mirror of
https://github.com/azerothcore/azerothcore-wotlk.git
synced 2025-11-10 12:24:22 +08:00
Merge branch 'master' into Vmaps
This commit is contained in:
commit
c1ce87aee8
@ -32,7 +32,7 @@ $SUDO apt-get install -y gdbserver gdb unzip curl \
|
||||
VAR_PATH="$CURRENT_PATH/../../../../var"
|
||||
|
||||
# run noninteractive install for MYSQL 8.4 LTS
|
||||
wget https://dev.mysql.com/get/mysql-apt-config_0.8.32-1_all.deb -P "$VAR_PATH"
|
||||
DEBIAN_FRONTEND="noninteractive" $SUDO dpkg -i "$VAR_PATH/mysql-apt-config_0.8.32-1_all.deb"
|
||||
wget https://dev.mysql.com/get/mysql-apt-config_0.8.35-1_all.deb -P "$VAR_PATH"
|
||||
DEBIAN_FRONTEND="noninteractive" $SUDO dpkg -i "$VAR_PATH/mysql-apt-config_0.8.35-1_all.deb"
|
||||
$SUDO apt-get update
|
||||
DEBIAN_FRONTEND="noninteractive" $SUDO apt-get install -y mysql-server libmysqlclient-dev
|
||||
|
||||
@ -40,8 +40,10 @@ apt-get -y install ccache clang cmake curl google-perftools libmysqlclient-dev m
|
||||
# Do not install MySQL if we are in docker (It will be used a docker container instead) or we are explicitly skipping it.
|
||||
if [[ $DOCKER != 1 && $SKIP_MYSQL_INSTALL != 1 ]]; then
|
||||
# run noninteractive install for MYSQL 8.4 LTS
|
||||
wget https://dev.mysql.com/get/mysql-apt-config_0.8.32-1_all.deb -P "$VAR_PATH"
|
||||
DEBIAN_FRONTEND="noninteractive" $SUDO dpkg -i "$VAR_PATH/mysql-apt-config_0.8.32-1_all.deb"
|
||||
wget https://dev.mysql.com/get/mysql-apt-config_0.8.35-1_all.deb -P "$VAR_PATH"
|
||||
# resolve expired key issue
|
||||
sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys A8D3785C
|
||||
DEBIAN_FRONTEND="noninteractive" $SUDO dpkg -i "$VAR_PATH/mysql-apt-config_0.8.35-1_all.deb"
|
||||
$SUDO apt-get update
|
||||
DEBIAN_FRONTEND="noninteractive" $SUDO apt-get install -y mysql-server
|
||||
fi
|
||||
|
||||
7
data/sql/updates/db_world/2025_10_24_00.sql
Normal file
7
data/sql/updates/db_world/2025_10_24_00.sql
Normal file
@ -0,0 +1,7 @@
|
||||
-- DB update 2025_10_21_00 -> 2025_10_24_00
|
||||
--
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 29335) AND (`source_type` = 0) AND (`id` IN (0, 1, 2));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(29335, 0, 0, 0, 0, 0, 100, 2, 2000, 5000, 6000, 8000, 0, 0, 11, 54290, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Anub\'ar Webspinner - In Combat - Cast \'Web Shot\' (Normal Dungeon)'),
|
||||
(29335, 0, 1, 0, 0, 0, 100, 4, 2000, 5000, 6000, 8000, 0, 0, 11, 59362, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Anub\'ar Webspinner - In Combat - Cast \'Web Shot\' (Heroic Dungeon)'),
|
||||
(29335, 0, 2, 0, 0, 0, 100, 6, 5000, 12000, 16000, 21000, 0, 0, 11, 52086, 0, 0, 0, 0, 0, 5, 30, 0, 0, 0, 0, 0, 0, 0, 'Anub\'ar Webspinner - In Combat - Cast \'Web Wrap\' (Dungeon)');
|
||||
3
data/sql/updates/db_world/2025_10_24_01.sql
Normal file
3
data/sql/updates/db_world/2025_10_24_01.sql
Normal file
@ -0,0 +1,3 @@
|
||||
-- DB update 2025_10_24_00 -> 2025_10_24_01
|
||||
--
|
||||
UPDATE `creature_template` SET `flags_extra` = `flags_extra`|2147483648 WHERE `entry` IN (29306, 31368);
|
||||
34
data/sql/updates/db_world/2025_10_24_02.sql
Normal file
34
data/sql/updates/db_world/2025_10_24_02.sql
Normal file
@ -0,0 +1,34 @@
|
||||
-- DB update 2025_10_24_01 -> 2025_10_24_02
|
||||
--
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = -114830) AND (`source_type` = 0) AND (`id` IN (0));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(-114830, 0, 0, 0, 38, 0, 100, 0, 1, 1, 0, 0, 0, 0, 11, 52239, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Drakuramas Teleport Bunny 01 - On Data Set 1 1 - Cast \'Drakuramas Teleport Script 02\'');
|
||||
|
||||
DELETE FROM `areatrigger_scripts` WHERE `entry` = 5079;
|
||||
INSERT INTO `areatrigger_scripts` (`entry`, `ScriptName`) VALUES
|
||||
(5079, 'SmartTrigger');
|
||||
|
||||
DELETE FROM `areatrigger_teleport` WHERE `ID` = 5079;
|
||||
INSERT INTO `areatrigger_teleport` (`ID`, `Name`, `target_map`, `target_position_x`, `target_position_y`, `target_position_z`, `target_orientation`) VALUES
|
||||
(5079, 'Zul''drak - Voltarus, middle floor -> top', 571, 6242.67, -1972.10, 484.783, 0.6);
|
||||
|
||||
DELETE FROM `spell_target_position` WHERE `ID` = 52240;
|
||||
INSERT INTO `spell_target_position` (`ID`, `EffectIndex`, `MapID`, `PositionX`, `PositionY`, `PositionZ`, `Orientation`, `VerifiedBuild`) VALUES
|
||||
(52240, 0, 571, 6242.67, -1972.10, 484.783, 0.6, 0);
|
||||
|
||||
DELETE FROM `areatrigger_scripts` WHERE `entry` = 5079;
|
||||
INSERT INTO `areatrigger_scripts` (`entry`, `ScriptName`) VALUES (5079, 'SmartTrigger');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 2 AND `entryorguid` = 5079);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(5079, 2, 0, 0, 46, 0, 100, 0, 5079, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 10, 114830, 28617, 0, 0, 0, 0, 0, 0, 'Areatrigger - On Trigger - Set Data 1 1');
|
||||
|
||||
DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 52239) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 31) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 4) AND (`ConditionValue2` = 0) AND (`ConditionValue3` = 0);
|
||||
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
|
||||
(13, 1, 52239, 0, 0, 31, 0, 4, 0, 0, 0, 0, 0, '', 'Spell only hits player');
|
||||
|
||||
UPDATE `creature` SET `Comment` = 'GUID SAI' WHERE (`id1` = 28617) AND (`guid` = 114830);
|
||||
|
||||
DELETE FROM `spell_linked_spell` WHERE `spell_trigger` = 52239;
|
||||
INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES
|
||||
(52239, 52240, 1, 'Teleport');
|
||||
30
data/sql/updates/db_world/2025_10_24_03.sql
Normal file
30
data/sql/updates/db_world/2025_10_24_03.sql
Normal file
@ -0,0 +1,30 @@
|
||||
-- DB update 2025_10_24_02 -> 2025_10_24_03
|
||||
-- Add Waypoint
|
||||
DELETE FROM `waypoint_data` WHERE `id` = 2875000;
|
||||
INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `delay`, `move_type`, `action`, `action_chance`, `wpguid`) VALUES
|
||||
(2875000, 1, 6174.28, -2017.25, 245.116, NULL, 0, 1, 0, 100, 0);
|
||||
|
||||
-- Set SmartAI
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 28750;
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 28750);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(28750, 0, 0, 3, 8, 0, 100, 512, 52245, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 20, 190716, 25, 0, 0, 2, 0, 0, 0, 'Blight Geist - On Spellhit \'Harvest Blight Crystal\' - Store Targetlist'),
|
||||
(28750, 0, 1, 3, 8, 0, 100, 512, 52245, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 20, 190939, 25, 0, 0, 2, 0, 0, 0, 'Blight Geist - On Spellhit \'Harvest Blight Crystal\' - Store Targetlist'),
|
||||
(28750, 0, 2, 3, 8, 0, 100, 512, 52245, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 20, 190940, 25, 0, 0, 2, 0, 0, 0, 'Blight Geist - On Spellhit \'Harvest Blight Crystal\' - Store Targetlist'),
|
||||
(28750, 0, 3, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 69, 1, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 2, 0, 0, 0, 'Blight Geist - On Spellhit \'Harvest Blight Crystal\' - Move To Stored'),
|
||||
(28750, 0, 4, 0, 34, 0, 100, 512, 8, 1, 0, 0, 0, 0, 80, 2875000, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - On Reached Point 1 - Run Script'),
|
||||
(28750, 0, 5, 0, 8, 0, 100, 512, 52244, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - On Spellhit \'Charm Geist\' - Say Line 0'),
|
||||
(28750, 0, 6, 0, 8, 0, 100, 512, 52252, 0, 0, 0, 0, 0, 11, 52243, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - On Spellhit \'Charm Channel\' - Cast \'Orange Radiation, Small\''),
|
||||
(28750, 0, 7, 8, 109, 0, 100, 512, 0, 2875000, 0, 0, 0, 0, 11, 61456, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - On Path 2875000 Finished - Cast \'Evil Teleport Visual Only\''),
|
||||
(28750, 0, 8, 9, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 11, 52248, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - On Path 2875000 Finished - Cast \'Kill Credit - Blighted Geist\''),
|
||||
(28750, 0, 9, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 41, 2000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - On Path 2875000 Finished - Despawn In 2000 ms');
|
||||
|
||||
-- Set Action List
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 2875000);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2875000, 9, 0, 0, 0, 0, 100, 512, 0, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - Actionlist - Set Orientation Stored'),
|
||||
(2875000, 9, 1, 0, 0, 0, 100, 512, 2000, 2000, 0, 0, 0, 0, 5, 25, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - Actionlist - Play Emote 25'),
|
||||
(2875000, 9, 2, 0, 0, 0, 100, 512, 2000, 2000, 0, 0, 0, 0, 5, 35, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - Actionlist - Play Emote 35'),
|
||||
(2875000, 9, 3, 0, 0, 0, 100, 512, 2000, 2000, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - Actionlist - Set Lootstate Deactivated'),
|
||||
(2875000, 9, 4, 0, 0, 0, 100, 512, 1000, 1000, 0, 0, 0, 0, 232, 2875000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Blight Geist - Actionlist - Start Path 2875000');
|
||||
@ -35,8 +35,8 @@ CU_GET_GLOBAL("AC_ADD_SCRIPTS_INCLUDE")
|
||||
set("AC_SCRIPTS_INCLUDES" "")
|
||||
set("AC_MODULE_LIST" "")
|
||||
set("AC_SCRIPTS_LIST" "")
|
||||
set(MOD_ELUNA_FOUND 0)
|
||||
set(MOD_ELUNA_PATH "")
|
||||
set(MOD_ALE_FOUND 0)
|
||||
set(MOD_ALE_PATH "")
|
||||
|
||||
foreach(include ${AC_ADD_SCRIPTS_INCLUDE})
|
||||
set("AC_SCRIPTS_INCLUDES" "#include \"${include}\"\n${AC_SCRIPTS_INCLUDES}")
|
||||
@ -50,12 +50,12 @@ foreach(scriptName ${AC_ADD_SCRIPTS_LIST})
|
||||
set("AC_SCRIPTS_LIST" " ${scriptName};\n${AC_SCRIPTS_LIST}")
|
||||
endforeach()
|
||||
|
||||
function(ConfigureElunaModule moduleName)
|
||||
set(MOD_ELUNA_FOUND 1 PARENT_SCOPE)
|
||||
function(ConfigureALEModule moduleName)
|
||||
set(MOD_ALE_FOUND 1 PARENT_SCOPE)
|
||||
GetPathToModuleSource(${SOURCE_MODULE} MODULE_SOURCE_PATH)
|
||||
set(MOD_ELUNA_PATH ${MODULE_SOURCE_PATH} PARENT_SCOPE)
|
||||
set(MOD_ALE_PATH ${MODULE_SOURCE_PATH} PARENT_SCOPE)
|
||||
|
||||
# Define eluna compile options
|
||||
# Define ALE compile options
|
||||
target_compile_options(game-interface
|
||||
INTERFACE
|
||||
-DAZEROTHCORE
|
||||
@ -76,9 +76,9 @@ foreach(SOURCE_MODULE ${MODULES_MODULE_LIST})
|
||||
set(${MODULE_MODULE_VARIABLE} "static")
|
||||
endif()
|
||||
|
||||
# Use only static for mod-eluna
|
||||
if (SOURCE_MODULE MATCHES "mod-eluna")
|
||||
ConfigureElunaModule(${SOURCE_MODULE})
|
||||
# Use only static for mod-ALE
|
||||
if (SOURCE_MODULE MATCHES "mod-ale")
|
||||
ConfigureALEModule(${SOURCE_MODULE})
|
||||
endif()
|
||||
|
||||
# Build the Graph values
|
||||
@ -267,9 +267,9 @@ ConfigureScriptLoader("static" SCRIPT_MODULE_PRIVATE_SCRIPTLOADER OFF ${STATIC_S
|
||||
|
||||
list(REMOVE_DUPLICATES SCRIPT_MODULE_PRIVATE_SCRIPTLOADER)
|
||||
|
||||
if (MOD_ELUNA_FOUND)
|
||||
list(REMOVE_ITEM PRIVATE_SOURCES_MODULES ${MOD_ELUNA_PATH}/lualib/lua.c)
|
||||
list(REMOVE_ITEM PRIVATE_SOURCES_MODULES ${MOD_ELUNA_PATH}/lualib/luac.c)
|
||||
if (MOD_ALE_FOUND)
|
||||
list(REMOVE_ITEM PRIVATE_SOURCES_MODULES ${MOD_ALE_PATH}/lualib/lua.c)
|
||||
list(REMOVE_ITEM PRIVATE_SOURCES_MODULES ${MOD_ALE_PATH}/lualib/luac.c)
|
||||
endif()
|
||||
|
||||
add_library(modules STATIC
|
||||
@ -277,7 +277,7 @@ add_library(modules STATIC
|
||||
${SCRIPT_MODULE_PRIVATE_SCRIPTLOADER}
|
||||
${PRIVATE_SOURCES_MODULES})
|
||||
|
||||
if (MOD_ELUNA_FOUND)
|
||||
if (MOD_ALE_FOUND)
|
||||
target_link_libraries(modules PUBLIC lualib)
|
||||
endif()
|
||||
|
||||
@ -358,7 +358,7 @@ target_compile_options(modules
|
||||
INTERFACE
|
||||
-DCONFIG_FILE_LIST=$<1:"${CONFIG_LIST}">)
|
||||
|
||||
if (MOD_ELUNA_FOUND)
|
||||
if (MOD_ALE_FOUND)
|
||||
if (APPLE)
|
||||
target_compile_definitions(modules
|
||||
PUBLIC
|
||||
@ -377,10 +377,10 @@ if (MOD_ELUNA_FOUND)
|
||||
add_custom_command(TARGET modules
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bin/${MSVC_CONFIGURATION_NAME}lua_scripts/extensions/"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory "${MOD_ELUNA_PATH}/LuaEngine/extensions" "${CMAKE_BINARY_DIR}/bin/${MSVC_CONFIGURATION_NAME}lua_scripts/extensions/")
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory "${MOD_ALE_PATH}/LuaEngine/extensions" "${CMAKE_BINARY_DIR}/bin/${MSVC_CONFIGURATION_NAME}lua_scripts/extensions/")
|
||||
endif()
|
||||
|
||||
install(DIRECTORY "${MOD_ELUNA_PATH}/LuaEngine/extensions" DESTINATION "${CMAKE_INSTALL_PREFIX}/bin/lua_scripts/")
|
||||
install(DIRECTORY "${MOD_ALE_PATH}/LuaEngine/extensions" DESTINATION "${CMAKE_INSTALL_PREFIX}/bin/lua_scripts/")
|
||||
endif()
|
||||
|
||||
message("")
|
||||
|
||||
@ -552,11 +552,6 @@ void ScriptedAI::SetEquipmentSlots(bool loadDefault, int32 mainHand /*= EQUIP_NO
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptedAI::SetRun(bool run)
|
||||
{
|
||||
me->SetWalk(!run);
|
||||
}
|
||||
|
||||
enum eNPCs
|
||||
{
|
||||
NPC_BROODLORD = 12017,
|
||||
|
||||
@ -227,8 +227,6 @@ struct ScriptedAI : public CreatureAI
|
||||
// Called when AI is temporarily replaced or put back when possess is applied or removed
|
||||
void OnPossess(bool /*apply*/) {}
|
||||
|
||||
void SetRun(bool run);
|
||||
|
||||
enum class Axis
|
||||
{
|
||||
AXIS_X,
|
||||
|
||||
@ -49,6 +49,8 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c)
|
||||
|
||||
mForcedPaused = false;
|
||||
|
||||
mForcedMovement = FORCED_MOVEMENT_NONE;
|
||||
|
||||
mEscortQuestID = 0;
|
||||
|
||||
mDespawnTime = 0;
|
||||
@ -205,6 +207,7 @@ void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat,
|
||||
{
|
||||
AddEscortState(SMART_ESCORT_ESCORTING);
|
||||
mCanRepeatPath = repeat;
|
||||
mForcedMovement = forcedMovement;
|
||||
|
||||
if (invoker && invoker->IsPlayer())
|
||||
{
|
||||
@ -215,7 +218,7 @@ void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat,
|
||||
Movement::PointsArray pathPoints;
|
||||
GenerateWayPointArray(&pathPoints);
|
||||
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints, forcedMovement);
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints, mForcedMovement);
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_START, nullptr, wp->id, GetScript()->GetPathId());
|
||||
}
|
||||
}
|
||||
@ -373,7 +376,7 @@ void SmartAI::ResumePath()
|
||||
Movement::PointsArray pathPoints;
|
||||
GenerateWayPointArray(&pathPoints);
|
||||
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints, mForcedMovement);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -241,6 +241,7 @@ private:
|
||||
bool mCanAutoAttack;
|
||||
bool mForcedPaused;
|
||||
uint32 mInvincibilityHpLevel;
|
||||
ForcedMovement mForcedMovement;
|
||||
|
||||
bool AssistPlayerInCombatAgainst(Unit* who);
|
||||
|
||||
|
||||
@ -41,7 +41,7 @@
|
||||
|
||||
#include "UpdateFields.h"
|
||||
|
||||
class ElunaEventProcessor;
|
||||
class ALEEventProcessor;
|
||||
|
||||
enum TempSummonType
|
||||
{
|
||||
@ -727,7 +727,7 @@ public:
|
||||
ObjectVisibilityContainer const& GetObjectVisibilityContainer() const { return _objectVisibilityContainer; }
|
||||
|
||||
// Event handler
|
||||
ElunaEventProcessor* elunaEvents;
|
||||
ALEEventProcessor* ALEEvents;
|
||||
EventProcessor m_Events;
|
||||
|
||||
protected:
|
||||
|
||||
@ -2107,7 +2107,7 @@ void InstanceMap::CreateInstanceScript(bool load, std::string data, uint32 compl
|
||||
if (instance_data)
|
||||
isOtherAI = true;
|
||||
|
||||
// if Eluna AI was fetched succesfully we should not call CreateInstanceData nor set the unused scriptID
|
||||
// if ALE AI was fetched succesfully we should not call CreateInstanceData nor set the unused scriptID
|
||||
if (!isOtherAI)
|
||||
{
|
||||
InstanceTemplate const* mInstance = sObjectMgr->GetInstanceTemplate(GetId());
|
||||
@ -2121,7 +2121,7 @@ void InstanceMap::CreateInstanceScript(bool load, std::string data, uint32 compl
|
||||
if (!instance_data)
|
||||
return;
|
||||
|
||||
// use mangos behavior if we are dealing with Eluna AI
|
||||
// use mangos behavior if we are dealing with ALE AI
|
||||
// initialize should then be called only if load is false
|
||||
if (!isOtherAI || !load)
|
||||
{
|
||||
|
||||
@ -15,12 +15,12 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ElunaScript.h"
|
||||
#include "ALEScript.h"
|
||||
#include "ScriptMgr.h"
|
||||
|
||||
ElunaScript::ElunaScript(const char* name) : ScriptObject(name)
|
||||
ALEScript::ALEScript(const char* name) : ScriptObject(name)
|
||||
{
|
||||
ScriptRegistry<ElunaScript>::AddScript(this);
|
||||
ScriptRegistry<ALEScript>::AddScript(this);
|
||||
}
|
||||
|
||||
template class AC_GAME_API ScriptRegistry<ElunaScript>;
|
||||
template class AC_GAME_API ScriptRegistry<ALEScript>;
|
||||
@ -15,15 +15,15 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef SCRIPT_OBJECT_ELUNA_SCRIPT_H_
|
||||
#define SCRIPT_OBJECT_ELUNA_SCRIPT_H_
|
||||
#ifndef SCRIPT_OBJECT_ALE_SCRIPT_H_
|
||||
#define SCRIPT_OBJECT_ALE_SCRIPT_H_
|
||||
|
||||
#include "ScriptObject.h"
|
||||
|
||||
class ElunaScript : public ScriptObject
|
||||
class ALEScript : public ScriptObject
|
||||
{
|
||||
protected:
|
||||
ElunaScript(const char* name);
|
||||
ALEScript(const char* name);
|
||||
|
||||
public:
|
||||
/**
|
||||
@ -39,7 +39,7 @@
|
||||
#include "CreatureScript.h"
|
||||
#include "DatabaseScript.h"
|
||||
#include "DynamicObjectScript.h"
|
||||
#include "ElunaScript.h"
|
||||
#include "ALEScript.h"
|
||||
#include "FormulaScript.h"
|
||||
#include "GameEventScript.h"
|
||||
#include "GameObjectScript.h"
|
||||
|
||||
@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
#include "AreaTriggerScript.h"
|
||||
#include "ElunaScript.h"
|
||||
#include "ALEScript.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptMgrMacros.h"
|
||||
@ -26,7 +26,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTrigger const* trigger)
|
||||
ASSERT(player);
|
||||
ASSERT(trigger);
|
||||
|
||||
auto ret = IsValidBoolScript<ElunaScript>([&](ElunaScript* script)
|
||||
auto ret = IsValidBoolScript<ALEScript>([&](ALEScript* script)
|
||||
{
|
||||
return script->CanAreaTrigger(player, trigger);
|
||||
});
|
||||
|
||||
@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
#include "WeatherScript.h"
|
||||
#include "ElunaScript.h"
|
||||
#include "ALEScript.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptMgrMacros.h"
|
||||
|
||||
@ -24,7 +24,7 @@ void ScriptMgr::OnWeatherChange(Weather* weather, WeatherState state, float grad
|
||||
{
|
||||
ASSERT(weather);
|
||||
|
||||
ExecuteScript<ElunaScript>([&](ElunaScript* script)
|
||||
ExecuteScript<ALEScript>([&](ALEScript* script)
|
||||
{
|
||||
script->OnWeatherChange(weather, state, grade);
|
||||
});
|
||||
|
||||
@ -127,7 +127,7 @@ void ScriptMgr::Unload()
|
||||
SCR_CLEAR<CreatureScript>();
|
||||
SCR_CLEAR<DatabaseScript>();
|
||||
SCR_CLEAR<DynamicObjectScript>();
|
||||
SCR_CLEAR<ElunaScript>();
|
||||
SCR_CLEAR<ALEScript>();
|
||||
SCR_CLEAR<FormulaScript>();
|
||||
SCR_CLEAR<GameEventScript>();
|
||||
SCR_CLEAR<GameObjectScript>();
|
||||
|
||||
@ -359,6 +359,7 @@ public:
|
||||
case 0:
|
||||
Talk(SAY_TEXT5);
|
||||
HandleGameObject(DATA_ARENA4, false);
|
||||
me->SetWalk(true);
|
||||
Start(false);
|
||||
eventTimer = 0;
|
||||
break;
|
||||
@ -604,7 +605,10 @@ public:
|
||||
creature->CastSpell(creature, SPELL_DRUNKEN_RAGE, false);
|
||||
|
||||
if (npc_escortAI* escortAI = CAST_AI(npc_rocknot::npc_rocknotAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
escortAI->Start(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -170,6 +170,7 @@ public:
|
||||
if (m_uiEventId == EVENT_OZ)
|
||||
instance->SetData(DATA_OPERA_OZ_DEATHCOUNT, IN_PROGRESS);
|
||||
|
||||
me->SetWalk(true);
|
||||
Start(false);
|
||||
}
|
||||
|
||||
|
||||
@ -980,6 +980,7 @@ public:
|
||||
{
|
||||
carGUID = who->GetVehicleBase()->GetGUID();
|
||||
InitWaypoint();
|
||||
me->SetWalk(true);
|
||||
Start(false, who->GetGUID());
|
||||
SetDespawnAtFar(false);
|
||||
}
|
||||
@ -998,7 +999,7 @@ public:
|
||||
car->SetFaction(FACTION_FRIENDLY);
|
||||
}
|
||||
Talk(SAY_SCARLET_MINER_0);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
IntroTimer = 4000;
|
||||
IntroPhase = 1;
|
||||
break;
|
||||
|
||||
@ -78,7 +78,7 @@ public:
|
||||
break;
|
||||
case 11:
|
||||
Talk(SAY_PROGRESS_6, player);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
case 19:
|
||||
Talk(SAY_PROGRESS_7, player);
|
||||
@ -106,7 +106,8 @@ public:
|
||||
if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE)
|
||||
{
|
||||
Talk(SAY_PROGRESS_1, player);
|
||||
npc_escortAI::Start(false, player->GetGUID(), quest);
|
||||
me->SetWalk(true);
|
||||
Start(false, player->GetGUID(), quest);
|
||||
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
|
||||
}
|
||||
}
|
||||
|
||||
@ -113,7 +113,8 @@ struct npc_ranger_lilatha : public npc_escortAI
|
||||
if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS)
|
||||
{
|
||||
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
|
||||
npc_escortAI::Start(true, player->GetGUID());
|
||||
me->SetWalk(true);
|
||||
Start(true, player->GetGUID());
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@ -132,7 +132,8 @@ public:
|
||||
if (GameObject* go = me->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
|
||||
go->UseDoorOrButton();
|
||||
|
||||
npc_escortAI::Start(false, player->GetGUID(), quest);
|
||||
me->SetWalk(true);
|
||||
Start(false, player->GetGUID(), quest);
|
||||
}
|
||||
}
|
||||
|
||||
@ -156,7 +157,7 @@ public:
|
||||
case 17:
|
||||
Talk(SAY_RIN_COMPLETE, player);
|
||||
player->GroupEventHappens(QUEST_RINJI_TRAPPED, me);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
postEventCount = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -61,7 +61,8 @@ public:
|
||||
if (quest->GetQuestId() == QUEST_MISSING_IN_ACTION)
|
||||
{
|
||||
Talk(SAY_CORPORAL_1, player);
|
||||
npc_escortAI::Start(true, player->GetGUID(), quest);
|
||||
me->SetWalk(true);
|
||||
Start(true, player->GetGUID(), quest);
|
||||
me->SetImmuneToNPC(false);
|
||||
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE);
|
||||
}
|
||||
|
||||
@ -111,7 +111,10 @@ public:
|
||||
creature->AI()->Talk(SAY_QUESTACCEPT, player);
|
||||
|
||||
if (npc_escortAI* pEscortAI = CAST_AI(npc_deathstalker_erland::npc_deathstalker_erlandAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(true, player->GetGUID());
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@ -406,6 +406,7 @@ public:
|
||||
{
|
||||
if (Player* player = GetPlayerForEscort())
|
||||
{
|
||||
pLescovar->SetWalk(true);
|
||||
CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->Start(false, player->GetGUID());
|
||||
CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->SetMaxPlayerDistance(200.0f);
|
||||
}
|
||||
@ -448,6 +449,7 @@ public:
|
||||
{
|
||||
if (Creature* pSpybot = creature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true))
|
||||
{
|
||||
pSpybot->SetWalk(true);
|
||||
CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->Start(false, player->GetGUID());
|
||||
CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->SetMaxPlayerDistance(200.0f);
|
||||
}
|
||||
|
||||
@ -916,7 +916,6 @@ public:
|
||||
|
||||
if (auto ai = CAST_AI(npc_varian_wrynn::npc_varian_wrynnAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(false);
|
||||
ai->Start(true, player->GetGUID());
|
||||
if (Creature* jaina = GetClosestCreatureWithEntry(creature, NPC_JAINA, 50.0f))
|
||||
ai->jainaGUID = jaina->GetGUID();
|
||||
|
||||
@ -56,7 +56,6 @@ public:
|
||||
if (quest->GetQuestId() == QUEST_TOME_VALOR)
|
||||
{
|
||||
creature->AI()->Talk(SAY_DS_START);
|
||||
creature->SetWalk(false);
|
||||
if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, creature->AI()))
|
||||
pEscortAI->Start(true, player->GetGUID());
|
||||
}
|
||||
@ -117,7 +116,7 @@ public:
|
||||
me->SummonCreature(NPC_DEFIAS_RAIDER, -11438.14f, 1607.6f, 70.94f, 4.38f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
|
||||
break;
|
||||
case 10:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
break;
|
||||
case 11:
|
||||
Talk(SAY_DS_PROLOGUE);
|
||||
|
||||
@ -138,7 +138,10 @@ public:
|
||||
pSlim->CastSpell(pSlim, SPELL_STEALTH, true);
|
||||
|
||||
if (npc_tapoke_slim_jahn::npc_tapoke_slim_jahnAI* pEscortAI = CAST_AI(npc_tapoke_slim_jahn::npc_tapoke_slim_jahnAI, pSlim->AI()))
|
||||
{
|
||||
pSlim->SetWalk(true);
|
||||
pEscortAI->Start(false, player->GetGUID(), quest);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -424,7 +424,7 @@ public:
|
||||
{
|
||||
Talk(SAY_PHASE201);
|
||||
actionEvents.ScheduleEvent(EVENT_ACTION_PHASE2, 12s);
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
eventInRun = true;
|
||||
|
||||
me->SummonCreature(NPC_CITY_MAN, EventPos[EVENT_SRC_TOWN_CITYMAN1]);
|
||||
@ -434,14 +434,14 @@ public:
|
||||
{
|
||||
waveGroupId = 10;
|
||||
eventInRun = true;
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
actionEvents.ScheduleEvent(EVENT_ACTION_PHASE2 + 9, 10s);
|
||||
}
|
||||
else if (param == ACTION_START_TOWN_HALL)
|
||||
{
|
||||
Talk(SAY_PHASE301);
|
||||
SetEscortPaused(false);
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
|
||||
if (Creature* cr = me->SummonCreature(NPC_CITY_MAN3, EventPos[EVENT_SRC_HALL_CITYMAN1]))
|
||||
{
|
||||
@ -460,13 +460,13 @@ public:
|
||||
{
|
||||
Talk(SAY_PHASE401);
|
||||
SetEscortPaused(false);
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
}
|
||||
else if (param == ACTION_START_LAST_CITY)
|
||||
{
|
||||
Talk(SAY_PHASE404);
|
||||
SetEscortPaused(false);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
}
|
||||
else if (param == ACTION_START_MALGANIS)
|
||||
{
|
||||
@ -480,7 +480,7 @@ public:
|
||||
}
|
||||
Talk(SAY_PHASE501);
|
||||
SetEscortPaused(false);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
}
|
||||
else if (param == ACTION_KILLED_MALGANIS)
|
||||
{
|
||||
@ -533,7 +533,7 @@ public:
|
||||
break;
|
||||
// After intro, in front of bridge
|
||||
case 3:
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
Talk(SAY_PHASE118);
|
||||
summons.DespawnAll(); // uther, jaina and horses
|
||||
break;
|
||||
@ -574,7 +574,7 @@ public:
|
||||
if (pInstance)
|
||||
pInstance->SetData(DATA_ARTHAS_EVENT, COS_PROGRESS_REACHED_TOWN_HALL);
|
||||
me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
SetEscortPaused(true);
|
||||
break;
|
||||
// Inside Town Hall first scene pos
|
||||
@ -600,7 +600,7 @@ public:
|
||||
break;
|
||||
// Town Hall, upper floor third fight
|
||||
case 31:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
SpawnTimeRift();
|
||||
SpawnTimeRift();
|
||||
Talk(SAY_PHASE312);
|
||||
@ -616,14 +616,14 @@ public:
|
||||
break;
|
||||
// Reached book shelf
|
||||
case 36:
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
if (pInstance)
|
||||
if (GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetGuidData(DATA_SHKAF_GATE)))
|
||||
pGate->SetGoState(GO_STATE_ACTIVE);
|
||||
break;
|
||||
// Behind secred passage
|
||||
case 45:
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
|
||||
SetEscortPaused(true);
|
||||
if (pInstance)
|
||||
@ -631,11 +631,11 @@ public:
|
||||
break;
|
||||
// Some walk talk
|
||||
case 47:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
Talk(SAY_PHASE405);
|
||||
break;
|
||||
case 48:
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
Talk(SAY_PHASE406);
|
||||
break;
|
||||
case 53:
|
||||
@ -674,7 +674,7 @@ public:
|
||||
switch (uint32 currentEvent = actionEvents.ExecuteEvent())
|
||||
{
|
||||
case EVENT_ACTION_PHASE1:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
me->SummonCreature(NPC_JAINA, EventPos[EVENT_SRC_JAINA], TEMPSUMMON_DEAD_DESPAWN, 180000);
|
||||
if (Creature* uther = me->SummonCreature(NPC_UTHER, EventPos[EVENT_SRC_UTHER], TEMPSUMMON_DEAD_DESPAWN, 180000))
|
||||
{
|
||||
@ -690,6 +690,7 @@ public:
|
||||
break;
|
||||
case EVENT_ACTION_PHASE1+1:
|
||||
// Start Event
|
||||
me->SetWalk(true);
|
||||
Start(true);
|
||||
SetDespawnAtEnd(false);
|
||||
SetDespawnAtFar(false);
|
||||
@ -958,7 +959,7 @@ public:
|
||||
break;
|
||||
// After waypoint 23
|
||||
case EVENT_ACTION_PHASE3+3:
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
if (Creature* cr = GetEventNpc(NPC_CITY_MAN3))
|
||||
me->CastSpell(cr, SPELL_ARTHAS_CRUSADER_STRIKE, true);
|
||||
ScheduleNextEvent(currentEvent, 2s);
|
||||
|
||||
@ -316,12 +316,12 @@ public:
|
||||
events.ScheduleEvent(EVENT_THRALL_EMOTE, 1300ms);
|
||||
break;
|
||||
case 9:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
events.ScheduleEvent(EVENT_KILL_ARMORER, 500ms);
|
||||
events.ScheduleEvent(EVENT_TALK_KILL_ARMORER, 3s);
|
||||
break;
|
||||
case 10:
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
events.ScheduleEvent(EVENT_DRESSING_KNEEL, 500ms);
|
||||
events.ScheduleEvent(EVENT_DRESSING_ARMOR, 3s);
|
||||
events.ScheduleEvent(EVENT_DRESSING_STAND, 4s);
|
||||
@ -374,7 +374,7 @@ public:
|
||||
}
|
||||
UnMountSelf();
|
||||
_mounted = false;
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
me->SetFacingTo(6.0388f);
|
||||
break;
|
||||
case 60:
|
||||
@ -386,12 +386,12 @@ public:
|
||||
}
|
||||
Talk(SAY_EMOTE_HORSE);
|
||||
SetEscortPaused(true);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
|
||||
me->SetFacingTo(4.1364f);
|
||||
break;
|
||||
case 64:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
break;
|
||||
case 67:
|
||||
events.ScheduleEvent(EVENT_LOOK_1, 1200ms);
|
||||
@ -418,12 +418,12 @@ public:
|
||||
summon->AI()->Talk(SAY_LOOKOUT_INN);
|
||||
break;
|
||||
case 92:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
break;
|
||||
case 94:
|
||||
summons.DespawnAll();
|
||||
SetEscortPaused(true);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
instance->SetData(DATA_ESCORT_PROGRESS, ENCOUNTER_PROGRESS_TARETHA_MEET);
|
||||
if (Creature* Taretha = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TARETHA_GUID)))
|
||||
{
|
||||
@ -664,7 +664,7 @@ public:
|
||||
me->SetFacingTo(2.0071f);
|
||||
break;
|
||||
case EVENT_SUMMON_GUARDS:
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
me->SummonCreature(NPC_TM_PROTECTOR, 2501.5708f, 699.38086f, 55.64138f, 3.8571f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30 * IN_MILLISECONDS);
|
||||
me->SummonCreature(NPC_TM_LOOKOUT, 2500.7002f, 698.26746f, 55.618248f, 3.7350f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30 * IN_MILLISECONDS);
|
||||
if (Creature* guardsman = me->SummonCreature(NPC_TM_GUARDSMAN, 2500.0908f, 699.9389f, 55.629555f, 4.2935f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30 * IN_MILLISECONDS))
|
||||
@ -1018,7 +1018,7 @@ public:
|
||||
{
|
||||
if (waypointId == 7)
|
||||
{
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
Talk(SAY_TARETHA_FREE);
|
||||
me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
|
||||
if (Creature* thrall = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_THRALL_GUID)))
|
||||
|
||||
@ -209,7 +209,6 @@ struct npc_general_andorov : public npc_escortAI
|
||||
_initialAttackTimer = 5 * IN_MILLISECONDS;
|
||||
_paused = false;
|
||||
|
||||
me->SetWalk(false);
|
||||
Start(false);
|
||||
|
||||
me->SetImmuneToNPC(true);
|
||||
|
||||
@ -121,7 +121,8 @@ public:
|
||||
{
|
||||
Talk(SAY_MUG_START1);
|
||||
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
|
||||
npc_escortAI::Start(true, player->GetGUID());
|
||||
me->SetWalk(true);
|
||||
Start(true, player->GetGUID());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -258,7 +258,7 @@ public:
|
||||
case 28:
|
||||
player->GroupEventHappens(QUEST_A_CRY_FOR_HELP, me);
|
||||
_events.ScheduleEvent(EVENT_TALK_END, 2s);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
case 29:
|
||||
if (Creature* cowlen = me->FindNearestCreature(NPC_COWLEN, 50.0f, true))
|
||||
@ -289,7 +289,8 @@ public:
|
||||
case EVENT_START_ESCORT:
|
||||
if (Player* player = ObjectAccessor::GetPlayer(*me, _player))
|
||||
{
|
||||
npc_escortAI::Start(true, player->GetGUID());
|
||||
me->SetWalk(true);
|
||||
Start(true, player->GetGUID());
|
||||
}
|
||||
_events.ScheduleEvent(EVENT_STAND, 2s);
|
||||
break;
|
||||
|
||||
@ -397,7 +397,10 @@ public:
|
||||
if (quest->GetQuestId() == QUEST_ABSENT_MINDED_PT2)
|
||||
{
|
||||
if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(false, player->GetGUID());
|
||||
}
|
||||
|
||||
creature->SetFaction(FACTION_ESCORTEE_A_NEUTRAL_PASSIVE);
|
||||
}
|
||||
|
||||
@ -396,7 +396,6 @@ public:
|
||||
case EVENT_RESTART_ESCORT:
|
||||
CheckCaravan();
|
||||
SetDespawnAtEnd(false);
|
||||
SetRun(true);
|
||||
Start(true, ObjectGuid::Empty, 0, false, false, true);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -384,6 +384,7 @@ public:
|
||||
AddWaypoint(i, Clintar_spirit_WP[i][0], Clintar_spirit_WP[i][1], Clintar_spirit_WP[i][2], (uint32)Clintar_spirit_WP[i][4]);
|
||||
}
|
||||
PlayerGUID = player->GetGUID();
|
||||
me->SetWalk(true);
|
||||
Start(true, PlayerGUID);
|
||||
}
|
||||
return;
|
||||
|
||||
@ -137,7 +137,10 @@ public:
|
||||
if (quest->GetQuestId() == QUEST_PROTECT_KAYA)
|
||||
{
|
||||
if (npc_escortAI* pEscortAI = CAST_AI(npc_kaya_flathoof::npc_kaya_flathoofAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(true, player->GetGUID());
|
||||
}
|
||||
|
||||
creature->AI()->Talk(SAY_START);
|
||||
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
|
||||
|
||||
@ -260,6 +260,7 @@ public:
|
||||
float Radius = 10.0f;
|
||||
if (me->IsWithinDistInMap(who, Radius))
|
||||
{
|
||||
me->SetWalk(true);
|
||||
Start(false, who->GetGUID());
|
||||
}
|
||||
}
|
||||
|
||||
@ -55,7 +55,10 @@ public:
|
||||
creature->AI()->Talk(SAY_GIL_START, player);
|
||||
|
||||
if (npc_giltharesAI* pEscortAI = CAST_AI(npc_gilthares::npc_giltharesAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(false, player->GetGUID(), quest);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -499,7 +502,7 @@ public:
|
||||
Talk(SAY_STARTUP1);
|
||||
break;
|
||||
case 9:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
break;
|
||||
case 17:
|
||||
if (Creature* temp = me->SummonCreature(NPC_MERCENARY, 1128.489f, -3037.611f, 92.701f, 1.472f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000))
|
||||
@ -528,7 +531,7 @@ public:
|
||||
break;
|
||||
case 18:
|
||||
Talk(SAY_PROGRESS_1, player);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -594,7 +597,10 @@ public:
|
||||
creature->SetFaction(FACTION_RATCHET);
|
||||
creature->AI()->Talk(SAY_START);
|
||||
if (npc_escortAI* pEscortAI = CAST_AI(npc_wizzlecrank_shredder::npc_wizzlecrank_shredderAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(true, player->GetGUID());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -66,7 +66,10 @@ public:
|
||||
creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE); //guessed
|
||||
|
||||
if (npc_lakota_windsongAI* pEscortAI = CAST_AI(npc_lakota_windsong::npc_lakota_windsongAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(false, player->GetGUID(), quest);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -148,7 +151,10 @@ public:
|
||||
creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE); // guessed
|
||||
|
||||
if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(false, player->GetGUID(), quest);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -48,6 +48,7 @@ public:
|
||||
{
|
||||
if (quest->GetQuestId() == QUEST_CHASING_AME)
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
CAST_AI(npc_escortAI, (creature->AI()))->Start(false, player->GetGUID());
|
||||
creature->AI()->Talk(SAY_READY, player);
|
||||
creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
|
||||
|
||||
@ -286,7 +286,10 @@ public:
|
||||
creature->SetFaction(FACTION_ESCORT_A_NEUTRAL_PASSIVE);
|
||||
|
||||
if (npc_ranshallaAI* escortAI = dynamic_cast<npc_ranshallaAI*>(creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
escortAI->Start(false, player->GetGUID(), quest);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -339,7 +339,6 @@ public:
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
me->SetWalk(false);
|
||||
Start(false, ObjectGuid::Empty, nullptr);
|
||||
SetDespawnAtEnd(true);
|
||||
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
|
||||
|
||||
@ -549,7 +549,6 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
me->SetWalk(false);
|
||||
Start(false);
|
||||
}
|
||||
|
||||
|
||||
@ -49,175 +49,124 @@ enum Yells
|
||||
|
||||
enum Events
|
||||
{
|
||||
EVENT_STAMPEDE = 1,
|
||||
EVENT_WHIRLING_SLASH = 2,
|
||||
EVENT_PUNCTURE = 3,
|
||||
EVENT_ENRAGE = 4,
|
||||
EVENT_IMPALING_CHARGE = 5,
|
||||
EVENT_UNSUMMON_RHINO = 6,
|
||||
EVENT_STOMP = 7,
|
||||
EVENT_KILL_TALK = 8
|
||||
EVENT_KILL_TALK = 1
|
||||
};
|
||||
|
||||
class boss_gal_darah : public CreatureScript
|
||||
struct boss_gal_darah : public BossAI
|
||||
{
|
||||
public:
|
||||
boss_gal_darah() : CreatureScript("boss_gal_darah") { }
|
||||
boss_gal_darah(Creature* creature) : BossAI(creature, DATA_GAL_DARAH) { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
void Reset() override
|
||||
{
|
||||
return GetGundrakAI<boss_gal_darahAI>(creature);
|
||||
BossAI::Reset();
|
||||
DoCastSelf(SPELL_START_VISUAL);
|
||||
impaledList.clear();
|
||||
_stampedeVictim.Clear();
|
||||
}
|
||||
|
||||
struct boss_gal_darahAI : public BossAI
|
||||
void JustReachedHome() override
|
||||
{
|
||||
boss_gal_darahAI(Creature* creature) : BossAI(creature, DATA_GAL_DARAH)
|
||||
BossAI::JustReachedHome();
|
||||
DoCastSelf(SPELL_START_VISUAL);
|
||||
}
|
||||
|
||||
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
|
||||
{
|
||||
if (spellInfo->Id == SPELL_TRANSFORM_TO_RHINO)
|
||||
{
|
||||
ScheduleTimedEvent(8s, 11s, [&] {
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true))
|
||||
{
|
||||
DoCast(target, SPELL_IMPALING_CHARGE);
|
||||
impaledList.insert(target->GetGUID());
|
||||
}
|
||||
}, 16s, 17s);
|
||||
|
||||
ScheduleTimedEvent(6s, 8s, [&] {
|
||||
DoCastSelf(SPELL_ENRAGE);
|
||||
}, 16s, 17s);
|
||||
|
||||
ScheduleTimedEvent(7s, 10s, [&] {
|
||||
DoCastAOE(SPELL_STOMP);
|
||||
}, 10s, 12s);
|
||||
|
||||
me->m_Events.AddEventAtOffset([&] {
|
||||
scheduler.CancelAll();
|
||||
DoCastSelf(SPELL_TRANSFORM_TO_TROLL);
|
||||
}, 32s);
|
||||
}
|
||||
|
||||
uint8 phaseCounter;
|
||||
GuidSet impaledList;
|
||||
|
||||
void Reset() override
|
||||
else if (spellInfo->Id == SPELL_TRANSFORM_TO_TROLL)
|
||||
{
|
||||
BossAI::Reset();
|
||||
impaledList.clear();
|
||||
phaseCounter = 0;
|
||||
ScheduleEvents();
|
||||
}
|
||||
}
|
||||
|
||||
void InitializeAI() override
|
||||
{
|
||||
BossAI::InitializeAI();
|
||||
me->CastSpell(me, SPELL_START_VISUAL, false);
|
||||
}
|
||||
|
||||
void JustReachedHome() override
|
||||
{
|
||||
BossAI::JustReachedHome();
|
||||
me->CastSpell(me, SPELL_START_VISUAL, false);
|
||||
}
|
||||
|
||||
void ScheduleEvents(bool troll)
|
||||
{
|
||||
events.Reset();
|
||||
if (troll)
|
||||
void ScheduleEvents()
|
||||
{
|
||||
ScheduleTimedEvent(10s, [&] {
|
||||
Talk(SAY_SUMMON_RHINO);
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
|
||||
{
|
||||
events.RescheduleEvent(EVENT_STAMPEDE, 10s);
|
||||
events.RescheduleEvent(EVENT_WHIRLING_SLASH, 21s);
|
||||
_stampedeVictim = target->GetGUID();
|
||||
DoCast(target, SPELL_STAMPEDE);
|
||||
}
|
||||
else
|
||||
{
|
||||
events.RescheduleEvent(EVENT_PUNCTURE, 10s);
|
||||
events.RescheduleEvent(EVENT_ENRAGE, 15s);
|
||||
events.RescheduleEvent(EVENT_IMPALING_CHARGE, 21s);
|
||||
events.RescheduleEvent(EVENT_STOMP, 5s);
|
||||
}
|
||||
}
|
||||
}, 15s);
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
ScheduleTimedEvent(10s, 16s, [&] {
|
||||
DoCastVictim(SPELL_PUNCTURE);
|
||||
}, 15s, 18s);
|
||||
|
||||
ScheduleTimedEvent(11s, 19s, [&] {
|
||||
DoCastAOE(SPELL_WHIRLING_SLASH);
|
||||
}, 17s, 19s);
|
||||
|
||||
me->m_Events.AddEventAtOffset([&] {
|
||||
scheduler.CancelAll();
|
||||
DoCastSelf(SPELL_TRANSFORM_TO_RHINO);
|
||||
}, 32s);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* who) override
|
||||
{
|
||||
Talk(SAY_AGGRO);
|
||||
BossAI::JustEngagedWith(who);
|
||||
|
||||
ScheduleEvents();
|
||||
me->RemoveAurasDueToSpell(SPELL_START_VISUAL);
|
||||
me->InterruptNonMeleeSpells(true);
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* summon) override
|
||||
{
|
||||
if (Unit* target = ObjectAccessor::GetUnit(*me, _stampedeVictim))
|
||||
summon->CastSpell(target, SPELL_STAMPEDE_DMG, true);
|
||||
|
||||
summons.Summon(summon);
|
||||
}
|
||||
|
||||
uint32 GetData(uint32 /*type*/) const override
|
||||
{
|
||||
return impaledList.size();
|
||||
}
|
||||
|
||||
void JustDied(Unit* killer) override
|
||||
{
|
||||
Talk(SAY_DEATH);
|
||||
BossAI::JustDied(killer);
|
||||
}
|
||||
|
||||
void KilledUnit(Unit*) override
|
||||
{
|
||||
if (!events.HasTimeUntilEvent(EVENT_KILL_TALK))
|
||||
{
|
||||
Talk(SAY_AGGRO);
|
||||
BossAI::JustEngagedWith(who);
|
||||
|
||||
ScheduleEvents(true);
|
||||
me->RemoveAurasDueToSpell(SPELL_START_VISUAL);
|
||||
me->InterruptNonMeleeSpells(true);
|
||||
Talk(SAY_SLAY);
|
||||
events.ScheduleEvent(EVENT_KILL_TALK, 6s);
|
||||
}
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* summon) override
|
||||
{
|
||||
uint32 despawnTime = 0;
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 60.0f, true))
|
||||
{
|
||||
summon->CastSpell(target, SPELL_STAMPEDE_DMG, true);
|
||||
despawnTime = (summon->GetDistance(target) / 40.0f * 1000) + 500;
|
||||
}
|
||||
|
||||
summon->DespawnOrUnsummon(Milliseconds(despawnTime));
|
||||
}
|
||||
|
||||
uint32 GetData(uint32 /*type*/) const override
|
||||
{
|
||||
return impaledList.size();
|
||||
}
|
||||
|
||||
void JustDied(Unit* killer) override
|
||||
{
|
||||
Talk(SAY_DEATH);
|
||||
BossAI::JustDied(killer);
|
||||
}
|
||||
|
||||
void KilledUnit(Unit*) override
|
||||
{
|
||||
if (!events.HasTimeUntilEvent(EVENT_KILL_TALK))
|
||||
{
|
||||
Talk(SAY_SLAY);
|
||||
events.ScheduleEvent(EVENT_KILL_TALK, 6s);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
if (me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_CHARGING))
|
||||
return;
|
||||
|
||||
switch (events.ExecuteEvent())
|
||||
{
|
||||
case EVENT_STAMPEDE:
|
||||
Talk(SAY_SUMMON_RHINO);
|
||||
me->CastSpell(me->GetVictim(), SPELL_STAMPEDE, false);
|
||||
events.ScheduleEvent(EVENT_STAMPEDE, 15s);
|
||||
break;
|
||||
case EVENT_WHIRLING_SLASH:
|
||||
if (++phaseCounter >= 3)
|
||||
{
|
||||
ScheduleEvents(false);
|
||||
me->CastSpell(me, SPELL_TRANSFORM_TO_RHINO, false);
|
||||
Talk(SAY_TRANSFORM_1);
|
||||
phaseCounter = 0;
|
||||
return;
|
||||
}
|
||||
events.ScheduleEvent(EVENT_WHIRLING_SLASH, 21s);
|
||||
me->CastSpell(me, SPELL_WHIRLING_SLASH, false);
|
||||
break;
|
||||
case EVENT_PUNCTURE:
|
||||
me->CastSpell(me->GetVictim(), SPELL_PUNCTURE, false);
|
||||
events.ScheduleEvent(EVENT_PUNCTURE, 8s);
|
||||
break;
|
||||
case EVENT_ENRAGE:
|
||||
me->CastSpell(me, SPELL_ENRAGE, false);
|
||||
events.ScheduleEvent(EVENT_ENRAGE, 20s);
|
||||
break;
|
||||
case EVENT_STOMP:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 30.0f, true))
|
||||
me->CastSpell(target, SPELL_STOMP, false);
|
||||
events.ScheduleEvent(EVENT_STOMP, 20s);
|
||||
break;
|
||||
case EVENT_IMPALING_CHARGE:
|
||||
if (++phaseCounter >= 3)
|
||||
{
|
||||
ScheduleEvents(true);
|
||||
me->CastSpell(me, SPELL_TRANSFORM_TO_TROLL, false);
|
||||
Talk(SAY_TRANSFORM_2);
|
||||
phaseCounter = 0;
|
||||
return;
|
||||
}
|
||||
events.ScheduleEvent(EVENT_IMPALING_CHARGE, 21s);
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, false))
|
||||
{
|
||||
me->CastSpell(target, SPELL_IMPALING_CHARGE, false);
|
||||
impaledList.insert(target->GetGUID());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
private:
|
||||
GuidSet impaledList;
|
||||
ObjectGuid _stampedeVictim;
|
||||
};
|
||||
|
||||
class spell_galdarah_impaling_charge : public SpellScript
|
||||
@ -265,9 +214,7 @@ class spell_galdarah_transform : public SpellScript
|
||||
class achievement_share_the_love : public AchievementCriteriaScript
|
||||
{
|
||||
public:
|
||||
achievement_share_the_love() : AchievementCriteriaScript("achievement_share_the_love")
|
||||
{
|
||||
}
|
||||
achievement_share_the_love() : AchievementCriteriaScript("achievement_share_the_love") { }
|
||||
|
||||
bool OnCheck(Player* /*player*/, Unit* target, uint32 /*criteria_id*/) override
|
||||
{
|
||||
@ -280,7 +227,7 @@ public:
|
||||
|
||||
void AddSC_boss_gal_darah()
|
||||
{
|
||||
new boss_gal_darah();
|
||||
RegisterGundrakCreatureAI(boss_gal_darah);
|
||||
RegisterSpellScript(spell_galdarah_impaling_charge);
|
||||
RegisterSpellScript(spell_galdarah_transform);
|
||||
new achievement_share_the_love();
|
||||
|
||||
@ -71,4 +71,6 @@ inline AI* GetGundrakAI(T* obj)
|
||||
return GetInstanceAI<AI>(obj, GundrakScriptName);
|
||||
}
|
||||
|
||||
#define RegisterGundrakCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetGundrakAI)
|
||||
|
||||
#endif
|
||||
|
||||
@ -934,7 +934,6 @@ public:
|
||||
case EVENT_START_PATHING:
|
||||
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
|
||||
me->SetImmuneToAll(false);
|
||||
me->SetWalk(false);
|
||||
Start(true);
|
||||
break;
|
||||
case EVENT_SCOURGE_STRIKE:
|
||||
|
||||
@ -128,6 +128,7 @@ struct boss_bjarngrim : public npc_escortAI
|
||||
AddWaypoint(13, 1281.2f, -26.8f, 33.5f, 0);
|
||||
AddWaypoint(14, 1262, -26.9f, 33.5f, 0);
|
||||
|
||||
me->SetWalk(true);
|
||||
Start(true, ObjectGuid::Empty, nullptr, false, true);
|
||||
}
|
||||
|
||||
|
||||
@ -391,7 +391,6 @@ public:
|
||||
switch (action)
|
||||
{
|
||||
case ACTION_START_ESCORT_EVENT:
|
||||
me->SetWalk(false);
|
||||
Start(false, ObjectGuid::Empty, 0, true, false);
|
||||
Talk(SAY_BRANN_ESCORT_START);
|
||||
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
|
||||
@ -457,7 +456,6 @@ public:
|
||||
door->SetGoState(GO_STATE_READY);
|
||||
break;
|
||||
case ACTION_OPEN_DOOR:
|
||||
me->SetWalk(false);
|
||||
Start(false, ObjectGuid::Empty, 0, true, false);
|
||||
SetNextWaypoint(34, false);
|
||||
SetEscortPaused(false);
|
||||
|
||||
@ -1089,6 +1089,7 @@ public:
|
||||
{
|
||||
summons.DespawnAll();
|
||||
_spellTimer = 0;
|
||||
me->SetWalk(true);
|
||||
Start(false, ObjectGuid::Empty, nullptr, false, true);
|
||||
if (Aura* aur = me->AddAura(SPELL_FREYA_DUMMY_YELLOW, me))
|
||||
{
|
||||
|
||||
@ -934,7 +934,6 @@ public:
|
||||
{
|
||||
InitWaypoint();
|
||||
Reset();
|
||||
me->SetWalk(false);
|
||||
Start(false);
|
||||
}
|
||||
|
||||
@ -1021,7 +1020,6 @@ public:
|
||||
{
|
||||
InitWaypoint();
|
||||
Reset();
|
||||
me->SetWalk(false);
|
||||
Start(false);
|
||||
SetDespawnAtEnd(false);
|
||||
}
|
||||
|
||||
@ -937,7 +937,6 @@ public:
|
||||
{
|
||||
InitWaypoint();
|
||||
Reset();
|
||||
me->SetWalk(false);
|
||||
Start(false, ObjectGuid::Empty, nullptr, false, true);
|
||||
}
|
||||
|
||||
|
||||
@ -372,7 +372,6 @@ struct violet_hold_trashAI : public npc_escortAI
|
||||
break;
|
||||
}
|
||||
SetDespawnAtEnd(false);
|
||||
me->SetWalk(false);
|
||||
Start(true);
|
||||
}
|
||||
|
||||
@ -1112,7 +1111,6 @@ public:
|
||||
break;
|
||||
}
|
||||
SetDespawnAtEnd(false);
|
||||
me->SetWalk(false);
|
||||
Start(true);
|
||||
}
|
||||
|
||||
|
||||
@ -464,7 +464,10 @@ public:
|
||||
go->UseDoorOrButton();
|
||||
|
||||
if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, creature->AI()))
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(true, player->GetGUID());
|
||||
}
|
||||
|
||||
creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE);
|
||||
return true;
|
||||
@ -914,6 +917,7 @@ public:
|
||||
creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE);
|
||||
creature->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
creature->AI()->Talk(SAY_1, player);
|
||||
creature->SetWalk(true);
|
||||
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
|
||||
}
|
||||
return true;
|
||||
@ -959,7 +963,7 @@ public:
|
||||
Talk(SAY_5);
|
||||
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
|
||||
player->GroupEventHappens(QUEST_ESCAPING_THE_MIST, me);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -995,7 +999,6 @@ public:
|
||||
{
|
||||
creature->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
creature->AI()->Talk(SAY_BONKER_2, player);
|
||||
creature->SetWalk(false);
|
||||
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
|
||||
}
|
||||
return true;
|
||||
|
||||
@ -191,6 +191,7 @@ public:
|
||||
if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE)
|
||||
{
|
||||
creature->SetFaction(player->GetTeamId() == TEAM_ALLIANCE ? FACTION_ESCORTEE_A_PASSIVE : FACTION_ESCORTEE_H_PASSIVE);
|
||||
creature->SetWalk(true);
|
||||
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
|
||||
}
|
||||
return true;
|
||||
@ -238,7 +239,7 @@ public:
|
||||
{
|
||||
case 1:
|
||||
me->SetReactState(REACT_AGGRESSIVE);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
case 23:
|
||||
player->GroupEventHappens(QUEST_TRAIL_OF_FIRE, me);
|
||||
@ -247,32 +248,32 @@ public:
|
||||
case 5:
|
||||
if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
|
||||
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
break;
|
||||
case 6:
|
||||
if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
|
||||
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
case 8:
|
||||
if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
|
||||
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
break;
|
||||
case 9:
|
||||
if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
|
||||
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
|
||||
break;
|
||||
case 10:
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
case 13:
|
||||
SetRun(false);
|
||||
me->SetWalk(true);
|
||||
break;
|
||||
case 14:
|
||||
if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
|
||||
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -715,6 +715,7 @@ public:
|
||||
Talk(0);
|
||||
events.Reset();
|
||||
summons.DespawnAll();
|
||||
me->SetWalk(true);
|
||||
Start(false);
|
||||
|
||||
int8 i = -1;
|
||||
|
||||
@ -605,6 +605,7 @@ public:
|
||||
creature->GetMotionMaster()->MoveJumpTo(0, 0.4f, 0.4f);
|
||||
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
|
||||
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(false, player->GetGUID());
|
||||
creature->AI()->Talk(SAY_WP_1);
|
||||
}
|
||||
|
||||
@ -57,7 +57,6 @@ struct npc_frosthound : public npc_escortAI
|
||||
{
|
||||
me->SetFaction(who->GetFaction());
|
||||
me->CastSpell(me, SPELL_SUMMON_PURSUERS_PERIODIC, true);
|
||||
me->SetWalk(false);
|
||||
Start(false, who->GetGUID());
|
||||
Talk(TALK_EMOTE_FROSTHOUND_SNIFF, me);
|
||||
}
|
||||
@ -247,7 +246,6 @@ public:
|
||||
void RollPath()
|
||||
{
|
||||
me->SetEntry(NPC_TIME_LOST_PROTO_DRAKE);
|
||||
me->SetWalk(false);
|
||||
Start(true, ObjectGuid::Empty, 0, false, true, true);
|
||||
SetNextWaypoint(urand(0, 250), true);
|
||||
me->UpdateEntry(roll_chance_i(25) ? NPC_TIME_LOST_PROTO_DRAKE : NPC_VYRAGOSA, 0, false);
|
||||
|
||||
@ -171,7 +171,10 @@ public:
|
||||
npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature)
|
||||
{
|
||||
if (creature->GetOwner() && creature->GetOwner()->IsPlayer())
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
Start(false, creature->GetOwner()->GetGUID());
|
||||
}
|
||||
creature->SetSpeed(MOVE_WALK, 1.5f);
|
||||
DoCast(SPELL_GUIDED_BY_THE_SPIRITS);
|
||||
Reset();
|
||||
@ -312,7 +315,8 @@ public:
|
||||
{
|
||||
me->SetReactState(REACT_AGGRESSIVE);
|
||||
me->SetFaction(FACTION_ESCORTEE_H_PASSIVE);
|
||||
npc_escortAI::Start(true, player->GetGUID());
|
||||
me->SetWalk(true);
|
||||
Start(true, player->GetGUID());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -65,6 +65,7 @@ public:
|
||||
{
|
||||
creature->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
creature->SetFaction(FACTION_ESCORTEE_H_NEUTRAL_ACTIVE);
|
||||
creature->SetWalk(true);
|
||||
EscortAI->Start(true, player->GetGUID(), quest);
|
||||
creature->AI()->Talk(SAY_MAG_START);
|
||||
|
||||
@ -133,7 +134,7 @@ public:
|
||||
if (Player* player = GetPlayerForEscort())
|
||||
player->GroupEventHappens(QUEST_TOTEM_KARDASH_H, me);
|
||||
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -306,6 +307,7 @@ public:
|
||||
void SetGUID(ObjectGuid const& guid, int32 /*questId*/) override
|
||||
{
|
||||
me->SetStandState(UNIT_STAND_STATE_STAND);
|
||||
me->SetWalk(true);
|
||||
Start(true, guid);
|
||||
Talk(SAY_KUR_START);
|
||||
|
||||
@ -361,7 +363,7 @@ public:
|
||||
if (Player* player = GetPlayerForEscort())
|
||||
player->GroupEventHappens(QUEST_TOTEM_KARDASH_A, me);
|
||||
|
||||
SetRun(true);
|
||||
me->SetWalk(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -103,7 +103,6 @@ public:
|
||||
{
|
||||
if (type == DATA_START_ENCOUNTER)
|
||||
{
|
||||
me->SetWalk(false);
|
||||
Start(true, playerGUID);
|
||||
SetEscortPaused(true);
|
||||
started = true;
|
||||
@ -606,6 +605,7 @@ public:
|
||||
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
|
||||
creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
|
||||
creature->AI()->Talk(SAY_BESSY_0);
|
||||
creature->SetWalk(true);
|
||||
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
|
||||
}
|
||||
return true;
|
||||
@ -772,6 +772,7 @@ public:
|
||||
if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI()))
|
||||
{
|
||||
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
|
||||
creature->SetWalk(true);
|
||||
pEscortAI->Start(false, player->GetGUID());
|
||||
}
|
||||
}
|
||||
|
||||
@ -246,7 +246,10 @@ public:
|
||||
|
||||
Player* player = summoner->ToPlayer();
|
||||
if (player && player->GetQuestStatus(10211) == QUEST_STATUS_INCOMPLETE)
|
||||
{
|
||||
me->SetWalk(true);
|
||||
Start(false, summoner->GetGUID());
|
||||
}
|
||||
}
|
||||
|
||||
void Reset() override { }
|
||||
|
||||
@ -473,6 +473,7 @@ public:
|
||||
{
|
||||
if (quest->GetQuestId() == QUEST_EFTW_H || quest->GetQuestId() == QUEST_EFTW_A)
|
||||
{
|
||||
creature->SetWalk(true);
|
||||
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, player->GetGUID());
|
||||
creature->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE);
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user