleEvent(EVENT_BETRAYAL_2, 5s);
break;
case EVENT_BETRAYAL_2:
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6184.1f, -1969.9f, 586.76f, 4.5f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6222.9f, -2026.5f, 586.76f, 2.9f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6166.2f, -2065.4f, 586.76f, 1.4f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6127.5f, -2008.7f, 586.76f, 0.0f);
events.ScheduleEvent(EVENT_BETRAYAL_3, 5s);
break;
case EVENT_BETRAYAL_3:
Talk(SAY_DRAKURU_1);
Talk(SAY_DRAKURU_2);
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
player->CastSpell(player, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
if (Aura* aur = me->AddAura(SPELL_BLIGHT_FOG, me))
aur->SetDuration(22000);
break;
case EVENT_BETRAYAL_4:
Talk(SAY_DRAKURU_5);
events.ScheduleEvent(EVENT_BETRAYAL_5, 6s);
break;
case EVENT_BETRAYAL_5:
Talk(SAY_DRAKURU_6);
me->CastSpell(me, SPELL_THROW_PORTAL_CRYSTAL, true);
events.ScheduleEvent(EVENT_BETRAYAL_6, 8s);
break;
case EVENT_BETRAYAL_6:
me->SummonCreature(NPC_LICH_KING, 6142.9f, -2011.6f, 590.86f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 41000);
events.ScheduleEvent(EVENT_BETRAYAL_7, 8s);
break;
case EVENT_BETRAYAL_7:
Talk(SAY_DRAKURU_7);
events.ScheduleEvent(EVENT_BETRAYAL_8, 5s);
break;
case EVENT_BETRAYAL_8:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_7);
events.ScheduleEvent(EVENT_BETRAYAL_9, 6s);
break;
case EVENT_BETRAYAL_9:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
{
lich->AI()->Talk(SAY_LICH_8);
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
}
events.ScheduleEvent(EVENT_BETRAYAL_10, 4s);
break;
case EVENT_BETRAYAL_10:
me->SetVisible(false);
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_9);
events.ScheduleEvent(EVENT_BETRAYAL_11, 4s);
break;
case EVENT_BETRAYAL_11:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_10);
events.ScheduleEvent(EVENT_BETRAYAL_12, 6s);
break;
case EVENT_BETRAYAL_12:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_11);
events.ScheduleEvent(EVENT_BETRAYAL_13, 3s);
break;
case EVENT_BETRAYAL_13:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
{
lich->AI()->Talk(SAY_LICH_12);
lich->GetMotionMaster()->MovePoint(0, 6143.8f, -2011.5f, 590.9f);
}
events.ScheduleEvent(EVENT_BETRAYAL_14, 7s);
break;
case EVENT_BETRAYAL_14:
playerGUID.Clear();
EnterEvadeMode(EVADE_REASON_OTHER);
break;
}
if (me->GetFaction() == FACTION_FRIENDLY || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
if (!UpdateVictim())
return;
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_SHADOW_BOLT:
if (!me->IsWithinMeleeRange(me->GetVictim()))
me->CastSpell(me->GetVictim(), SPELL_SHADOW_BOLT, false);
events.Repeat(2s);
break;
case EVENT_BETRAYAL_CRYSTAL:
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
me->CastSpell(player, SPELL_THROW_BRIGHT_CRYSTAL, true);
events.Repeat(6s, 15s);
break;
case EVENT_BETRAYAL_COMBAT_TALK:
Talk(SAY_DRAKURU_4);
events.Repeat(20s);
break;
}
DoMeleeAttackIfReady();
}
};
private:
EventMap _events;
SummonList _summons;
ObjectGuid _playerGUID;
ObjectGuid _lichGUID;
};
/*####
@ -868,7 +906,7 @@ void AddSC_zuldrak()
{
new npc_finklestein();
new go_finklestein_cauldron();
new npc_overlord_drakuru_betrayal();
RegisterCreatureAI(npc_overlord_drakuru_betrayal);
new npc_drakuru_shackles();
new npc_captured_rageclaw();
new npc_released_offspring_harkoa();