mirror of
https://github.com/azerothcore/azerothcore-wotlk.git
synced 2025-11-10 12:24:22 +08:00
Merge branch 'master' into ScheduleCreatureRespawn
This commit is contained in:
commit
7cabf14f0d
8
.github/actions/linux-build/action.yml
vendored
8
.github/actions/linux-build/action.yml
vendored
@ -41,17 +41,15 @@ runs:
|
||||
steps:
|
||||
- name: echo cache key
|
||||
shell: bash
|
||||
run: echo "Cache key -> ccache:${{ runner.os }}:${{ inputs.CC }}_${{ inputs.CXX }}:${{ inputs.modules }}:${{ github.ref_name }}"
|
||||
run: echo "Cache key -> ccache:${{ runner.os }}:${{ inputs.CC }}_${{ inputs.CXX }}:${{ inputs.modules }}:pch=${{ inputs.pch }}:${{ github.ref_name }}"
|
||||
|
||||
- name: Cache
|
||||
uses: actions/cache@v4
|
||||
if: inputs.pch != 'true'
|
||||
with:
|
||||
path: ${{ github.workspace }}/var/ccache
|
||||
# format
|
||||
# ccache:OS:CC_CXX:MODULES:GITHUB_REF:GITHUB_SHA
|
||||
key: ccache:${{ runner.os }}:${{ inputs.CC }}_${{ inputs.CXX }}:${{ inputs.modules }}:${{ github.ref_name }}
|
||||
key: ccache:${{ runner.os }}:${{ inputs.CC }}_${{ inputs.CXX }}:${{ inputs.modules }}:pch=${{ inputs.pch }}:${{ github.ref_name }}
|
||||
restore-keys: |
|
||||
ccache:${{ runner.os }}:${{ inputs.CC }}_${{ inputs.CXX }}:${{ inputs.modules }}:pch=${{ inputs.pch }}
|
||||
ccache:${{ runner.os }}:${{ inputs.CC }}_${{ inputs.CXX }}:${{ inputs.modules }}
|
||||
ccache:${{ runner.os }}:${{ inputs.CC }}_${{ inputs.CXX }}
|
||||
|
||||
|
||||
123
.github/workflows/dashboard-ci.yml
vendored
123
.github/workflows/dashboard-ci.yml
vendored
@ -19,6 +19,10 @@ concurrency:
|
||||
group: ${{ github.head_ref }} || concat(${{ github.ref_name }}, ${{ github.workflow }})
|
||||
cancel-in-progress: true
|
||||
|
||||
permissions:
|
||||
actions: write
|
||||
contents: read
|
||||
|
||||
env:
|
||||
CONTINUOUS_INTEGRATION: true
|
||||
MYSQL_ROOT_PASSWORD: root
|
||||
@ -72,6 +76,113 @@ jobs:
|
||||
with:
|
||||
fetch-depth: 1
|
||||
|
||||
- name: Install ccache
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y ccache
|
||||
ccache --version
|
||||
|
||||
# Detect the compilers that acore.sh / CMake will end up using.
|
||||
# We record both the binary name and a short version tag for the cache key.
|
||||
- name: Detect compiler
|
||||
id: detect
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
CC_BIN="${CC:-}"
|
||||
CXX_BIN="${CXX:-}"
|
||||
[[ -z "$CC_BIN" ]] && CC_BIN="$(command -v clang || command -v gcc)"
|
||||
[[ -z "$CXX_BIN" ]] && CXX_BIN="$(command -v clang++ || command -v g++)"
|
||||
|
||||
make_ver_id() {
|
||||
local bin="$1"; local base="$(basename "$bin")"
|
||||
case "$base" in
|
||||
clang)
|
||||
maj="$("$bin" -dumpversion 2>/dev/null | cut -d. -f1)"; [[ -z "$maj" ]] && maj="$( "$bin" --version | sed -n 's/.*version \([0-9][0-9]*\).*/\1/p' | head -1 )"
|
||||
echo "clang-${maj:-unknown}"
|
||||
;;
|
||||
clang++)
|
||||
maj="$("$bin" -dumpversion 2>/dev/null | cut -d. -f1)"; [[ -z "$maj" ]] && maj="$( "$bin" --version | sed -n 's/.*version \([0-9][0-9]*\).*/\1/p' | head -1 )"
|
||||
echo "clang++-${maj:-unknown}"
|
||||
;;
|
||||
gcc)
|
||||
maj="$("$bin" -dumpfullversion -dumpversion 2>/dev/null || "$bin" -dumpversion 2>/dev/null)"; maj="${maj%%.*}"
|
||||
echo "gcc-${maj:-unknown}"
|
||||
;;
|
||||
g++)
|
||||
maj="$("$bin" -dumpfullversion -dumpversion 2>/dev/null || "$bin" -dumpversion 2>/dev/null)"; maj="${maj%%.*}"
|
||||
echo "g++-${maj:-unknown}"
|
||||
;;
|
||||
*)
|
||||
echo "$base"
|
||||
;;
|
||||
esac
|
||||
}
|
||||
|
||||
echo "cc_id=$(make_ver_id "$CC_BIN")" >> "$GITHUB_OUTPUT"
|
||||
echo "cxx_id=$(make_ver_id "$CXX_BIN")" >> "$GITHUB_OUTPUT"
|
||||
echo "Detected: $CC_BIN, $CXX_BIN"
|
||||
|
||||
- name: Prepare ccache dir
|
||||
shell: bash
|
||||
run: mkdir -p "${{ github.workspace }}/var/ccache"
|
||||
|
||||
- name: Echo cache key
|
||||
shell: bash
|
||||
run: echo "Cache key -> ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:${{ github.ref_name }}"
|
||||
|
||||
- name: Restore ccache
|
||||
id: restore_ccache
|
||||
uses: actions/cache/restore@v4
|
||||
with:
|
||||
path: ${{ github.workspace }}/var/ccache
|
||||
key: ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:${{ github.ref_name }}
|
||||
restore-keys: |
|
||||
ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:true:pch=false:
|
||||
ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:false:pch=false:
|
||||
ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:true:pch=true:
|
||||
ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:false:pch=true:
|
||||
ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:true:
|
||||
ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:false:
|
||||
ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:
|
||||
|
||||
- name: Setup ccache env
|
||||
shell: bash
|
||||
env:
|
||||
CCACHE_DIR: ${{ github.workspace }}/var/ccache
|
||||
run: |
|
||||
mkdir -p "$CCACHE_DIR"
|
||||
cat <<EOF >> "$GITHUB_ENV"
|
||||
CCACHE_BASEDIR=${{ github.workspace }}
|
||||
CCACHE_DIR=${{ github.workspace }}/var/ccache
|
||||
CCACHE_HASHDIR=1
|
||||
CCACHE_MAXSIZE=5G
|
||||
CCACHE_SLOPPINESS=pch_defines,time_macros,include_file_mtime
|
||||
CCACHE_COMPRESS=1
|
||||
CCACHE_COMPRESSLEVEL=9
|
||||
CCACHE_COMPILERCHECK=content
|
||||
CCACHE_LOGFILE=${{ github.workspace }}/var/ccache/cache.debug
|
||||
CMAKE_C_COMPILER_LAUNCHER=ccache
|
||||
CMAKE_CXX_COMPILER_LAUNCHER=ccache
|
||||
EOF
|
||||
|
||||
- name: ccache snapshot (before)
|
||||
shell: bash
|
||||
run: |
|
||||
echo "==== Effective ccache configuration ===="
|
||||
ccache -p | egrep 'base_dir|hash_dir|compiler_check|sloppiness|max_size' || true
|
||||
echo
|
||||
echo "==== Previous cache stats ===="
|
||||
ccache -s || true
|
||||
echo
|
||||
echo "==== Top cache results (from prior runs) ===="
|
||||
grep -o 'result: .*' "${{ github.workspace }}/var/ccache/cache.debug" 2>/dev/null | sort | uniq -c | sort -nr | head || true
|
||||
|
||||
- name: Reset ccache stats
|
||||
shell: bash
|
||||
run: ccache -z || true
|
||||
|
||||
- name: Configure AzerothCore settings
|
||||
run: |
|
||||
touch conf/config.sh
|
||||
@ -154,3 +265,15 @@ jobs:
|
||||
./acore.sh sm delete authserver
|
||||
timeout-minutes: 30
|
||||
continue-on-error: false
|
||||
|
||||
# save only if we didn't hit the cache
|
||||
- name: Save ccache
|
||||
if: steps.restore_ccache.outputs.cache-hit != 'true'
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: ${{ github.workspace }}/var/ccache
|
||||
key: ccache:${{ runner.os }}:${{ steps.detect.outputs.cc_id }}_${{ steps.detect.outputs.cxx_id }}:${{ github.ref_name }}
|
||||
|
||||
- name: ccache stats (after)
|
||||
shell: bash
|
||||
run: ccache -s || true
|
||||
16
data/sql/updates/db_world/2025_10_26_01.sql
Normal file
16
data/sql/updates/db_world/2025_10_26_01.sql
Normal file
@ -0,0 +1,16 @@
|
||||
-- DB update 2025_10_26_00 -> 2025_10_26_01
|
||||
-- Dark Rune Elementalist
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 27962;
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 27962);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(27962, 0, 1, 0, 0, 0, 100, 6, 5000, 9000, 16000, 20000, 0, 0, 11, 51475, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dark Rune Elementalist - In Combat - Cast \'Summon Air Elemental\' (Dungeon)'),
|
||||
(27962, 0, 2, 0, 1, 0, 100, 2, 1000, 1000, 600000, 600000, 0, 0, 11, 51776, 32, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dark Rune Elementalist - Out of Combat - Cast \'Lightning Shield\' (Normal Dungeon)'),
|
||||
(27962, 0, 3, 0, 0, 0, 100, 2, 0, 0, 20000, 30000, 0, 0, 11, 51776, 32, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dark Rune Elementalist - In Combat - Cast \'Lightning Shield\' (Normal Dungeon)'),
|
||||
(27962, 0, 4, 0, 0, 0, 100, 6, 1000, 10000, 31000, 42000, 0, 0, 11, 32693, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dark Rune Elementalist - In Combat - Cast \'Arcane Haste\' (Dungeon)'),
|
||||
(27962, 0, 5, 0, 1, 0, 100, 4, 1000, 1000, 600000, 600000, 0, 0, 11, 59025, 32, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dark Rune Elementalist - Out of Combat - Cast \'Lightning Shield\' (Heroic Dungeon)'),
|
||||
(27962, 0, 6, 0, 0, 0, 100, 4, 0, 0, 20000, 30000, 0, 0, 11, 59025, 32, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Dark Rune Elementalist - In Combat - Cast \'Lightning Shield\' (Heroic Dungeon)');
|
||||
-- lesser air elemental
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 28384;
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28384) AND (`source_type` = 0) AND (`id` IN (0));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(28384, 0, 0, 0, 0, 0, 100, 6, 3000, 10000, 5000, 9000, 0, 0, 11, 15801, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Lesser Air Elemental - In Combat - Cast \'Lightning Bolt\'');
|
||||
15
data/sql/updates/db_world/2025_10_26_02.sql
Normal file
15
data/sql/updates/db_world/2025_10_26_02.sql
Normal file
@ -0,0 +1,15 @@
|
||||
-- DB update 2025_10_26_01 -> 2025_10_26_02
|
||||
-- `point`s had gaps causing core code needing to be extra complicated
|
||||
UPDATE `waypoint_data` SET `point`=1 WHERE `id`=1336190 AND `point`=2 AND `action`=1336191;
|
||||
UPDATE `waypoint_data` SET `point`=2 WHERE `id`=1336190 AND `point`=4 AND `action`=1336192;
|
||||
UPDATE `waypoint_data` SET `point`=3 WHERE `id`=1336190 AND `point`=6 AND `action`=1336192;
|
||||
|
||||
UPDATE `waypoint_data` SET `point`=`point`-1 WHERE `id`=795240 AND `point`>4;
|
||||
|
||||
UPDATE `waypoint_data` SET `point`=`point`-1 WHERE `id`=497520 AND `point`>21;
|
||||
UPDATE `waypoint_data` SET `point`=`point`-1 WHERE `id`=497520 AND `point`>33;
|
||||
|
||||
UPDATE `waypoint_data` SET `point`=`point`-15 WHERE `id`=1873101 AND `point`>0;
|
||||
UPDATE `waypoint_data` SET `point`=`point`-1 WHERE `id`=1873101 AND `point`>5;
|
||||
|
||||
UPDATE `waypoint_data` SET `point`=`point`-1 WHERE `id`=1110490 AND `point`>187;
|
||||
6
data/sql/updates/db_world/2025_10_26_03.sql
Normal file
6
data/sql/updates/db_world/2025_10_26_03.sql
Normal file
@ -0,0 +1,6 @@
|
||||
-- DB update 2025_10_26_02 -> 2025_10_26_03
|
||||
--
|
||||
DELETE FROM `creature_formations` WHERE (`leaderGUID` = 126747) AND (`memberGUID` IN (126747, 126748));
|
||||
INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`, `point_1`, `point_2`) VALUES
|
||||
(126747, 126747, 0, 0, 3, 0, 0),
|
||||
(126747, 126748, 0, 0, 3, 0, 0);
|
||||
@ -108,20 +108,20 @@ void SmartAI::UpdateDespawn(const uint32 diff)
|
||||
mDespawnTime -= diff;
|
||||
}
|
||||
|
||||
WayPoint* SmartAI::GetNextWayPoint()
|
||||
WaypointData const* SmartAI::GetNextWayPoint()
|
||||
{
|
||||
if (!mWayPoints || mWayPoints->empty())
|
||||
return nullptr;
|
||||
|
||||
mCurrentWPID++;
|
||||
WPPath::const_iterator itr = mWayPoints->find(mCurrentWPID);
|
||||
auto itr = mWayPoints->find(mCurrentWPID);
|
||||
if (itr != mWayPoints->end())
|
||||
{
|
||||
mLastWP = (*itr).second;
|
||||
mLastWP = &(*itr).second;
|
||||
if (mLastWP->id != mCurrentWPID)
|
||||
LOG_ERROR("scripts.ai.sai", "SmartAI::GetNextWayPoint: Got not expected waypoint id {}, expected {}", mLastWP->id, mCurrentWPID);
|
||||
|
||||
return (*itr).second;
|
||||
return &(*itr).second;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
@ -138,12 +138,15 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points)
|
||||
points->clear();
|
||||
points->push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
uint32 wpCounter = mCurrentWPID;
|
||||
WPPath::const_iterator itr;
|
||||
while ((itr = mWayPoints->find(wpCounter++)) != mWayPoints->end())
|
||||
auto itr = mWayPoints->find(wpCounter++);
|
||||
do
|
||||
{
|
||||
WayPoint* wp = (*itr).second;
|
||||
points->push_back(G3D::Vector3(wp->x, wp->y, wp->z));
|
||||
WaypointData const& wp = (*itr).second;
|
||||
points->push_back(G3D::Vector3(wp.x, wp.y, wp.z));
|
||||
|
||||
itr = mWayPoints->find(wpCounter++);
|
||||
}
|
||||
while (itr != mWayPoints->end());
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -152,16 +155,17 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points)
|
||||
std::vector<G3D::Vector3> pVector;
|
||||
// xinef: first point in vector is unit real position
|
||||
pVector.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
uint32 length = (mWayPoints->size() - mCurrentWPID) * size;
|
||||
|
||||
uint32 cnt = 0;
|
||||
uint32 wpCounter = mCurrentWPID;
|
||||
WPPath::const_iterator itr;
|
||||
while ((itr = mWayPoints->find(wpCounter++)) != mWayPoints->end() && cnt++ <= length)
|
||||
|
||||
auto itr = mWayPoints->find(wpCounter++);
|
||||
do
|
||||
{
|
||||
WayPoint* wp = (*itr).second;
|
||||
pVector.push_back(G3D::Vector3(wp->x, wp->y, wp->z));
|
||||
WaypointData const& wp = (*itr).second;
|
||||
pVector.push_back(G3D::Vector3(wp.x, wp.y, wp.z));
|
||||
|
||||
itr = mWayPoints->find(wpCounter++);
|
||||
}
|
||||
while (itr != mWayPoints->end());
|
||||
|
||||
if (pVector.size() > 2) // more than source + dest
|
||||
{
|
||||
@ -189,21 +193,21 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points)
|
||||
}
|
||||
}
|
||||
|
||||
void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat, Unit* invoker)
|
||||
void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat, Unit* invoker, PathSource pathSource)
|
||||
{
|
||||
if (HasEscortState(SMART_ESCORT_ESCORTING))
|
||||
StopPath();
|
||||
|
||||
if (path)
|
||||
{
|
||||
if (!LoadPath(path))
|
||||
if (!LoadPath(path, pathSource))
|
||||
return;
|
||||
}
|
||||
|
||||
if (!mWayPoints || mWayPoints->empty())
|
||||
return;
|
||||
|
||||
if (WayPoint* wp = GetNextWayPoint())
|
||||
if (WaypointData const* wp = GetNextWayPoint())
|
||||
{
|
||||
AddEscortState(SMART_ESCORT_ESCORTING);
|
||||
mCanRepeatPath = repeat;
|
||||
@ -219,20 +223,37 @@ void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat,
|
||||
GenerateWayPointArray(&pathPoints);
|
||||
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints, mForcedMovement);
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_START, nullptr, wp->id, GetScript()->GetPathId());
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_START, nullptr, wp->id, GetScript()->GetPathId());
|
||||
}
|
||||
}
|
||||
|
||||
bool SmartAI::LoadPath(uint32 entry)
|
||||
bool SmartAI::LoadPath(uint32 entry, PathSource pathSource)
|
||||
{
|
||||
if (HasEscortState(SMART_ESCORT_ESCORTING))
|
||||
return false;
|
||||
|
||||
mWayPoints = sSmartWaypointMgr->GetPath(entry);
|
||||
if (!mWayPoints)
|
||||
switch (pathSource)
|
||||
{
|
||||
GetScript()->SetPathId(0);
|
||||
return false;
|
||||
case PathSource::SMART_WAYPOINT_MGR:
|
||||
{
|
||||
mWayPoints = sSmartWaypointMgr->GetPath(entry);
|
||||
if (!mWayPoints)
|
||||
{
|
||||
GetScript()->SetPathId(0);
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PathSource::WAYPOINT_MGR:
|
||||
{
|
||||
mWayPoints = sWaypointMgr->GetPath(entry);
|
||||
if (!mWayPoints)
|
||||
{
|
||||
GetScript()->SetPathId(0);
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GetScript()->SetPathId(entry);
|
||||
@ -262,12 +283,12 @@ void SmartAI::PausePath(uint32 delay, bool forced)
|
||||
me->GetMotionMaster()->MoveIdle();//force stop
|
||||
|
||||
auto waypoint = mWayPoints->find(mCurrentWPID);
|
||||
if (waypoint->second->o.has_value())
|
||||
if (waypoint->second.orientation.has_value())
|
||||
{
|
||||
me->SetFacingTo(waypoint->second->o.has_value());
|
||||
me->SetFacingTo(*waypoint->second.orientation);
|
||||
}
|
||||
}
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_PAUSED, nullptr, mCurrentWPID, GetScript()->GetPathId());
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_PAUSED, nullptr, mCurrentWPID, GetScript()->GetPathId());
|
||||
}
|
||||
|
||||
void SmartAI::StopPath(uint32 DespawnTime, uint32 quest, bool fail)
|
||||
@ -285,7 +306,7 @@ void SmartAI::StopPath(uint32 DespawnTime, uint32 quest, bool fail)
|
||||
|
||||
me->StopMoving();
|
||||
me->GetMotionMaster()->MoveIdle();
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_STOPPED, nullptr, mCurrentWPID, GetScript()->GetPathId());
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_STOPPED, nullptr, mCurrentWPID, GetScript()->GetPathId());
|
||||
EndPath(fail);
|
||||
}
|
||||
|
||||
@ -354,13 +375,13 @@ void SmartAI::EndPath(bool fail)
|
||||
return;
|
||||
}
|
||||
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_ENDED, nullptr, mCurrentWPID, GetScript()->GetPathId());
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_ENDED, nullptr, mCurrentWPID, GetScript()->GetPathId());
|
||||
mCurrentWPID = 0;
|
||||
|
||||
if (mCanRepeatPath)
|
||||
{
|
||||
if (IsAIControlled())
|
||||
StartPath(FORCED_MOVEMENT_NONE, GetScript()->GetPathId(), true);
|
||||
StartPath(mForcedMovement, GetScript()->GetPathId(), true);
|
||||
}
|
||||
else
|
||||
GetScript()->SetPathId(0);
|
||||
@ -420,7 +441,7 @@ void SmartAI::UpdatePath(const uint32 diff)
|
||||
{
|
||||
if (!me->IsInCombat() && !HasEscortState(SMART_ESCORT_RETURNING) && (mWPReached || mForcedPaused))
|
||||
{
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_RESUMED, nullptr, mCurrentWPID, GetScript()->GetPathId());
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_RESUMED, nullptr, mCurrentWPID, GetScript()->GetPathId());
|
||||
RemoveEscortState(SMART_ESCORT_PAUSED);
|
||||
if (mForcedPaused)// if paused between 2 wps resend movement
|
||||
{
|
||||
@ -599,7 +620,7 @@ void SmartAI::MovepointReached(uint32 id)
|
||||
}
|
||||
|
||||
mWPReached = true;
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_REACHED, nullptr, mCurrentWPID);
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_REACHED, nullptr, mCurrentWPID);
|
||||
|
||||
if (mLastWP)
|
||||
{
|
||||
@ -636,7 +657,7 @@ void SmartAI::MovementInform(uint32 MovementType, uint32 Data)
|
||||
me->ClearUnitState(UNIT_STATE_EVADE);
|
||||
|
||||
if (MovementType == WAYPOINT_MOTION_TYPE)
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_DATA_REACHED, nullptr, Data + 1); // Data + 1 to align smart_scripts and waypoint_data Id rows
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_REACHED, nullptr, Data); // data now corresponds to columns
|
||||
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_MOVEMENTINFORM, nullptr, MovementType, Data);
|
||||
if (!HasEscortState(SMART_ESCORT_ESCORTING))
|
||||
@ -786,7 +807,7 @@ void SmartAI::JustReachedHome()
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_REACHED_HOME);
|
||||
|
||||
if (!UpdateVictim() && me->GetMotionMaster()->GetCurrentMovementGeneratorType() == IDLE_MOTION_TYPE && me->GetWaypointPath())
|
||||
me->GetMotionMaster()->MovePath(me->GetWaypointPath(), true);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetWaypointPath(), true);
|
||||
}
|
||||
|
||||
mJustReset = false;
|
||||
@ -943,7 +964,7 @@ void SmartAI::OnCharmed(bool /* apply */)
|
||||
if (!charmed && !me->IsInEvadeMode())
|
||||
{
|
||||
if (mCanRepeatPath)
|
||||
StartPath(FORCED_MOVEMENT_NONE, GetScript()->GetPathId(), true);
|
||||
StartPath(mForcedMovement, GetScript()->GetPathId(), true);
|
||||
|
||||
if (Unit* charmer = me->GetCharmer())
|
||||
AttackStart(charmer);
|
||||
@ -1149,7 +1170,7 @@ void SmartAI::OnSpellClick(Unit* clicker, bool& /*result*/)
|
||||
|
||||
void SmartAI::PathEndReached(uint32 /*pathId*/)
|
||||
{
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_DATA_ENDED, nullptr, 0, me->GetWaypointPath());
|
||||
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_ENDED, nullptr, 0, me->GetWaypointPath());
|
||||
me->LoadPath(0);
|
||||
}
|
||||
|
||||
|
||||
@ -52,13 +52,13 @@ public:
|
||||
bool IsAIControlled() const;
|
||||
|
||||
// Start moving to the desired MovePoint
|
||||
void StartPath(ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, uint32 path = 0, bool repeat = false, Unit* invoker = nullptr);
|
||||
bool LoadPath(uint32 entry);
|
||||
void StartPath(ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, uint32 path = 0, bool repeat = false, Unit* invoker = nullptr, PathSource pathSource = PathSource::SMART_WAYPOINT_MGR);
|
||||
bool LoadPath(uint32 entry, PathSource pathSource);
|
||||
void PausePath(uint32 delay, bool forced = false);
|
||||
void StopPath(uint32 DespawnTime = 0, uint32 quest = 0, bool fail = false);
|
||||
void EndPath(bool fail = false);
|
||||
void ResumePath();
|
||||
WayPoint* GetNextWayPoint();
|
||||
WaypointData const* GetNextWayPoint();
|
||||
void GenerateWayPointArray(Movement::PointsArray* points);
|
||||
bool HasEscortState(uint32 uiEscortState) { return (mEscortState & uiEscortState); }
|
||||
void AddEscortState(uint32 uiEscortState) { mEscortState |= uiEscortState; }
|
||||
@ -227,13 +227,13 @@ private:
|
||||
void ReturnToLastOOCPos();
|
||||
void UpdatePath(const uint32 diff);
|
||||
SmartScript mScript;
|
||||
WPPath* mWayPoints;
|
||||
WaypointPath const* mWayPoints;
|
||||
uint32 mEscortState;
|
||||
uint32 mCurrentWPID;
|
||||
bool mWPReached;
|
||||
bool mOOCReached;
|
||||
uint32 mWPPauseTimer;
|
||||
WayPoint* mLastWP;
|
||||
WaypointData const* mLastWP;
|
||||
uint32 mEscortNPCFlags;
|
||||
uint32 GetWPCount() { return mWayPoints ? mWayPoints->size() : 0; }
|
||||
bool mCanRepeatPath;
|
||||
|
||||
@ -1723,7 +1723,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
StoreCounter(e.action.setCounter.counterId, e.action.setCounter.value, e.action.setCounter.reset, e.action.setCounter.subtract);
|
||||
break;
|
||||
}
|
||||
case SMART_ACTION_WP_START:
|
||||
case SMART_ACTION_ESCORT_START:
|
||||
{
|
||||
if (!IsSmart())
|
||||
break;
|
||||
@ -1750,16 +1750,16 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
CAST_AI(SmartAI, me->AI())->SetDespawnTime(DespawnTime);
|
||||
break;
|
||||
}
|
||||
case SMART_ACTION_WP_PAUSE:
|
||||
case SMART_ACTION_ESCORT_PAUSE:
|
||||
{
|
||||
if (!IsSmart())
|
||||
break;
|
||||
|
||||
uint32 delay = e.action.wpPause.delay;
|
||||
CAST_AI(SmartAI, me->AI())->PausePath(delay, e.GetEventType() == SMART_EVENT_WAYPOINT_REACHED ? false : true);
|
||||
CAST_AI(SmartAI, me->AI())->PausePath(delay, e.GetEventType() == SMART_EVENT_ESCORT_REACHED ? false : true);
|
||||
break;
|
||||
}
|
||||
case SMART_ACTION_WP_STOP:
|
||||
case SMART_ACTION_ESCORT_STOP:
|
||||
{
|
||||
if (!IsSmart())
|
||||
break;
|
||||
@ -1770,7 +1770,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
CAST_AI(SmartAI, me->AI())->StopPath(DespawnTime, quest, fail);
|
||||
break;
|
||||
}
|
||||
case SMART_ACTION_WP_RESUME:
|
||||
case SMART_ACTION_ESCORT_RESUME:
|
||||
{
|
||||
if (!IsSmart())
|
||||
break;
|
||||
@ -2519,21 +2519,19 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
{
|
||||
for (uint32 wp = e.action.startClosestWaypoint.pathId1; wp <= e.action.startClosestWaypoint.pathId2; ++wp)
|
||||
{
|
||||
WPPath* path = sSmartWaypointMgr->GetPath(wp);
|
||||
WaypointPath* path = sSmartWaypointMgr->GetPath(wp);
|
||||
if (!path || path->empty())
|
||||
continue;
|
||||
|
||||
auto itrWp = path->find(1);
|
||||
if (itrWp != path->end())
|
||||
{
|
||||
if (WayPoint* wpData = itrWp->second)
|
||||
WaypointData& wpData = itrWp->second;
|
||||
float distToThisPath = creature->GetExactDistSq(wpData.x, wpData.y, wpData.z);
|
||||
if (distToThisPath < distanceToClosest)
|
||||
{
|
||||
float distToThisPath = creature->GetExactDistSq(wpData->x, wpData->y, wpData->z);
|
||||
if (distToThisPath < distanceToClosest)
|
||||
{
|
||||
distanceToClosest = distToThisPath;
|
||||
closestWpId = wp;
|
||||
}
|
||||
distanceToClosest = distToThisPath;
|
||||
closestWpId = wp;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3221,7 +3219,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SMART_ACTION_WAYPOINT_DATA_START:
|
||||
case SMART_ACTION_WAYPOINT_START:
|
||||
{
|
||||
if (e.action.wpData.pathId)
|
||||
{
|
||||
@ -3230,7 +3228,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
if (IsCreature(target))
|
||||
{
|
||||
target->ToCreature()->LoadPath(e.action.wpData.pathId);
|
||||
target->ToCreature()->GetMotionMaster()->MovePath(e.action.wpData.pathId, e.action.wpData.repeat);
|
||||
target->ToCreature()->GetMotionMaster()->MoveWaypoint(e.action.wpData.pathId, e.action.wpData.repeat, e.action.wpData.pathSource);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3247,7 +3245,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
|
||||
{
|
||||
uint32 path = urand(e.action.wpDataRandom.pathId1, e.action.wpDataRandom.pathId2);
|
||||
target->ToCreature()->LoadPath(path);
|
||||
target->ToCreature()->GetMotionMaster()->MovePath(path, e.action.wpDataRandom.repeat);
|
||||
target->ToCreature()->GetMotionMaster()->MoveWaypoint(path, e.action.wpDataRandom.repeat);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -4398,22 +4396,24 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
|
||||
{
|
||||
if ((e.event.movementInform.type && var0 != e.event.movementInform.type) || (e.event.movementInform.id && var1 != e.event.movementInform.id))
|
||||
return;
|
||||
if (e.event.movementInform.pathId != 0 && e.event.movementInform.pathId != me->GetWaypointPath())
|
||||
return;
|
||||
ProcessAction(e, unit, var0, var1);
|
||||
break;
|
||||
}
|
||||
case SMART_EVENT_TRANSPORT_RELOCATE:
|
||||
case SMART_EVENT_WAYPOINT_START:
|
||||
case SMART_EVENT_ESCORT_START:
|
||||
{
|
||||
if (e.event.waypoint.pathID && var0 != e.event.waypoint.pathID)
|
||||
return;
|
||||
ProcessAction(e, unit, var0);
|
||||
break;
|
||||
}
|
||||
case SMART_EVENT_WAYPOINT_REACHED:
|
||||
case SMART_EVENT_WAYPOINT_RESUMED:
|
||||
case SMART_EVENT_WAYPOINT_PAUSED:
|
||||
case SMART_EVENT_WAYPOINT_STOPPED:
|
||||
case SMART_EVENT_WAYPOINT_ENDED:
|
||||
case SMART_EVENT_ESCORT_REACHED:
|
||||
case SMART_EVENT_ESCORT_RESUMED:
|
||||
case SMART_EVENT_ESCORT_PAUSED:
|
||||
case SMART_EVENT_ESCORT_STOPPED:
|
||||
case SMART_EVENT_ESCORT_ENDED:
|
||||
{
|
||||
if (!me || (e.event.waypoint.pointID && var0 != e.event.waypoint.pointID) || (e.event.waypoint.pathID && GetPathId() != e.event.waypoint.pathID))
|
||||
return;
|
||||
@ -4807,8 +4807,8 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
|
||||
RecalcTimer(e, 1200, 1200);
|
||||
break;
|
||||
}
|
||||
case SMART_EVENT_WAYPOINT_DATA_REACHED:
|
||||
case SMART_EVENT_WAYPOINT_DATA_ENDED:
|
||||
case SMART_EVENT_WAYPOINT_REACHED:
|
||||
case SMART_EVENT_WAYPOINT_ENDED:
|
||||
{
|
||||
if (!me || (e.event.wpData.pointId && var0 != e.event.wpData.pointId) || (e.event.wpData.pathId && me->GetWaypointPath() != e.event.wpData.pathId))
|
||||
return;
|
||||
|
||||
@ -48,12 +48,9 @@ void SmartWaypointMgr::LoadFromDB()
|
||||
{
|
||||
uint32 oldMSTime = getMSTime();
|
||||
|
||||
for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
|
||||
for (auto itr : waypoint_map)
|
||||
{
|
||||
for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
|
||||
delete pathItr->second;
|
||||
|
||||
delete itr->second;
|
||||
delete itr.second;
|
||||
}
|
||||
|
||||
waypoint_map.clear();
|
||||
@ -88,7 +85,7 @@ void SmartWaypointMgr::LoadFromDB()
|
||||
|
||||
if (last_entry != entry)
|
||||
{
|
||||
waypoint_map[entry] = new WPPath();
|
||||
waypoint_map[entry] = new WaypointPath();
|
||||
last_id = 1;
|
||||
count++;
|
||||
}
|
||||
@ -97,7 +94,15 @@ void SmartWaypointMgr::LoadFromDB()
|
||||
LOG_ERROR("sql.sql", "SmartWaypointMgr::LoadFromDB: Path entry {}, unexpected point id {}, expected {}.", entry, id, last_id);
|
||||
|
||||
last_id++;
|
||||
(*waypoint_map[entry])[id] = new WayPoint(id, x, y, z, o, delay);
|
||||
WaypointData data;
|
||||
data.id = id;
|
||||
data.x = x;
|
||||
data.y = y;
|
||||
data.z = z;
|
||||
data.orientation = o;
|
||||
data.delay = delay;
|
||||
data.move_type = WAYPOINT_MOVE_TYPE_MAX;
|
||||
(*waypoint_map[entry]).emplace(id, data);
|
||||
|
||||
last_entry = entry;
|
||||
total++;
|
||||
@ -109,12 +114,9 @@ void SmartWaypointMgr::LoadFromDB()
|
||||
|
||||
SmartWaypointMgr::~SmartWaypointMgr()
|
||||
{
|
||||
for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
|
||||
for (auto itr : waypoint_map)
|
||||
{
|
||||
for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
|
||||
delete pathItr->second;
|
||||
|
||||
delete itr->second;
|
||||
delete itr.second;
|
||||
}
|
||||
}
|
||||
|
||||
@ -625,8 +627,8 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
|
||||
case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS;
|
||||
case SMART_EVENT_AI_INIT: return NO_PARAMS;
|
||||
case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet);
|
||||
case SMART_EVENT_WAYPOINT_START: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_WAYPOINT_REACHED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_ESCORT_START: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_ESCORT_REACHED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS;
|
||||
case SMART_EVENT_TRANSPORT_ADDCREATURE: return sizeof(SmartEvent::transportAddCreature);
|
||||
case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS;
|
||||
@ -641,10 +643,10 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
|
||||
case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver);
|
||||
case SMART_EVENT_RECEIVE_HEAL: return sizeof(SmartEvent::minMaxRepeat);
|
||||
case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS;
|
||||
case SMART_EVENT_WAYPOINT_PAUSED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_WAYPOINT_RESUMED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_WAYPOINT_STOPPED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_WAYPOINT_ENDED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_ESCORT_PAUSED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_ESCORT_RESUMED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_ESCORT_STOPPED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_ESCORT_ENDED: return sizeof(SmartEvent::waypoint);
|
||||
case SMART_EVENT_TIMED_EVENT_TRIGGERED: return sizeof(SmartEvent::timedEvent);
|
||||
case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat);
|
||||
case SMART_EVENT_LINK: return NO_PARAMS;
|
||||
@ -677,8 +679,8 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
|
||||
case SMART_EVENT_AREA_CASTING: return sizeof(SmartEvent::minMaxRepeat);
|
||||
case SMART_EVENT_AREA_RANGE: return sizeof(SmartEvent::minMaxRepeat);
|
||||
case SMART_EVENT_SUMMONED_UNIT_EVADE: return sizeof(SmartEvent::summoned);
|
||||
case SMART_EVENT_WAYPOINT_DATA_REACHED: return sizeof(SmartEvent::wpData);
|
||||
case SMART_EVENT_WAYPOINT_DATA_ENDED: return sizeof(SmartEvent::wpData);
|
||||
case SMART_EVENT_WAYPOINT_REACHED: return sizeof(SmartEvent::wpData);
|
||||
case SMART_EVENT_WAYPOINT_ENDED: return sizeof(SmartEvent::wpData);
|
||||
default:
|
||||
LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.",
|
||||
e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType());
|
||||
@ -765,9 +767,9 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
|
||||
case SMART_ACTION_SUMMON_GO: return sizeof(SmartAction::summonGO);
|
||||
case SMART_ACTION_KILL_UNIT: return NO_PARAMS;
|
||||
case SMART_ACTION_ACTIVATE_TAXI: return sizeof(SmartAction::taxi);
|
||||
case SMART_ACTION_WP_START: return sizeof(SmartAction::wpStart);
|
||||
case SMART_ACTION_WP_PAUSE: return sizeof(SmartAction::wpPause);
|
||||
case SMART_ACTION_WP_STOP: return sizeof(SmartAction::wpStop);
|
||||
case SMART_ACTION_ESCORT_START: return sizeof(SmartAction::wpStart);
|
||||
case SMART_ACTION_ESCORT_PAUSE: return sizeof(SmartAction::wpPause);
|
||||
case SMART_ACTION_ESCORT_STOP: return sizeof(SmartAction::wpStop);
|
||||
case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item);
|
||||
case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item);
|
||||
case SMART_ACTION_INSTALL_AI_TEMPLATE: return sizeof(SmartAction::installTtemplate);
|
||||
@ -777,7 +779,7 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
|
||||
case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport);
|
||||
case SMART_ACTION_SET_COUNTER: return sizeof(SmartAction::setCounter);
|
||||
case SMART_ACTION_STORE_TARGET_LIST: return sizeof(SmartAction::storeTargets);
|
||||
case SMART_ACTION_WP_RESUME: return NO_PARAMS;
|
||||
case SMART_ACTION_ESCORT_RESUME: return NO_PARAMS;
|
||||
case SMART_ACTION_SET_ORIENTATION: return sizeof(SmartAction::orientation);
|
||||
case SMART_ACTION_CREATE_TIMED_EVENT: return sizeof(SmartAction::timeEvent);
|
||||
case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie);
|
||||
@ -875,7 +877,7 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
|
||||
case SMART_ACTION_PLAY_SPELL_VISUAL: return sizeof(SmartAction::spellVisual);
|
||||
case SMART_ACTION_FOLLOW_GROUP: return sizeof(SmartAction::followGroup);
|
||||
case SMART_ACTION_SET_ORIENTATION_TARGET: return sizeof(SmartAction::orientationTarget);
|
||||
case SMART_ACTION_WAYPOINT_DATA_START: return sizeof(SmartAction::wpData);
|
||||
case SMART_ACTION_WAYPOINT_START: return sizeof(SmartAction::wpData);
|
||||
case SMART_ACTION_WAYPOINT_DATA_RANDOM: return sizeof(SmartAction::wpDataRandom);
|
||||
case SMART_ACTION_MOVEMENT_STOP: return NO_PARAMS;
|
||||
case SMART_ACTION_MOVEMENT_PAUSE: return sizeof(SmartAction::move);
|
||||
@ -1416,19 +1418,19 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
|
||||
case SMART_EVENT_QUEST_REWARDED:
|
||||
case SMART_EVENT_QUEST_FAIL:
|
||||
case SMART_EVENT_JUST_SUMMONED:
|
||||
case SMART_EVENT_WAYPOINT_START:
|
||||
case SMART_EVENT_WAYPOINT_REACHED:
|
||||
case SMART_EVENT_WAYPOINT_PAUSED:
|
||||
case SMART_EVENT_WAYPOINT_RESUMED:
|
||||
case SMART_EVENT_WAYPOINT_STOPPED:
|
||||
case SMART_EVENT_WAYPOINT_ENDED:
|
||||
case SMART_EVENT_ESCORT_START:
|
||||
case SMART_EVENT_ESCORT_REACHED:
|
||||
case SMART_EVENT_ESCORT_PAUSED:
|
||||
case SMART_EVENT_ESCORT_RESUMED:
|
||||
case SMART_EVENT_ESCORT_STOPPED:
|
||||
case SMART_EVENT_ESCORT_ENDED:
|
||||
case SMART_EVENT_GOSSIP_SELECT:
|
||||
case SMART_EVENT_GOSSIP_HELLO:
|
||||
case SMART_EVENT_JUST_CREATED:
|
||||
case SMART_EVENT_FOLLOW_COMPLETED:
|
||||
case SMART_EVENT_ON_SPELLCLICK:
|
||||
case SMART_EVENT_WAYPOINT_DATA_REACHED:
|
||||
case SMART_EVENT_WAYPOINT_DATA_ENDED:
|
||||
case SMART_EVENT_WAYPOINT_REACHED:
|
||||
case SMART_EVENT_WAYPOINT_ENDED:
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
|
||||
@ -1721,11 +1723,11 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case SMART_ACTION_WP_STOP:
|
||||
case SMART_ACTION_ESCORT_STOP:
|
||||
if (e.action.wpStop.quest && !IsQuestValid(e, e.action.wpStop.quest))
|
||||
return false;
|
||||
return IsSAIBoolValid(e, e.action.wpStop.fail);
|
||||
case SMART_ACTION_WP_START:
|
||||
case SMART_ACTION_ESCORT_START:
|
||||
{
|
||||
if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
|
||||
{
|
||||
@ -1940,7 +1942,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
|
||||
case SMART_ACTION_STORE_TARGET_LIST:
|
||||
case SMART_ACTION_COMBAT_STOP:
|
||||
case SMART_ACTION_DIE:
|
||||
case SMART_ACTION_WP_RESUME:
|
||||
case SMART_ACTION_ESCORT_RESUME:
|
||||
case SMART_ACTION_KILL_UNIT:
|
||||
case SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL:
|
||||
case SMART_ACTION_RESET_GOBJECT:
|
||||
@ -1950,7 +1952,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
|
||||
case SMART_ACTION_SET_INST_DATA64:
|
||||
case SMART_ACTION_SET_DATA:
|
||||
case SMART_ACTION_MOVE_FORWARD:
|
||||
case SMART_ACTION_WP_PAUSE:
|
||||
case SMART_ACTION_ESCORT_PAUSE:
|
||||
case SMART_ACTION_SET_FLY:
|
||||
case SMART_ACTION_FORCE_DESPAWN:
|
||||
case SMART_ACTION_SET_INGAME_PHASE_MASK:
|
||||
@ -2020,7 +2022,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
|
||||
case SMART_ACTION_PLAY_SPELL_VISUAL:
|
||||
case SMART_ACTION_FOLLOW_GROUP:
|
||||
case SMART_ACTION_SET_ORIENTATION_TARGET:
|
||||
case SMART_ACTION_WAYPOINT_DATA_START:
|
||||
case SMART_ACTION_WAYPOINT_START:
|
||||
case SMART_ACTION_WAYPOINT_DATA_RANDOM:
|
||||
case SMART_ACTION_MOVEMENT_STOP:
|
||||
case SMART_ACTION_MOVEMENT_PAUSE:
|
||||
|
||||
@ -26,29 +26,10 @@
|
||||
#include "Optional.h"
|
||||
#include "SpellMgr.h"
|
||||
#include <limits>
|
||||
#include "WaypointMgr.h"
|
||||
|
||||
typedef uint32 SAIBool;
|
||||
|
||||
struct WayPoint
|
||||
{
|
||||
WayPoint(uint32 _id, float _x, float _y, float _z, Optional<float> _o, uint32 _delay)
|
||||
{
|
||||
id = _id;
|
||||
x = _x;
|
||||
y = _y;
|
||||
z = _z;
|
||||
o = _o;
|
||||
delay = _delay;
|
||||
}
|
||||
|
||||
uint32 id;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
std::optional<float> o;
|
||||
uint32 delay;
|
||||
};
|
||||
|
||||
enum eSmartAI
|
||||
{
|
||||
SMART_EVENT_PARAM_COUNT = 4,
|
||||
@ -149,13 +130,13 @@ enum SMART_EVENT
|
||||
SMART_EVENT_SPELLHIT_TARGET = 31, // SpellID, School, CooldownMin, CooldownMax
|
||||
SMART_EVENT_DAMAGED = 32, // MinDmg, MaxDmg, CooldownMin, CooldownMax
|
||||
SMART_EVENT_DAMAGED_TARGET = 33, // MinDmg, MaxDmg, CooldownMin, CooldownMax
|
||||
SMART_EVENT_MOVEMENTINFORM = 34, // MovementType(any), PointID
|
||||
SMART_EVENT_MOVEMENTINFORM = 34, // MovementType(any), PointID, PathId(0 - any)
|
||||
SMART_EVENT_SUMMON_DESPAWNED = 35, // Entry, CooldownMin, CooldownMax
|
||||
SMART_EVENT_CORPSE_REMOVED = 36, // NONE
|
||||
SMART_EVENT_AI_INIT = 37, // NONE
|
||||
SMART_EVENT_DATA_SET = 38, // Id, Value, CooldownMin, CooldownMax
|
||||
SMART_EVENT_WAYPOINT_START = 39, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_WAYPOINT_REACHED = 40, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_ESCORT_START = 39, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_ESCORT_REACHED = 40, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_TRANSPORT_ADDPLAYER = 41, // NONE
|
||||
SMART_EVENT_TRANSPORT_ADDCREATURE = 42, // Entry (0 any)
|
||||
SMART_EVENT_TRANSPORT_REMOVE_PLAYER = 43, // NONE
|
||||
@ -170,10 +151,10 @@ enum SMART_EVENT
|
||||
SMART_EVENT_TEXT_OVER = 52, // GroupId from creature_text, creature entry who talks (0 any)
|
||||
SMART_EVENT_RECEIVE_HEAL = 53, // MinHeal, MaxHeal, CooldownMin, CooldownMax
|
||||
SMART_EVENT_JUST_SUMMONED = 54, // none
|
||||
SMART_EVENT_WAYPOINT_PAUSED = 55, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_WAYPOINT_RESUMED = 56, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_WAYPOINT_STOPPED = 57, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_WAYPOINT_ENDED = 58, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_ESCORT_PAUSED = 55, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_ESCORT_RESUMED = 56, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_ESCORT_STOPPED = 57, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_ESCORT_ENDED = 58, // PointId(0any), pathID(0any)
|
||||
SMART_EVENT_TIMED_EVENT_TRIGGERED = 59, // id
|
||||
SMART_EVENT_UPDATE = 60, // InitialMin, InitialMax, RepeatMin, RepeatMax
|
||||
SMART_EVENT_LINK = 61, // INTERNAL USAGE, no params, used to link together multiple events, does not use any extra resources to iterate event lists needlessly
|
||||
@ -213,8 +194,8 @@ enum SMART_EVENT
|
||||
SMART_EVENT_AREA_CASTING = 105, // min, max, repeatMin, repeatMax, rangeMin, rangeMax
|
||||
SMART_EVENT_AREA_RANGE = 106, // min, max, repeatMin, repeatMax, rangeMin, rangeMax
|
||||
SMART_EVENT_SUMMONED_UNIT_EVADE = 107, // CreatureId(0 all), CooldownMin, CooldownMax
|
||||
SMART_EVENT_WAYPOINT_DATA_REACHED = 108, // PointId (0: any), pathId (0: any)
|
||||
SMART_EVENT_WAYPOINT_DATA_ENDED = 109, // PointId (0: any), pathId (0: any)
|
||||
SMART_EVENT_WAYPOINT_REACHED = 108, // PointId (0: any), pathId (0: any)
|
||||
SMART_EVENT_WAYPOINT_ENDED = 109, // PointId (0: any), pathId (0: any)
|
||||
SMART_EVENT_IS_IN_MELEE_RANGE = 110, // min, max, repeatMin, repeatMax, dist, invert (0: false, 1: true)
|
||||
|
||||
SMART_EVENT_AC_END = 111
|
||||
@ -356,6 +337,7 @@ struct SmartEvent
|
||||
{
|
||||
uint32 type;
|
||||
uint32 id;
|
||||
uint32 pathId;
|
||||
} movementInform;
|
||||
|
||||
struct
|
||||
@ -608,9 +590,9 @@ enum SMART_ACTION
|
||||
SMART_ACTION_SUMMON_GO = 50, // GameObjectID, DespawnTime, targetSummon, summonType (0 time or summoner dies/1 time)
|
||||
SMART_ACTION_KILL_UNIT = 51, //
|
||||
SMART_ACTION_ACTIVATE_TAXI = 52, // TaxiID
|
||||
SMART_ACTION_WP_START = 53, // run/walk, pathID, canRepeat, quest, despawntime, reactState
|
||||
SMART_ACTION_WP_PAUSE = 54, // time
|
||||
SMART_ACTION_WP_STOP = 55, // despawnTime, quest, fail?
|
||||
SMART_ACTION_ESCORT_START = 53, // run/walk, pathID, canRepeat, quest, despawntime, reactState
|
||||
SMART_ACTION_ESCORT_PAUSE = 54, // time
|
||||
SMART_ACTION_ESCORT_STOP = 55, // despawnTime, quest, fail?
|
||||
SMART_ACTION_ADD_ITEM = 56, // itemID, count
|
||||
SMART_ACTION_REMOVE_ITEM = 57, // itemID, count
|
||||
SMART_ACTION_INSTALL_AI_TEMPLATE = 58, // AITemplateID
|
||||
@ -620,7 +602,7 @@ enum SMART_ACTION
|
||||
SMART_ACTION_TELEPORT = 62, // mapID,
|
||||
SMART_ACTION_SET_COUNTER = 63, // id, value, reset (0/1)
|
||||
SMART_ACTION_STORE_TARGET_LIST = 64, // varID,
|
||||
SMART_ACTION_WP_RESUME = 65, // none
|
||||
SMART_ACTION_ESCORT_RESUME = 65, // none
|
||||
SMART_ACTION_SET_ORIENTATION = 66, // quick change, random orientation? (0/1), turnAngle
|
||||
SMART_ACTION_CREATE_TIMED_EVENT = 67, // id, InitialMin, InitialMax, RepeatMin(only if it repeats), RepeatMax(only if it repeats), chance
|
||||
SMART_ACTION_PLAYMOVIE = 68, // entry
|
||||
@ -732,7 +714,7 @@ enum SMART_ACTION
|
||||
SMART_ACTION_PLAY_SPELL_VISUAL = 229, // visualId, visualIdImpact
|
||||
SMART_ACTION_FOLLOW_GROUP = 230, // followState, followType, dist
|
||||
SMART_ACTION_SET_ORIENTATION_TARGET = 231, // type, target_type, target_param1, target_param2, target_param3, target_param4
|
||||
SMART_ACTION_WAYPOINT_DATA_START = 232, // pathId, repeat
|
||||
SMART_ACTION_WAYPOINT_START = 232, // pathId, repeat, pathSource
|
||||
SMART_ACTION_WAYPOINT_DATA_RANDOM = 233, // pathId1, pathId2, repeat
|
||||
SMART_ACTION_MOVEMENT_STOP = 234, //
|
||||
SMART_ACTION_MOVEMENT_PAUSE = 235, // timer
|
||||
@ -1482,6 +1464,7 @@ struct SmartAction
|
||||
{
|
||||
uint32 pathId;
|
||||
SAIBool repeat;
|
||||
PathSource pathSource;
|
||||
} wpData;
|
||||
|
||||
struct
|
||||
@ -1853,8 +1836,8 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] =
|
||||
{SMART_EVENT_CORPSE_REMOVED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_AI_INIT, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_DATA_SET, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_WAYPOINT_START, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_WAYPOINT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_ESCORT_START, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_ESCORT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_SCRIPT_TYPE_MASK_TRANSPORT },
|
||||
{SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_SCRIPT_TYPE_MASK_TRANSPORT },
|
||||
{SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_SCRIPT_TYPE_MASK_TRANSPORT },
|
||||
@ -1869,10 +1852,10 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] =
|
||||
{SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_RECEIVE_HEAL, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_JUST_SUMMONED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_WAYPOINT_PAUSED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_WAYPOINT_RESUMED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_WAYPOINT_STOPPED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_WAYPOINT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_ESCORT_PAUSED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_ESCORT_RESUMED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_ESCORT_STOPPED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_ESCORT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_UPDATE, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_LINK, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT + SMART_SCRIPT_TYPE_MASK_AREATRIGGER + SMART_SCRIPT_TYPE_MASK_EVENT + SMART_SCRIPT_TYPE_MASK_GOSSIP + SMART_SCRIPT_TYPE_MASK_QUEST + SMART_SCRIPT_TYPE_MASK_SPELL + SMART_SCRIPT_TYPE_MASK_TRANSPORT + SMART_SCRIPT_TYPE_MASK_INSTANCE },
|
||||
@ -1922,8 +1905,8 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] =
|
||||
{SMART_EVENT_AREA_CASTING, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_AREA_RANGE, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
|
||||
{SMART_EVENT_WAYPOINT_DATA_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_WAYPOINT_DATA_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_WAYPOINT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_WAYPOINT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
{SMART_EVENT_IS_IN_MELEE_RANGE, SMART_SCRIPT_TYPE_MASK_CREATURE },
|
||||
};
|
||||
|
||||
@ -2010,8 +1993,6 @@ public:
|
||||
static constexpr uint32 DEFAULT_PRIORITY = std::numeric_limits<uint32>::max();
|
||||
};
|
||||
|
||||
typedef std::unordered_map<uint32, WayPoint*> WPPath;
|
||||
|
||||
typedef std::vector<WorldObject*> ObjectVector;
|
||||
|
||||
class ObjectGuidVector
|
||||
@ -2059,7 +2040,7 @@ public:
|
||||
|
||||
void LoadFromDB();
|
||||
|
||||
WPPath* GetPath(uint32 id)
|
||||
WaypointPath* GetPath(uint32 id)
|
||||
{
|
||||
if (waypoint_map.find(id) != waypoint_map.end())
|
||||
return waypoint_map[id];
|
||||
@ -2067,7 +2048,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
std::unordered_map<uint32, WPPath*> waypoint_map;
|
||||
std::unordered_map<uint32, WaypointPath*> waypoint_map;
|
||||
};
|
||||
|
||||
// all events for a single entry
|
||||
|
||||
@ -32,6 +32,7 @@
|
||||
#include "TargetedMovementGenerator.h"
|
||||
#include "WaypointMgr.h"
|
||||
#include "WaypointMovementGenerator.h"
|
||||
#include "SmartScriptMgr.h"
|
||||
|
||||
inline MovementGenerator* GetIdleMovementGenerator()
|
||||
{
|
||||
@ -503,19 +504,35 @@ void MotionMaster::MoveSplinePath(Movement::PointsArray* path, ForcedMovement fo
|
||||
}
|
||||
}
|
||||
|
||||
void MotionMaster::MoveSplinePath(uint32 path_id, ForcedMovement forcedMovement)
|
||||
void MotionMaster::MovePath(uint32 path_id, ForcedMovement forcedMovement, PathSource pathSource)
|
||||
{
|
||||
// convert the path id to a Movement::PointsArray*
|
||||
Movement::PointsArray* points = new Movement::PointsArray();
|
||||
WaypointPath const* path = sWaypointMgr->GetPath(path_id);
|
||||
for (uint8 i = 0; i < path->size(); ++i)
|
||||
WaypointPath const* path;
|
||||
switch (pathSource)
|
||||
{
|
||||
WaypointData const* node = path->at(i);
|
||||
points->push_back(G3D::Vector3(node->x, node->y, node->z));
|
||||
default:
|
||||
case PathSource::WAYPOINT_MGR:
|
||||
path = sWaypointMgr->GetPath(path_id);
|
||||
break;
|
||||
case PathSource::SMART_WAYPOINT_MGR:
|
||||
path = sSmartWaypointMgr->GetPath(path_id);
|
||||
break;
|
||||
}
|
||||
|
||||
if (path == nullptr)
|
||||
{
|
||||
LOG_ERROR("sql.sql", "WaypointMovementGenerator::LoadPath: creature {} ({}) doesn't have waypoint path id: {} pathSource: {}",
|
||||
_owner->GetName(), _owner->GetGUID().ToString(), path_id, pathSource);
|
||||
return;
|
||||
}
|
||||
|
||||
Movement::PointsArray points;
|
||||
for (auto& point : *path)
|
||||
{
|
||||
points.push_back(G3D::Vector3(point.second.x, point.second.y, point.second.z));
|
||||
}
|
||||
|
||||
// pass the new PointsArray* to the appropriate MoveSplinePath function
|
||||
MoveSplinePath(points, forcedMovement);
|
||||
MoveSplinePath(&points, forcedMovement);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -881,7 +898,7 @@ void MotionMaster::Mutate(MovementGenerator* m, MovementSlot slot)
|
||||
/**
|
||||
* @brief Move the unit following a specific path. Doesn't work with UNIT_FLAG_DISABLE_MOVE
|
||||
*/
|
||||
void MotionMaster::MovePath(uint32 path_id, bool repeatable)
|
||||
void MotionMaster::MoveWaypoint(uint32 path_id, bool repeatable, PathSource pathSource)
|
||||
{
|
||||
if (!path_id)
|
||||
return;
|
||||
@ -889,20 +906,7 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable)
|
||||
if (_owner->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
|
||||
return;
|
||||
|
||||
//We set waypoint movement as new default movement generator
|
||||
// clear ALL movement generators (including default)
|
||||
/*while (!empty())
|
||||
{
|
||||
MovementGenerator *curr = top();
|
||||
curr->Finalize(*_owner);
|
||||
pop();
|
||||
if (!isStatic(curr))
|
||||
delete curr;
|
||||
}*/
|
||||
|
||||
//_owner->IsPlayer() ?
|
||||
//Mutate(new WaypointMovementGenerator<Player>(path_id, repeatable)):
|
||||
Mutate(new WaypointMovementGenerator<Creature>(path_id, repeatable), MOTION_SLOT_IDLE);
|
||||
Mutate(new WaypointMovementGenerator<Creature>(path_id, pathSource, repeatable), MOTION_SLOT_IDLE);
|
||||
|
||||
LOG_DEBUG("movement.motionmaster", "{} ({}) start moving over path(Id:{}, repeatable: {})",
|
||||
_owner->IsPlayer() ? "Player" : "Creature", _owner->GetGUID().ToString(), path_id, repeatable ? "YES" : "NO");
|
||||
|
||||
@ -89,6 +89,12 @@ enum ForcedMovement
|
||||
FORCED_MOVEMENT_MAX
|
||||
};
|
||||
|
||||
enum class PathSource
|
||||
{
|
||||
WAYPOINT_MGR = 0,
|
||||
SMART_WAYPOINT_MGR = 1,
|
||||
};
|
||||
|
||||
struct ChaseRange
|
||||
{
|
||||
ChaseRange(float range);
|
||||
@ -223,7 +229,7 @@ public:
|
||||
{ MovePoint(id, pos.m_positionX, pos.m_positionY, pos.m_positionZ, forcedMovement, speed, pos.GetOrientation(), generatePath, forceDestination, MOTION_SLOT_ACTIVE); }
|
||||
void MovePoint(uint32 id, float x, float y, float z, ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, float speed = 0.f, float orientation = 0.0f, bool generatePath = true, bool forceDestination = true, MovementSlot slot = MOTION_SLOT_ACTIVE);
|
||||
void MoveSplinePath(Movement::PointsArray* path, ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE);
|
||||
void MoveSplinePath(uint32 path_id, ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE);
|
||||
void MovePath(uint32 path_id, ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, PathSource pathSource = PathSource::WAYPOINT_MGR);
|
||||
|
||||
// These two movement types should only be used with creatures having landing/takeoff animations
|
||||
void MoveLand(uint32 id, Position const& pos, float speed = 0.0f);
|
||||
@ -244,7 +250,7 @@ public:
|
||||
void MoveSeekAssistanceDistract(uint32 timer);
|
||||
void MoveTaxiFlight(uint32 path, uint32 pathnode);
|
||||
void MoveDistract(uint32 time);
|
||||
void MovePath(uint32 path_id, bool repeatable);
|
||||
void MoveWaypoint(uint32 path_id, bool repeatable, PathSource pathSource = PathSource::WAYPOINT_MGR);
|
||||
void MoveRotate(uint32 time, RotateDirection direction);
|
||||
|
||||
[[nodiscard]] MovementGeneratorType GetCurrentMovementGeneratorType() const;
|
||||
|
||||
@ -28,13 +28,26 @@
|
||||
#include "Spell.h"
|
||||
#include "Transport.h"
|
||||
#include "World.h"
|
||||
#include "SmartScriptMgr.h"
|
||||
|
||||
void WaypointMovementGenerator<Creature>::LoadPath(Creature* creature)
|
||||
{
|
||||
if (!path_id)
|
||||
path_id = creature->GetWaypointPath();
|
||||
switch (i_pathSource)
|
||||
{
|
||||
case PathSource::WAYPOINT_MGR:
|
||||
{
|
||||
if (!path_id)
|
||||
path_id = creature->GetWaypointPath();
|
||||
|
||||
i_path = sWaypointMgr->GetPath(path_id);
|
||||
i_path = sWaypointMgr->GetPath(path_id);
|
||||
break;
|
||||
}
|
||||
case PathSource::SMART_WAYPOINT_MGR:
|
||||
{
|
||||
i_path = sSmartWaypointMgr->GetPath(path_id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!i_path)
|
||||
{
|
||||
@ -44,6 +57,8 @@ void WaypointMovementGenerator<Creature>::LoadPath(Creature* creature)
|
||||
return;
|
||||
}
|
||||
|
||||
i_currentNode = i_path->begin()->first;
|
||||
|
||||
StartMoveNow(creature);
|
||||
}
|
||||
|
||||
@ -78,22 +93,24 @@ void WaypointMovementGenerator<Creature>::OnArrived(Creature* creature)
|
||||
creature->ClearUnitState(UNIT_STATE_ROAMING_MOVE);
|
||||
m_isArrivalDone = true;
|
||||
|
||||
if (i_path->at(i_currentNode)->event_id && urand(0, 99) < i_path->at(i_currentNode)->event_chance)
|
||||
auto currentNodeItr = i_path->find(i_currentNode);
|
||||
|
||||
if (currentNodeItr->second.event_id && urand(0, 99) < currentNodeItr->second.event_chance)
|
||||
{
|
||||
LOG_DEBUG("maps.script", "Creature movement start script {} at point {} for {}.",
|
||||
i_path->at(i_currentNode)->event_id, i_currentNode, creature->GetGUID().ToString());
|
||||
currentNodeItr->second.event_id, i_currentNode, creature->GetGUID().ToString());
|
||||
creature->ClearUnitState(UNIT_STATE_ROAMING_MOVE);
|
||||
creature->GetMap()->ScriptsStart(sWaypointScripts, i_path->at(i_currentNode)->event_id, creature, nullptr);
|
||||
creature->GetMap()->ScriptsStart(sWaypointScripts, currentNodeItr->second.event_id, creature, nullptr);
|
||||
}
|
||||
|
||||
// Inform script
|
||||
MovementInform(creature);
|
||||
creature->UpdateWaypointID(i_currentNode);
|
||||
|
||||
if (i_path->at(i_currentNode)->delay)
|
||||
if (currentNodeItr->second.delay)
|
||||
{
|
||||
creature->ClearUnitState(UNIT_STATE_ROAMING_MOVE);
|
||||
Stop(i_path->at(i_currentNode)->delay);
|
||||
Stop(currentNodeItr->second.delay);
|
||||
}
|
||||
}
|
||||
|
||||
@ -116,9 +133,10 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature)
|
||||
// Xinef: not true... update this at every waypoint!
|
||||
//if ((i_currentNode == i_path->size() - 1) && !repeating) // If that's our last waypoint
|
||||
{
|
||||
float x = i_path->at(i_currentNode)->x;
|
||||
float y = i_path->at(i_currentNode)->y;
|
||||
float z = i_path->at(i_currentNode)->z;
|
||||
auto currentNodeItr = i_path->find(i_currentNode);
|
||||
float x = currentNodeItr->second.x;
|
||||
float y = currentNodeItr->second.y;
|
||||
float z = currentNodeItr->second.z;
|
||||
float o = creature->GetOrientation();
|
||||
|
||||
if (!transportPath)
|
||||
@ -146,7 +164,9 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature)
|
||||
return false;
|
||||
}
|
||||
|
||||
i_currentNode = (i_currentNode + 1) % i_path->size();
|
||||
++i_currentNode;
|
||||
if (i_path->rbegin()->first < i_currentNode)
|
||||
i_currentNode = i_path->begin()->first;
|
||||
}
|
||||
|
||||
// xinef: do not initialize motion if we got stunned in movementinform
|
||||
@ -155,13 +175,14 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature)
|
||||
return true;
|
||||
}
|
||||
|
||||
WaypointData const* node = i_path->at(i_currentNode);
|
||||
auto currentNodeItr = i_path->find(i_currentNode);
|
||||
WaypointData const& node = currentNodeItr->second;
|
||||
|
||||
m_isArrivalDone = false;
|
||||
|
||||
creature->AddUnitState(UNIT_STATE_ROAMING_MOVE);
|
||||
|
||||
Movement::Location formationDest(node->x, node->y, node->z, 0.0f);
|
||||
Movement::Location formationDest(node.x, node.y, node.z, 0.0f);
|
||||
Movement::MoveSplineInit init(creature);
|
||||
|
||||
//! If creature is on transport, we assume waypoints set in DB are already transport offsets
|
||||
@ -172,16 +193,16 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature)
|
||||
trans->CalculatePassengerPosition(formationDest.x, formationDest.y, formationDest.z, &formationDest.orientation);
|
||||
}
|
||||
|
||||
float z = node->z;
|
||||
creature->UpdateAllowedPositionZ(node->x, node->y, z);
|
||||
float z = node.z;
|
||||
creature->UpdateAllowedPositionZ(node.x, node.y, z);
|
||||
//! Do not use formationDest here, MoveTo requires transport offsets due to DisableTransportPathTransformations() call
|
||||
//! but formationDest contains global coordinates
|
||||
init.MoveTo(node->x, node->y, z, true, true);
|
||||
init.MoveTo(node.x, node.y, z, true, true);
|
||||
|
||||
if (node->orientation.has_value() && node->delay > 0)
|
||||
init.SetFacing(*node->orientation);
|
||||
if (node.orientation.has_value() && node.delay > 0)
|
||||
init.SetFacing(*node.orientation);
|
||||
|
||||
switch (node->move_type)
|
||||
switch (node.move_type)
|
||||
{
|
||||
case WAYPOINT_MOVE_TYPE_LAND:
|
||||
init.SetAnimation(Movement::ToGround);
|
||||
@ -203,7 +224,7 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature)
|
||||
|
||||
//Call for creature group update
|
||||
if (creature->GetFormation() && creature->GetFormation()->GetLeader() == creature)
|
||||
creature->GetFormation()->LeaderMoveTo(formationDest.x, formationDest.y, formationDest.z, node->move_type);
|
||||
creature->GetFormation()->LeaderMoveTo(formationDest.x, formationDest.y, formationDest.z, node.move_type);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -54,8 +54,8 @@ class WaypointMovementGenerator<Creature> : public MovementGeneratorMedium< Crea
|
||||
public PathMovementBase<Creature, WaypointPath const*>
|
||||
{
|
||||
public:
|
||||
WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true, bool _stalled = false)
|
||||
: PathMovementBase((WaypointPath const*)nullptr), i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating), stalled(_stalled) {}
|
||||
WaypointMovementGenerator(uint32 _path_id = 0, PathSource pathSource = PathSource::WAYPOINT_MGR, bool _repeating = true, bool _stalled = false)
|
||||
: PathMovementBase((WaypointPath const*)nullptr), i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating), stalled(_stalled), i_pathSource(pathSource) {}
|
||||
~WaypointMovementGenerator() { i_path = nullptr; }
|
||||
void DoInitialize(Creature*);
|
||||
void DoFinalize(Creature*);
|
||||
@ -96,6 +96,7 @@ private:
|
||||
uint32 path_id;
|
||||
bool repeating;
|
||||
bool stalled;
|
||||
PathSource i_pathSource;
|
||||
};
|
||||
|
||||
/** FlightPathMovementGenerator generates movement of the player for the paths
|
||||
|
||||
@ -30,9 +30,6 @@ WaypointMgr::~WaypointMgr()
|
||||
{
|
||||
for (WaypointPathContainer::iterator itr = _waypointStore.begin(); itr != _waypointStore.end(); ++itr)
|
||||
{
|
||||
for (WaypointPath::const_iterator it = itr->second.begin(); it != itr->second.end(); ++it)
|
||||
delete *it;
|
||||
|
||||
itr->second.clear();
|
||||
}
|
||||
|
||||
@ -64,7 +61,7 @@ void WaypointMgr::Load()
|
||||
do
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
WaypointData* wp = new WaypointData();
|
||||
WaypointData data;
|
||||
|
||||
uint32 pathId = fields[0].Get<uint32>();
|
||||
WaypointPath& path = _waypointStore[pathId];
|
||||
@ -79,28 +76,40 @@ void WaypointMgr::Load()
|
||||
Acore::NormalizeMapCoord(x);
|
||||
Acore::NormalizeMapCoord(y);
|
||||
|
||||
wp->id = fields[1].Get<uint32>();
|
||||
wp->x = x;
|
||||
wp->y = y;
|
||||
wp->z = z;
|
||||
wp->orientation = o;
|
||||
wp->move_type = fields[6].Get<uint32>();
|
||||
data.id = fields[1].Get<uint32>();
|
||||
data.x = x;
|
||||
data.y = y;
|
||||
data.z = z;
|
||||
data.orientation = o;
|
||||
data.move_type = fields[6].Get<uint32>();
|
||||
|
||||
if (wp->move_type >= WAYPOINT_MOVE_TYPE_MAX)
|
||||
if (data.move_type >= WAYPOINT_MOVE_TYPE_MAX)
|
||||
{
|
||||
//LOG_ERROR("sql.sql", "Waypoint {} in waypoint_data has invalid move_type, ignoring", wp->id);
|
||||
delete wp;
|
||||
continue;
|
||||
}
|
||||
|
||||
wp->delay = fields[7].Get<uint32>();
|
||||
wp->event_id = fields[8].Get<uint32>();
|
||||
wp->event_chance = fields[9].Get<int16>();
|
||||
data.delay = fields[7].Get<uint32>();
|
||||
data.event_id = fields[8].Get<uint32>();
|
||||
data.event_chance = fields[9].Get<int16>();
|
||||
|
||||
path.push_back(wp);
|
||||
path.emplace(data.id, data);
|
||||
++count;
|
||||
} while (result->NextRow());
|
||||
|
||||
for (auto itr = _waypointStore.begin(); itr != _waypointStore.end(); )
|
||||
{
|
||||
uint32 first = itr->second.begin()->first;
|
||||
uint32 last = itr->second.rbegin()->first;
|
||||
if (last - first + 1 != itr->second.size())
|
||||
{
|
||||
LOG_ERROR("sql.sql", "Waypoint {} in waypoint_data has non-contiguous pointids, skipping", itr->first);
|
||||
itr = _waypointStore.erase(itr);
|
||||
}
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
|
||||
LOG_INFO("server.loading", ">> Loaded {} waypoints in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
|
||||
LOG_INFO("server.loading", " ");
|
||||
}
|
||||
@ -110,9 +119,6 @@ void WaypointMgr::ReloadPath(uint32 id)
|
||||
WaypointPathContainer::iterator itr = _waypointStore.find(id);
|
||||
if (itr != _waypointStore.end())
|
||||
{
|
||||
for (WaypointPath::const_iterator it = itr->second.begin(); it != itr->second.end(); ++it)
|
||||
delete *it;
|
||||
|
||||
_waypointStore.erase(itr);
|
||||
}
|
||||
|
||||
@ -130,7 +136,7 @@ void WaypointMgr::ReloadPath(uint32 id)
|
||||
do
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
WaypointData* wp = new WaypointData();
|
||||
WaypointData data;
|
||||
|
||||
float x = fields[1].Get<float>();
|
||||
float y = fields[2].Get<float>();
|
||||
@ -142,24 +148,23 @@ void WaypointMgr::ReloadPath(uint32 id)
|
||||
Acore::NormalizeMapCoord(x);
|
||||
Acore::NormalizeMapCoord(y);
|
||||
|
||||
wp->id = fields[0].Get<uint32>();
|
||||
wp->x = x;
|
||||
wp->y = y;
|
||||
wp->z = z;
|
||||
wp->orientation = o;
|
||||
wp->move_type = fields[5].Get<uint32>();
|
||||
data.id = fields[0].Get<uint32>();
|
||||
data.x = x;
|
||||
data.y = y;
|
||||
data.z = z;
|
||||
data.orientation = o;
|
||||
data.move_type = fields[5].Get<uint32>();
|
||||
|
||||
if (wp->move_type >= WAYPOINT_MOVE_TYPE_MAX)
|
||||
if (data.move_type >= WAYPOINT_MOVE_TYPE_MAX)
|
||||
{
|
||||
//LOG_ERROR("sql.sql", "Waypoint {} in waypoint_data has invalid move_type, ignoring", wp->id);
|
||||
delete wp;
|
||||
continue;
|
||||
}
|
||||
|
||||
wp->delay = fields[6].Get<uint32>();
|
||||
wp->event_id = fields[7].Get<uint32>();
|
||||
wp->event_chance = fields[8].Get<uint8>();
|
||||
data.delay = fields[6].Get<uint32>();
|
||||
data.event_id = fields[7].Get<uint32>();
|
||||
data.event_chance = fields[8].Get<uint8>();
|
||||
|
||||
path.push_back(wp);
|
||||
path.emplace(data.id, data);
|
||||
} while (result->NextRow());
|
||||
}
|
||||
|
||||
@ -22,6 +22,7 @@
|
||||
#include <optional>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
enum WaypointMoveType
|
||||
{
|
||||
@ -39,12 +40,12 @@ struct WaypointData
|
||||
float x, y, z;
|
||||
std::optional<float> orientation;
|
||||
uint32 delay;
|
||||
uint32 event_id;
|
||||
uint32 move_type;
|
||||
uint8 event_chance;
|
||||
uint32 event_id = 0;
|
||||
uint32 move_type = 0;
|
||||
uint8 event_chance = 0;
|
||||
};
|
||||
|
||||
typedef std::vector<WaypointData*> WaypointPath;
|
||||
typedef std::map<uint32, WaypointData> WaypointPath;
|
||||
typedef std::unordered_map<uint32, WaypointPath> WaypointPathContainer;
|
||||
|
||||
class WaypointMgr
|
||||
|
||||
@ -767,7 +767,7 @@ void Map::ScriptsProcess()
|
||||
if (!sWaypointMgr->GetPath(step.script->LoadPath.PathID))
|
||||
LOG_ERROR("maps.script", "{} source object has an invalid path ({}), skipping.", step.script->GetDebugInfo(), step.script->LoadPath.PathID);
|
||||
else
|
||||
unit->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable);
|
||||
unit->GetMotionMaster()->MoveWaypoint(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -888,7 +888,7 @@ void Map::ScriptsProcess()
|
||||
cSource->GetMotionMaster()->MoveRandom((float)step.script->Movement.MovementDistance);
|
||||
break;
|
||||
case WAYPOINT_MOTION_TYPE:
|
||||
cSource->GetMotionMaster()->MovePath(step.script->Movement.Path, false);
|
||||
cSource->GetMotionMaster()->MoveWaypoint(step.script->Movement.Path, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1778,7 +1778,7 @@ bool WorldState::SummonPallid(Map* map, ScourgeInvasionData::CityAttack& zone, c
|
||||
else
|
||||
pathID = spawnLoc == 0 ? PATH_STORMWIND_KEEP : PATH_STORMWIND_TRADE_DISTRICT;
|
||||
|
||||
pallid->GetMotionMaster()->MovePath(pathID, false);
|
||||
pallid->GetMotionMaster()->MoveWaypoint(pathID, false);
|
||||
|
||||
sWorldState->SetPallidGuid(zone.zoneId, pallid->GetGUID());
|
||||
}
|
||||
|
||||
@ -128,7 +128,7 @@ public:
|
||||
events.ScheduleEvent(EVENT_SUMMONED_2, 2s);
|
||||
break;
|
||||
case EVENT_SUMMONED_2:
|
||||
me->GetMotionMaster()->MovePath(GYTH_PATH_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(GYTH_PATH_1, false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
@ -362,10 +362,10 @@ public:
|
||||
break;
|
||||
case EVENT_PATH_NEFARIUS:
|
||||
if (Creature* victor = ObjectAccessor::GetCreature(*me, victorGUID))
|
||||
victor->GetMotionMaster()->MovePath(NEFARIUS_PATH_1, true);
|
||||
victor->GetMotionMaster()->MoveWaypoint(NEFARIUS_PATH_1, true);
|
||||
break;
|
||||
case EVENT_PATH_REND:
|
||||
me->GetMotionMaster()->MovePath(REND_PATH_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(REND_PATH_1, false);
|
||||
break;
|
||||
case EVENT_TELEPORT_1:
|
||||
me->NearTeleportTo(194.2993f, -474.0814f, 121.4505f, -0.01225555f);
|
||||
|
||||
@ -110,7 +110,7 @@ public:
|
||||
|
||||
if (_beastReached)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(BEAST_MOVEMENT_ID, true);
|
||||
me->GetMotionMaster()->MoveWaypoint(BEAST_MOVEMENT_ID, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ public:
|
||||
if (!_beastReached)
|
||||
{
|
||||
_beastReached = true;
|
||||
me->GetMotionMaster()->MovePath(BEAST_MOVEMENT_ID, true);
|
||||
me->GetMotionMaster()->MoveWaypoint(BEAST_MOVEMENT_ID, true);
|
||||
|
||||
// There is a chance player logged in between areatriggers (realm crash or restart)
|
||||
// executing part of script which happens when player enters boss room
|
||||
|
||||
@ -244,7 +244,7 @@ class go_chromaggus_lever : public GameObjectScript
|
||||
if (Creature* creature = _instance->GetCreature(DATA_CHROMAGGUS))
|
||||
{
|
||||
creature->SetHomePosition(homePos);
|
||||
creature->GetMotionMaster()->MovePath(creature->GetEntry() * 10, false);
|
||||
creature->GetMotionMaster()->MoveWaypoint(creature->GetEntry() * 10, false);
|
||||
creature->AI()->SetGUID(player->GetGUID(), GUID_LEVER_USER);
|
||||
}
|
||||
|
||||
|
||||
@ -343,7 +343,7 @@ public:
|
||||
nefarian->setActive(true);
|
||||
nefarian->SetCanFly(true);
|
||||
nefarian->SetDisableGravity(true);
|
||||
nefarian->GetMotionMaster()->MovePath(NEFARIAN_PATH, false);
|
||||
nefarian->GetMotionMaster()->MoveWaypoint(NEFARIAN_PATH, false);
|
||||
}
|
||||
|
||||
events.Reset();
|
||||
@ -406,7 +406,7 @@ public:
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_PATH_2:
|
||||
me->GetMotionMaster()->MovePath(NEFARIUS_PATH_2, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(NEFARIUS_PATH_2, false);
|
||||
events.ScheduleEvent(EVENT_CHAOS_1, 7s);
|
||||
break;
|
||||
case EVENT_CHAOS_1:
|
||||
@ -438,7 +438,7 @@ public:
|
||||
me->DespawnOrUnsummon(1s);
|
||||
break;
|
||||
case EVENT_PATH_3:
|
||||
me->GetMotionMaster()->MovePath(NEFARIUS_PATH_3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(NEFARIUS_PATH_3, false);
|
||||
break;
|
||||
case EVENT_START_EVENT:
|
||||
BeginEvent();
|
||||
|
||||
@ -183,7 +183,7 @@ struct boss_nightbane : public BossAI
|
||||
me->GetMotionMaster()->MoveTakeoff(POINT_INTRO_TAKE_OFF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 10.0f, 13.99879f);
|
||||
}).Schedule(4s, [this](TaskContext /*context*/)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry()*10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry()*10, false);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -400,7 +400,7 @@ struct boss_nightbane : public BossAI
|
||||
{
|
||||
scheduler.Schedule(0s, [this](TaskContext /*context*/)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry()*10+1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry()*10+1, false);
|
||||
});
|
||||
}
|
||||
break;
|
||||
|
||||
@ -80,7 +80,7 @@ public:
|
||||
{
|
||||
if (Creature* kalecgos = instance->SummonCreature(NPC_KALECGOS, KalecgosSpawnPos))
|
||||
{
|
||||
kalecgos->GetMotionMaster()->MovePath(PATH_KALECGOS_FLIGHT, false);
|
||||
kalecgos->GetMotionMaster()->MoveWaypoint(PATH_KALECGOS_FLIGHT, false);
|
||||
kalecgos->AI()->Talk(SAY_KALECGOS_SPAWN);
|
||||
}
|
||||
});
|
||||
|
||||
@ -106,7 +106,7 @@ public:
|
||||
Talk(SAY_BREAKOUT0);
|
||||
|
||||
me->m_Events.AddEventAtOffset([&] {
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false);
|
||||
}, 5s);
|
||||
}
|
||||
|
||||
@ -167,13 +167,13 @@ public:
|
||||
}
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1640.6724f, -6032.0527f, 134.82213f, 4.654973506927490234f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath(NPC_CRIMSON_ACOLYTE * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint(NPC_CRIMSON_ACOLYTE * 10, false);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1641.0055f, -6031.893f, 134.82211f, 0.401425719261169433f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 1) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 1) * 10, false);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1639.7053f, -6031.7373f, 134.82213f, 2.443460941314697265f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 2) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 2) * 10, false);
|
||||
break;
|
||||
case 1:
|
||||
Talk(SAY_BREAKOUT4);
|
||||
@ -182,13 +182,13 @@ public:
|
||||
valroth->AI()->Talk(SAY_VALROTH_WAVE2);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1640.7958f, -6030.307f, 134.82211f, 4.65355682373046875f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 3) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 3) * 10, false);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1641.7305f, -6030.751f, 134.82211f, 6.143558979034423828f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 4) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 4) * 10, false);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1639.4657f, -6030.404f, 134.82211f, 4.502949237823486328f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 5) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 5) * 10, false);
|
||||
break;
|
||||
case 2:
|
||||
Talk(SAY_BREAKOUT5);
|
||||
@ -197,16 +197,16 @@ public:
|
||||
valroth->AI()->Talk(SAY_VALROTH_WAVE3);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1641.3405f, -6031.436f, 134.82211f, 4.612849712371826171f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 6) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 6) * 10, false);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1642.0404f, -6030.3843f, 134.82211f, 1.378810048103332519f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 7) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 7) * 10, false);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1640.1162f, -6029.7817f, 134.82211f, 5.707226753234863281f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 8) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 8) * 10, false);
|
||||
|
||||
if (Creature* acolyte = me->SummonCreature(NPC_CRIMSON_ACOLYTE, 1640.9948f, -6029.8027f, 134.82211f, 1.605702877044677734f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000))
|
||||
acolyte->GetMotionMaster()->MovePath((NPC_CRIMSON_ACOLYTE + 9) * 10, false);
|
||||
acolyte->GetMotionMaster()->MoveWaypoint((NPC_CRIMSON_ACOLYTE + 9) * 10, false);
|
||||
break;
|
||||
case 3:
|
||||
Talk(SAY_BREAKOUT6);
|
||||
@ -223,7 +223,7 @@ public:
|
||||
{
|
||||
valroth->AI()->Talk(SAY_VALROTH_AGGRO);
|
||||
valroth->SetReactState(REACT_AGGRESSIVE);
|
||||
valroth->GetMotionMaster()->MovePath(NPC_HIGH_INQUISITOR_VALROTH * 10, false);
|
||||
valroth->GetMotionMaster()->MoveWaypoint(NPC_HIGH_INQUISITOR_VALROTH * 10, false);
|
||||
}
|
||||
return;
|
||||
default:
|
||||
@ -262,7 +262,7 @@ public:
|
||||
SetInvincibility(true);
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
|
||||
me->GetMotionMaster()->MovePath((me->GetEntry() + 1) * 10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint((me->GetEntry() + 1) * 10, false);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -610,7 +610,7 @@ public:
|
||||
// Start waypoint movement using WaypointMovementGenerator
|
||||
if (uint32 pathId = me->GetWaypointPath())
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(pathId, true); // true = repeatable
|
||||
me->GetMotionMaster()->MoveWaypoint(pathId, true); // true = repeatable
|
||||
}
|
||||
// Schedule the first ritual after 20-30s
|
||||
events.ScheduleEvent(EVENT_START_RITUAL, 20s, 30s);
|
||||
@ -797,7 +797,7 @@ public:
|
||||
// Start waypoint movement using WaypointMovementGenerator
|
||||
if (uint32 pathId = me->GetWaypointPath())
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(pathId, true); // true = repeatable
|
||||
me->GetMotionMaster()->MoveWaypoint(pathId, true); // true = repeatable
|
||||
}
|
||||
// Schedule the first ritual after 50-60s
|
||||
events.ScheduleEvent(EVENT_START_RITUAL, 50s, 60s);
|
||||
|
||||
@ -504,7 +504,7 @@ public:
|
||||
tirion->AI()->Talk(SAY_LIGHT_OF_DAWN25, 4s);
|
||||
|
||||
tirion->m_Events.AddEventAtOffset([&, tirion] {
|
||||
tirion->GetMotionMaster()->MovePath(NPC_HIGHLORD_TIRION_FORDRING * 10, false);
|
||||
tirion->GetMotionMaster()->MoveWaypoint(NPC_HIGHLORD_TIRION_FORDRING * 10, false);
|
||||
}, 14s);
|
||||
|
||||
events.Reset();
|
||||
|
||||
@ -139,7 +139,7 @@ public:
|
||||
switch (events2.ExecuteEvent())
|
||||
{
|
||||
case INTRO_1:
|
||||
me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(KIRTONOS_PATH, false);
|
||||
Talk(EMOTE_SUMMONED);
|
||||
break;
|
||||
case INTRO_2:
|
||||
|
||||
@ -157,7 +157,7 @@ struct boss_felmyst : public BossAI
|
||||
me->SetCanFly(true);
|
||||
me->SetDisableGravity(true);
|
||||
me->SendMovementFlagUpdate();
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, true);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -363,7 +363,7 @@ struct boss_felmyst : public BossAI
|
||||
|
||||
me->m_Events.AddEventAtOffset([&] {
|
||||
me->SetImmuneToPC(false);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, true);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, true);
|
||||
}, 8500ms);
|
||||
});
|
||||
}
|
||||
|
||||
@ -127,7 +127,7 @@ struct boss_nalorakk : public BossAI
|
||||
{
|
||||
_introScheduler.CancelGroup(GROUP_CHECK_DEAD);
|
||||
_waveList.clear();
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry()*100+1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry()*100+1, false);
|
||||
Talk(SAY_RUN_AWAY);
|
||||
_introScheduler.Schedule(5s, [this](TaskContext)
|
||||
{
|
||||
@ -153,7 +153,7 @@ struct boss_nalorakk : public BossAI
|
||||
_introScheduler.CancelGroup(GROUP_CHECK_DEAD);
|
||||
_waveList.clear();
|
||||
Talk(SAY_RUN_AWAY);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry()*100+2, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry()*100+2, false);
|
||||
_introScheduler.Schedule(6s, [this](TaskContext)
|
||||
{
|
||||
me->SetFacingTo(1.54f);
|
||||
@ -176,7 +176,7 @@ struct boss_nalorakk : public BossAI
|
||||
_introScheduler.CancelGroup(GROUP_CHECK_DEAD);
|
||||
_waveList.clear();
|
||||
Talk(SAY_RUN_AWAY);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 100 + 3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 100 + 3, false);
|
||||
_introScheduler.Schedule(6s, [this](TaskContext)
|
||||
{
|
||||
me->SetFacingTo(1.54f);
|
||||
|
||||
@ -400,7 +400,7 @@ struct npc_harrison_jones : public ScriptedAI
|
||||
Talk(SAY_HARRISON_0);
|
||||
scheduler.Schedule(2s, [this](TaskContext /*task*/)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(HARRISON_MOVE_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(HARRISON_MOVE_1, false);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -448,7 +448,7 @@ struct npc_harrison_jones : public ScriptedAI
|
||||
// Players are Now Saved to instance at SPECIAL (Player should be notified?)
|
||||
scheduler.Schedule(500ms, [this](TaskContext /*task*/)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(HARRISON_MOVE_2, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(HARRISON_MOVE_2, false);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -521,7 +521,7 @@ struct npc_harrison_jones : public ScriptedAI
|
||||
{
|
||||
DoCastSelf(SPELL_STEALTH);
|
||||
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
|
||||
me->GetMotionMaster()->MovePath(HARRISON_MOVE_3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(HARRISON_MOVE_3, false);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -592,7 +592,7 @@ struct npc_amanishi_lookout : public NullCreatureAI
|
||||
Talk(SAY_INVADERS);
|
||||
me->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
|
||||
me->SetUnitFlag(UNIT_FLAG_RENAME);
|
||||
me->GetMotionMaster()->MovePath(PATH_LOOKOUT, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_LOOKOUT, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -41,7 +41,7 @@ struct boss_gahzranka : public BossAI
|
||||
|
||||
void IsSummonedBy(WorldObject* /*summoner*/) override
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override
|
||||
|
||||
@ -140,7 +140,7 @@ struct boss_jeklik : public BossAI
|
||||
me->SetDisableGravity(true);
|
||||
DoCastSelf(SPELL_BAT_FORM, true);
|
||||
|
||||
me->GetMotionMaster()->MovePath(PATH_JEKLIK_INTRO, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_JEKLIK_INTRO, false);
|
||||
}
|
||||
|
||||
void PathEndReached(uint32 pathId) override
|
||||
@ -295,7 +295,7 @@ struct npc_batrider : public CreatureAI
|
||||
me->SetSpeed(MOVE_WALK, 5.0f, true);
|
||||
|
||||
me->SetCanFly(true);
|
||||
me->GetMotionMaster()->MoveSplinePath(PATH_BATRIDER_LOOP);
|
||||
me->GetMotionMaster()->MovePath(PATH_BATRIDER_LOOP);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -375,7 +375,7 @@ struct npc_batrider : public CreatureAI
|
||||
if (!me->isMoving())
|
||||
{
|
||||
me->SetCanFly(true);
|
||||
me->GetMotionMaster()->MoveSplinePath(PATH_BATRIDER_LOOP);
|
||||
me->GetMotionMaster()->MovePath(PATH_BATRIDER_LOOP);
|
||||
}
|
||||
}
|
||||
else if (_mode == BATRIDER_MODE_TRASH)
|
||||
|
||||
@ -182,13 +182,13 @@ struct npc_cameron : public ScriptedAI
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_WP_START_GOLDSHIRE:
|
||||
me->GetMotionMaster()->MovePath(GOLDSHIRE_PATH, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(GOLDSHIRE_PATH, false);
|
||||
break;
|
||||
case EVENT_WP_START_WOODS:
|
||||
me->GetMotionMaster()->MovePath(WOODS_PATH, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOODS_PATH, false);
|
||||
break;
|
||||
case EVENT_WP_START_HOUSE:
|
||||
me->GetMotionMaster()->MovePath(HOUSE_PATH, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(HOUSE_PATH, false);
|
||||
break;
|
||||
case EVENT_WP_START_LISA:
|
||||
for (uint32 i = 0; i < _childrenGUIDs.size(); ++i)
|
||||
@ -197,7 +197,7 @@ struct npc_cameron : public ScriptedAI
|
||||
{
|
||||
if (lisa->GetEntry() == NPC_LISA)
|
||||
{
|
||||
lisa->GetMotionMaster()->MovePath(LISA_PATH, false);
|
||||
lisa->GetMotionMaster()->MoveWaypoint(LISA_PATH, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -233,7 +233,7 @@ struct npc_cameron : public ScriptedAI
|
||||
child->SearchFormation();
|
||||
|
||||
// Start movement
|
||||
me->GetMotionMaster()->MovePath(STORMWIND_PATH, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(STORMWIND_PATH, false);
|
||||
|
||||
break;
|
||||
}
|
||||
@ -386,7 +386,7 @@ struct npc_eastvale_peasent : public ScriptedAI
|
||||
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
|
||||
me->CastSpell(me, SPELL_TRANSFORM_PEASENT_WITH_WOOD);
|
||||
me->SetSpeed(MOVE_WALK, 1.0f);
|
||||
me->GetMotionMaster()->MovePath(_path, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(_path, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -418,7 +418,7 @@ struct npc_eastvale_peasent : public ScriptedAI
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_MOVETORAELEN:
|
||||
me->GetMotionMaster()->MovePath(_path + 1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(_path + 1, false);
|
||||
break;
|
||||
case EVENT_TALKTORAELEN1:
|
||||
if (Creature* realen = me->FindNearestCreature(NPC_SUPERVISOR_RAELEN, 2.0f, true))
|
||||
@ -492,7 +492,7 @@ struct npc_eastvale_peasent : public ScriptedAI
|
||||
case EVENT_PATHBACK:
|
||||
if (Creature* realen = ObjectAccessor::GetCreature(*me, _realenGUID))
|
||||
realen->AI()->SetData(1, 1);
|
||||
me->GetMotionMaster()->MovePath(_path + 2, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(_path + 2, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -60,7 +60,7 @@ struct npc_partygoer_pather : public ScriptedAI
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_PATH:
|
||||
me->GetMotionMaster()->MovePath(_path, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(_path, false);
|
||||
break;
|
||||
case EVENT_RANDOM_ACTION_PATHER:
|
||||
{
|
||||
|
||||
@ -539,16 +539,16 @@ public:
|
||||
break;
|
||||
case 3:
|
||||
me->SetWalk(true);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 100, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 100, false);
|
||||
if (Creature* c = me->FindNearestCreature(NPC_THERON, 60.0f, true))
|
||||
{
|
||||
c->SetWalk(true);
|
||||
c->GetMotionMaster()->MovePath(c->GetEntry() * 100, false);
|
||||
c->GetMotionMaster()->MoveWaypoint(c->GetEntry() * 100, false);
|
||||
}
|
||||
if (Creature* c = me->FindNearestCreature(NPC_AURIC, 60.0f, true))
|
||||
{
|
||||
c->SetWalk(true);
|
||||
c->GetMotionMaster()->MovePath(c->GetEntry() * 100, false);
|
||||
c->GetMotionMaster()->MoveWaypoint(c->GetEntry() * 100, false);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
|
||||
@ -1321,22 +1321,22 @@ public:
|
||||
if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[8].x, AllianceSpawn[8].y, AllianceSpawn[8].z, 0, TEMPSUMMON_TIMED_DESPAWN, 90000))
|
||||
{
|
||||
allianceGuardsGUID.push_back(temp->GetGUID());
|
||||
temp->GetMotionMaster()->MovePath(NPC_SW_SOLDIER * 10, false);
|
||||
temp->GetMotionMaster()->MoveWaypoint(NPC_SW_SOLDIER * 10, false);
|
||||
}
|
||||
if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[8].x, AllianceSpawn[8].y, AllianceSpawn[8].z, 0, TEMPSUMMON_TIMED_DESPAWN, 90000))
|
||||
{
|
||||
allianceGuardsGUID.push_back(temp->GetGUID());
|
||||
temp->GetMotionMaster()->MovePath((NPC_SW_SOLDIER * 10) + 1, false);
|
||||
temp->GetMotionMaster()->MoveWaypoint((NPC_SW_SOLDIER * 10) + 1, false);
|
||||
}
|
||||
if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[8].x, AllianceSpawn[8].y, AllianceSpawn[8].z, 0, TEMPSUMMON_TIMED_DESPAWN, 90000))
|
||||
{
|
||||
allianceGuardsGUID.push_back(temp->GetGUID());
|
||||
temp->GetMotionMaster()->MovePath((NPC_SW_SOLDIER * 10) + 2, false);
|
||||
temp->GetMotionMaster()->MoveWaypoint((NPC_SW_SOLDIER * 10) + 2, false);
|
||||
}
|
||||
if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[8].x, AllianceSpawn[8].y, AllianceSpawn[8].z, 0, TEMPSUMMON_TIMED_DESPAWN, 90000))
|
||||
{
|
||||
allianceGuardsGUID.push_back(temp->GetGUID());
|
||||
temp->GetMotionMaster()->MovePath((NPC_SW_SOLDIER * 10) + 3, false);
|
||||
temp->GetMotionMaster()->MoveWaypoint((NPC_SW_SOLDIER * 10) + 3, false);
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
@ -1348,7 +1348,7 @@ public:
|
||||
case 10:
|
||||
if (Unit* temp = me->SummonCreature(NPC_DREADLORD, AllianceSpawn[11].x, AllianceSpawn[11].y, AllianceSpawn[11].z, TEMPSUMMON_DEAD_DESPAWN))
|
||||
{
|
||||
temp->GetMotionMaster()->MovePath(NPC_DREADLORD * 10, false);
|
||||
temp->GetMotionMaster()->MoveWaypoint(NPC_DREADLORD * 10, false);
|
||||
temp->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
|
||||
temp->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK_DEST, true);
|
||||
}
|
||||
@ -1536,7 +1536,7 @@ public:
|
||||
case 8:
|
||||
if (Creature* jaina = ObjectAccessor::GetCreature(*me, jainaGUID))
|
||||
{
|
||||
jaina->GetMotionMaster()->MovePath(NPC_JAINA * 10, false);
|
||||
jaina->GetMotionMaster()->MoveWaypoint(NPC_JAINA * 10, false);
|
||||
jaina->setActive(true);
|
||||
}
|
||||
bStepping = false;
|
||||
@ -2537,9 +2537,9 @@ public:
|
||||
{
|
||||
case 0: // Vortex
|
||||
if (Creature* whirlwind1 = me->SummonCreature(NPC_VORTEX, ThrallSpawn[0].x, ThrallSpawn[0].y, ThrallSpawn[0].z, ThrallSpawn[0].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30 * IN_MILLISECONDS))
|
||||
whirlwind1->GetMotionMaster()->MovePath(NPC_WHIRLWIND * 10, false);
|
||||
whirlwind1->GetMotionMaster()->MoveWaypoint(NPC_WHIRLWIND * 10, false);
|
||||
if (Creature* whirlwind2 = me->SummonCreature(NPC_VORTEX, ThrallSpawn[0].x, ThrallSpawn[0].y, ThrallSpawn[0].z, ThrallSpawn[0].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30 * IN_MILLISECONDS))
|
||||
whirlwind2->GetMotionMaster()->MovePath(NPC_WHIRLWIND * 100, false);
|
||||
whirlwind2->GetMotionMaster()->MoveWaypoint(NPC_WHIRLWIND * 100, false);
|
||||
break;
|
||||
case 1:
|
||||
// BATTLING_COURTYARD Initial Spawn
|
||||
@ -2762,7 +2762,7 @@ public:
|
||||
{
|
||||
hordeGuardsGUID.push_back(temp->GetGUID());
|
||||
temp->AI()->Talk(SAY_FOR_THE_HORDE);
|
||||
temp->GetMotionMaster()->MovePath(NPC_WARSONG_BATTLEGUARD * 100, false);
|
||||
temp->GetMotionMaster()->MoveWaypoint(NPC_WARSONG_BATTLEGUARD * 100, false);
|
||||
}
|
||||
break;
|
||||
// Valimathras Room Preparation
|
||||
@ -2975,7 +2975,7 @@ public:
|
||||
me->SetWalk(false);
|
||||
if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasfollowGUID))
|
||||
{
|
||||
sylvanas->GetMotionMaster()->MovePath(NPC_SYLVANAS * 100, false);
|
||||
sylvanas->GetMotionMaster()->MoveWaypoint(NPC_SYLVANAS * 100, false);
|
||||
sylvanas->setActive(true);
|
||||
}
|
||||
break;
|
||||
@ -3007,7 +3007,7 @@ public:
|
||||
SetEscortPaused(false);
|
||||
me->SetWalk(true);
|
||||
if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasfollowGUID))
|
||||
sylvanas->GetMotionMaster()->MovePath(NPC_SYLVANAS * 1000, false);
|
||||
sylvanas->GetMotionMaster()->MoveWaypoint(NPC_SYLVANAS * 1000, false);
|
||||
JumpToNextStep(3 * IN_MILLISECONDS);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -428,7 +428,7 @@ struct npc_costumed_orphan_matron : public ScriptedAI
|
||||
GetInitXYZ(x, y, z, o, path);
|
||||
if (Creature* cr = me->SummonCreature(NPC_SHADE_OF_HORSEMAN, x, y, z, o, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000))
|
||||
{
|
||||
cr->GetMotionMaster()->MovePath(path, true);
|
||||
cr->GetMotionMaster()->MoveWaypoint(path, true);
|
||||
cr->AI()->DoAction(path);
|
||||
horseGUID = cr->GetGUID();
|
||||
}
|
||||
@ -1191,7 +1191,7 @@ struct boss_headless_horseman : public ScriptedAI
|
||||
break;
|
||||
case 3:
|
||||
me->SetDisableGravity(true);
|
||||
me->GetMotionMaster()->MovePath(236820, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(236820, false);
|
||||
me->CastSpell(me, SPELL_SHAKE_CAMERA_SMALL, true);
|
||||
player->Say(TALK_PLAYER_FELT_DEATH);
|
||||
Talk(TALK_ENTRANCE);
|
||||
|
||||
@ -97,7 +97,7 @@ public:
|
||||
Talk(SAY_ONSPAWN, 1200ms);
|
||||
|
||||
if (action == DATA_ANETHERON)
|
||||
me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false);
|
||||
}
|
||||
|
||||
void PathEndReached(uint32 pathId) override
|
||||
@ -109,7 +109,7 @@ public:
|
||||
case ALLIANCE_BASE_CHARGE_3:
|
||||
me->m_Events.AddEventAtOffset([this]()
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true);
|
||||
}, 1s);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -86,7 +86,7 @@ public:
|
||||
Talk(SAY_ONSPAWN, 1200ms);
|
||||
|
||||
if (action == DATA_AZGALOR)
|
||||
me->GetMotionMaster()->MovePath(HORDE_BOSS_PATH, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(HORDE_BOSS_PATH, false);
|
||||
}
|
||||
|
||||
void KilledUnit(Unit * victim) override
|
||||
|
||||
@ -106,7 +106,7 @@ public:
|
||||
Talk(SAY_ONSPAWN, 1200ms);
|
||||
|
||||
if (action == DATA_KAZROGAL)
|
||||
me->GetMotionMaster()->MovePath(HORDE_BOSS_PATH, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(HORDE_BOSS_PATH, false);
|
||||
}
|
||||
|
||||
void KilledUnit(Unit * victim) override
|
||||
|
||||
@ -101,7 +101,7 @@ public:
|
||||
Talk(SAY_ONSPAWN, 1200ms);
|
||||
|
||||
if (action == DATA_WINTERCHILL)
|
||||
me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false);
|
||||
}
|
||||
|
||||
void PathEndReached(uint32 pathId) override
|
||||
@ -113,7 +113,7 @@ public:
|
||||
case ALLIANCE_BASE_CHARGE_3:
|
||||
me->m_Events.AddEventAtOffset([this]()
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true);
|
||||
}, 1s);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -188,7 +188,7 @@ public:
|
||||
else
|
||||
{
|
||||
creature->AI()->Talk(SAY_SUCCESS);
|
||||
creature->GetMotionMaster()->MovePath(JAINA_RETREAT_PATH, false);
|
||||
creature->GetMotionMaster()->MoveWaypoint(JAINA_RETREAT_PATH, false);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@ -493,15 +493,15 @@ struct npc_hyjal_ground_trash : public ScriptedAI
|
||||
case DATA_WINTERCHILL:
|
||||
case DATA_ANETHERON:
|
||||
case DATA_ALLIANCE_RETREAT:
|
||||
me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_CHARGE_1, ALLIANCE_BASE_CHARGE_3), false);
|
||||
break;
|
||||
case DATA_KAZROGAL:
|
||||
case DATA_AZGALOR:
|
||||
case DATA_HORDE_RETREAT:
|
||||
me->GetMotionMaster()->MovePath(urand(HORDE_BASE_CHARGE_1, HORDE_BASE_CHARGE_3), false);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(HORDE_BASE_CHARGE_1, HORDE_BASE_CHARGE_3), false);
|
||||
break;
|
||||
case DATA_ARCHIMONDE:
|
||||
me->GetMotionMaster()->MovePath(urand(NIGHT_ELF_BASE_CHARGE_1, NIGHT_ELF_BASE_CHARGE_3), false);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(NIGHT_ELF_BASE_CHARGE_1, NIGHT_ELF_BASE_CHARGE_3), false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -517,7 +517,7 @@ struct npc_hyjal_ground_trash : public ScriptedAI
|
||||
case ALLIANCE_BASE_CHARGE_3:
|
||||
me->m_Events.AddEventAtOffset([this]()
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(ALLIANCE_BASE_PATROL_1, ALLIANCE_BASE_PATROL_3), true);
|
||||
}, 1s);
|
||||
break;
|
||||
case HORDE_BASE_CHARGE_1:
|
||||
@ -525,7 +525,7 @@ struct npc_hyjal_ground_trash : public ScriptedAI
|
||||
case HORDE_BASE_CHARGE_3:
|
||||
me->m_Events.AddEventAtOffset([this]()
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(urand(HORDE_BASE_PATROL_1, HORDE_BASE_PATROL_3), true);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(HORDE_BASE_PATROL_1, HORDE_BASE_PATROL_3), true);
|
||||
}, 1s);
|
||||
break;
|
||||
case NIGHT_ELF_BASE_CHARGE_1:
|
||||
@ -616,9 +616,9 @@ struct npc_hyjal_gargoyle : public ScriptedAI
|
||||
case DATA_AZGALOR:
|
||||
case DATA_HORDE_RETREAT:
|
||||
if (me->GetPositionX() < 5500.f)
|
||||
me->GetMotionMaster()->MovePath(urand(GARGOYLE_PATH_FORTRESS_1, GARGOYLE_PATH_FORTRESS_3), false);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(GARGOYLE_PATH_FORTRESS_1, GARGOYLE_PATH_FORTRESS_3), false);
|
||||
else
|
||||
me->GetMotionMaster()->MovePath(urand(GARGOYLE_PATH_TROLL_CAMP_1, GARGOYLE_PATH_TROLL_CAMP_3), false);
|
||||
me->GetMotionMaster()->MoveWaypoint(urand(GARGOYLE_PATH_TROLL_CAMP_1, GARGOYLE_PATH_TROLL_CAMP_3), false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@ -687,9 +687,9 @@ struct npc_hyjal_frost_wyrm : public ScriptedAI
|
||||
case DATA_AZGALOR:
|
||||
case DATA_HORDE_RETREAT:
|
||||
if (me->GetPositionX() < 5500.f)
|
||||
me->GetMotionMaster()->MovePath(FROST_WYRM_FORTRESS, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(FROST_WYRM_FORTRESS, false);
|
||||
else
|
||||
me->GetMotionMaster()->MovePath(FROST_WYRM_TROLL_CAMP, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(FROST_WYRM_TROLL_CAMP, false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@ -702,7 +702,7 @@ struct npc_hyjal_frost_wyrm : public ScriptedAI
|
||||
{
|
||||
me->m_Events.AddEventAtOffset([this]()
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(FROST_WYRM_FORTRESS_PATROL, true);
|
||||
me->GetMotionMaster()->MoveWaypoint(FROST_WYRM_FORTRESS_PATROL, true);
|
||||
}, 1s);
|
||||
}
|
||||
}
|
||||
|
||||
@ -48,7 +48,7 @@ struct boss_lieutenant_drake : public BossAI
|
||||
{
|
||||
runSecondPath = false;
|
||||
pathId = me->GetEntry() * 10;
|
||||
me->GetMotionMaster()->MovePath(pathId, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(pathId, false);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override
|
||||
@ -132,7 +132,7 @@ struct boss_lieutenant_drake : public BossAI
|
||||
if (runSecondPath)
|
||||
{
|
||||
runSecondPath = false;
|
||||
me->GetMotionMaster()->MovePath(pathId, true);
|
||||
me->GetMotionMaster()->MoveWaypoint(pathId, true);
|
||||
}
|
||||
|
||||
if (!UpdateVictim())
|
||||
|
||||
@ -126,7 +126,7 @@ public:
|
||||
Talk(SAY_QUEST_ACCEPTED);
|
||||
me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
|
||||
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE);
|
||||
me->GetMotionMaster()->MovePath(PATH_ESCORT, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_ESCORT, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -92,7 +92,7 @@ struct boss_ayamiss : public BossAI
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
me->SetCanFly(false);
|
||||
me->SetDisableGravity(false);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false);
|
||||
DoResetThreatList();
|
||||
scheduler.CancelGroup(GROUP_AIR);
|
||||
});
|
||||
@ -291,7 +291,7 @@ class spell_ayamiss_swarmer_teleport_trigger : public SpellScript
|
||||
uint32 pathId = data.pathId;
|
||||
caster->m_Events.AddEventAtOffset([caster, pathId]()
|
||||
{
|
||||
caster->GetMotionMaster()->MovePath(pathId, false);
|
||||
caster->GetMotionMaster()->MoveWaypoint(pathId, false);
|
||||
}, 1s);
|
||||
}
|
||||
|
||||
@ -361,7 +361,7 @@ public:
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
GetCaster()->ToCreature()->GetMotionMaster()->Clear();
|
||||
GetCaster()->ToCreature()->GetMotionMaster()->MovePath(_pathId, false);
|
||||
GetCaster()->ToCreature()->GetMotionMaster()->MoveWaypoint(_pathId, false);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
|
||||
@ -188,7 +188,7 @@ struct boss_ossirian : public BossAI
|
||||
{
|
||||
if (Creature* vortex = me->SummonCreature(NPC_SAND_VORTEX, pos))
|
||||
{
|
||||
vortex->GetMotionMaster()->MovePath(pathIds.front(), true);
|
||||
vortex->GetMotionMaster()->MoveWaypoint(pathIds.front(), true);
|
||||
pathIds.reverse();
|
||||
}
|
||||
}
|
||||
|
||||
@ -204,7 +204,7 @@ public:
|
||||
|
||||
if (me->GetEntry() == NPC_VEM)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(VEM_WAYPOINT_PATH, true);
|
||||
me->GetMotionMaster()->MoveWaypoint(VEM_WAYPOINT_PATH, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -437,7 +437,7 @@ public:
|
||||
{
|
||||
if (Creature* add = instance->GetCreature(*addsAtBase.begin()))
|
||||
{
|
||||
add->GetMotionMaster()->MovePath(PATH_ADDS, false);
|
||||
add->GetMotionMaster()->MoveWaypoint(PATH_ADDS, false);
|
||||
movedadds.push_back(add->GetGUID());
|
||||
}
|
||||
|
||||
|
||||
@ -121,11 +121,11 @@ public:
|
||||
|
||||
// Xinef: cannot use pathfinding...
|
||||
if (summon->GetDistance(477.0f, 618.0f, 771.0f) < 5.0f)
|
||||
summon->GetMotionMaster()->MovePath(3000012, false);
|
||||
summon->GetMotionMaster()->MoveWaypoint(3000012, false);
|
||||
else if (summon->GetDistance(583.0f, 617.0f, 771.0f) < 5.0f)
|
||||
summon->GetMotionMaster()->MovePath(3000013, false);
|
||||
summon->GetMotionMaster()->MoveWaypoint(3000013, false);
|
||||
else if (summon->GetDistance(581.0f, 608.5f, 739.0f) < 5.0f)
|
||||
summon->GetMotionMaster()->MovePath(3000014, false);
|
||||
summon->GetMotionMaster()->MoveWaypoint(3000014, false);
|
||||
}
|
||||
|
||||
void KilledUnit(Unit* victim) override
|
||||
|
||||
@ -1071,7 +1071,7 @@ public:
|
||||
Talk(SAY_TENEBRON_RESPOND);
|
||||
me->SetCanFly(true);
|
||||
me->SetSpeed(MOVE_FLIGHT, 3.0f);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1254,7 +1254,7 @@ public:
|
||||
Talk(SAY_SHADRON_RESPOND);
|
||||
me->SetCanFly(true);
|
||||
me->SetSpeed(MOVE_FLIGHT, 3.0f);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1370,7 +1370,7 @@ public:
|
||||
Talk(SAY_SHADRON_RESPOND);
|
||||
me->SetCanFly(true);
|
||||
me->SetSpeed(MOVE_FLIGHT, 3.0f);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -140,7 +140,7 @@ public:
|
||||
{
|
||||
for (int8 i = 0; outroPositions[i].entry[GetTeamIdInInstance()] != 0; ++i)
|
||||
if (Creature* summon = instance->SummonCreature(outroPositions[i].entry[GetTeamIdInInstance()], outroPositions[i].startPosition))
|
||||
summon->GetMotionMaster()->MovePath(outroPositions[i].pathId, false);
|
||||
summon->GetMotionMaster()->MoveWaypoint(outroPositions[i].pathId, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -369,7 +369,7 @@ public:
|
||||
if (pInstance)
|
||||
{
|
||||
if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_TYRANNUS_EVENT_GUID)))
|
||||
c->GetMotionMaster()->MovePath(PATH_BEGIN_VALUE + 10, false);
|
||||
c->GetMotionMaster()->MoveWaypoint(PATH_BEGIN_VALUE + 10, false);
|
||||
if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_LEADER_FIRST_GUID)))
|
||||
c->AI()->Talk(c->GetEntry() == NPC_JAINA_PART1 ? SAY_JAINA_KRICK_2 : SAY_SYLVANAS_KRICK_2);
|
||||
}
|
||||
@ -440,7 +440,7 @@ public:
|
||||
if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_LEADER_FIRST_GUID)))
|
||||
{
|
||||
c->AI()->Talk(c->GetEntry() == NPC_JAINA_PART1 ? SAY_JAINA_KRICK_3 : SAY_SYLVANAS_KRICK_3);
|
||||
c->GetMotionMaster()->MovePath(PATH_BEGIN_VALUE + 11, false);
|
||||
c->GetMotionMaster()->MoveWaypoint(PATH_BEGIN_VALUE + 11, false);
|
||||
}
|
||||
}
|
||||
me->setActive(false);
|
||||
|
||||
@ -108,7 +108,7 @@ public:
|
||||
{
|
||||
c->RemoveAura(46598);
|
||||
c->GetMotionMaster()->Clear();
|
||||
c->GetMotionMaster()->MovePath(PATH_BEGIN_VALUE + 18, true);
|
||||
c->GetMotionMaster()->MoveWaypoint(PATH_BEGIN_VALUE + 18, true);
|
||||
}
|
||||
me->SetHomePosition(exitPos);
|
||||
me->GetMotionMaster()->MoveJump(exitPos, 10.0f, 2.0f);
|
||||
|
||||
@ -551,7 +551,7 @@ public:
|
||||
while (FBSData[i].entry)
|
||||
{
|
||||
if (Creature* c = me->SummonCreature(FBSData[i].entry, 688.69f + i * 1.8f, FBSSpawnPos.GetPositionY() + (float)irand(-2, 2), FBSSpawnPos.GetPositionZ(), 3 * M_PI / 2))
|
||||
c->GetMotionMaster()->MovePath(FBSData[i].pathId, false);
|
||||
c->GetMotionMaster()->MoveWaypoint(FBSData[i].pathId, false);
|
||||
++i;
|
||||
}
|
||||
events.RescheduleEvent(2, 3s);
|
||||
@ -1284,7 +1284,7 @@ public:
|
||||
events.RescheduleEvent(8, 2s);
|
||||
break;
|
||||
case 8:
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() == NPC_JAINA_PART2 ? PATH_BEGIN_VALUE + 16 : PATH_BEGIN_VALUE + 17, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() == NPC_JAINA_PART2 ? PATH_BEGIN_VALUE + 16 : PATH_BEGIN_VALUE + 17, false);
|
||||
break;
|
||||
case 10:
|
||||
if (Creature* x = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_MARTIN_OR_GORKUN_GUID)))
|
||||
|
||||
@ -533,7 +533,7 @@ public:
|
||||
case EVENT_SAURFANG_RUN:
|
||||
if (Creature* factionNPC = ObjectAccessor::GetCreature(*me, _factionNPC))
|
||||
{
|
||||
factionNPC->GetMotionMaster()->MovePath(factionNPC->GetSpawnId() * 10, false);
|
||||
factionNPC->GetMotionMaster()->MoveWaypoint(factionNPC->GetSpawnId() * 10, false);
|
||||
factionNPC->DespawnOrUnsummon(46500ms);
|
||||
std::list<Creature*> followers;
|
||||
factionNPC->GetCreaturesWithEntryInRange(followers, 30, _instance->GetData(DATA_TEAMID_IN_INSTANCE) == TEAM_HORDE ? NPC_KOR_KRON_GENERAL : NPC_ALLIANCE_COMMANDER);
|
||||
|
||||
@ -1742,7 +1742,7 @@ public:
|
||||
{
|
||||
sindragosa->setActive(true);
|
||||
sindragosa->SetDisableGravity(true);
|
||||
sindragosa->GetMotionMaster()->MovePath(NPC_SINDRAGOSA * 10, true);
|
||||
sindragosa->GetMotionMaster()->MoveWaypoint(NPC_SINDRAGOSA * 10, true);
|
||||
|
||||
if (TempSummon* summon = sindragosa->ToTempSummon())
|
||||
{
|
||||
|
||||
@ -1416,7 +1416,7 @@ public:
|
||||
_startTimer -= diff;
|
||||
if (_startTimer <= 0)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(3000000 + urand(0, 11), true);
|
||||
me->GetMotionMaster()->MoveWaypoint(3000000 + urand(0, 11), true);
|
||||
_startTimer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -354,17 +354,7 @@ public:
|
||||
{
|
||||
me->StopMoving();
|
||||
startPath = false;
|
||||
if (WaypointPath const* i_path = sWaypointMgr->GetPath(me->GetWaypointPath()))
|
||||
{
|
||||
Movement::PointsArray pathPoints;
|
||||
pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
for (uint8 i = 0; i < i_path->size(); ++i)
|
||||
{
|
||||
WaypointData const* node = i_path->at(i);
|
||||
pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z));
|
||||
}
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
}
|
||||
me->GetMotionMaster()->MovePath(me->GetWaypointPath(), FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR);
|
||||
}
|
||||
|
||||
if (!UpdateVictim())
|
||||
|
||||
@ -139,7 +139,7 @@ struct npc_enslaved_proto_drake : public ScriptedAI
|
||||
_setData = true;
|
||||
me->SetCanFly(true);
|
||||
me->SetDisableGravity(true);
|
||||
me->GetMotionMaster()->MovePath(PATH_PROTODRAKE, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_PROTODRAKE, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1688,7 +1688,7 @@ public:
|
||||
// Arthas load path
|
||||
if (Creature* arthas = ObjectAccessor::GetCreature(*me, _arthasGUID))
|
||||
{
|
||||
arthas->GetMotionMaster()->MovePath(PATH_ARTHAS, false);
|
||||
arthas->GetMotionMaster()->MoveWaypoint(PATH_ARTHAS, false);
|
||||
}
|
||||
_events.ScheduleEvent(EVENT_THASSARIAN_SCRIPT_3, 1s);
|
||||
break;
|
||||
@ -1696,7 +1696,7 @@ public:
|
||||
// Talbot load path
|
||||
if (Creature* talbot = ObjectAccessor::GetCreature(*me, _talbotGUID))
|
||||
{
|
||||
talbot->GetMotionMaster()->MovePath(PATH_TALBOT, false);
|
||||
talbot->GetMotionMaster()->MoveWaypoint(PATH_TALBOT, false);
|
||||
}
|
||||
_events.ScheduleEvent(EVENT_THASSARIAN_SCRIPT_4, 20s);
|
||||
break;
|
||||
@ -1730,7 +1730,7 @@ public:
|
||||
arlos->SetWalk(true);
|
||||
arlos->SetImmuneToAll(true);
|
||||
arlos->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
|
||||
arlos->GetMotionMaster()->MovePath(PATH_ARLOS, false);
|
||||
arlos->GetMotionMaster()->MoveWaypoint(PATH_ARLOS, false);
|
||||
}
|
||||
if (Creature* leryssa = me->SummonCreature(NPC_LERYSSA, 3751.0986f, 3614.9219f, 473.4048f, 4.5029f, TEMPSUMMON_CORPSE_TIMED_DESPAWN))
|
||||
{
|
||||
@ -1738,7 +1738,7 @@ public:
|
||||
leryssa->SetWalk(true);
|
||||
leryssa->SetImmuneToAll(true);
|
||||
leryssa->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
|
||||
leryssa->GetMotionMaster()->MovePath(PATH_LERYSSA, false);
|
||||
leryssa->GetMotionMaster()->MoveWaypoint(PATH_LERYSSA, false);
|
||||
}
|
||||
_events.ScheduleEvent(EVENT_THASSARIAN_SCRIPT_7, 7s);
|
||||
break;
|
||||
@ -1993,7 +1993,7 @@ public:
|
||||
_playerGUID = player->GetGUID();
|
||||
CloseGossipMenuFor(player);
|
||||
me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
|
||||
me->GetMotionMaster()->MovePath(PATH_THASSARIAN, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_THASSARIAN, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -41,25 +41,7 @@ struct npc_preparations_for_war_vehicle : public NullCreatureAI
|
||||
|
||||
void InitializeAI() override
|
||||
{
|
||||
WPPath* path = sSmartWaypointMgr->GetPath(me->GetEntry());
|
||||
if (!path || path->empty())
|
||||
{
|
||||
me->DespawnOrUnsummon(1ms);
|
||||
return;
|
||||
}
|
||||
|
||||
Movement::PointsArray pathPoints;
|
||||
pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
|
||||
uint32 wpCounter = 1;
|
||||
WPPath::const_iterator itr;
|
||||
while ((itr = path->find(wpCounter++)) != path->end())
|
||||
{
|
||||
WayPoint* wp = itr->second;
|
||||
pathPoints.push_back(G3D::Vector3(wp->x, wp->y, wp->z));
|
||||
}
|
||||
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry(), FORCED_MOVEMENT_NONE, PathSource::SMART_WAYPOINT_MGR);
|
||||
|
||||
NullCreatureAI::InitializeAI();
|
||||
pointId = 0;
|
||||
|
||||
@ -614,7 +614,7 @@ public:
|
||||
uint32 path = me->GetEntry() * 10 + urand(0, 4);
|
||||
if (me->GetPositionY() > -1150.0f)
|
||||
path += 5;
|
||||
me->GetMotionMaster()->MovePath(path, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(path, false);
|
||||
}
|
||||
|
||||
void MovementInform(uint32 type, uint32 point) override
|
||||
|
||||
@ -589,77 +589,77 @@ public:
|
||||
case EVENT_WOUNDED_MOVE:
|
||||
if (me->GetPositionY() == -2835.11f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false);
|
||||
me->DespawnOrUnsummon(20s);
|
||||
}
|
||||
if (me->GetPositionY() == -2981.89f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false);
|
||||
me->DespawnOrUnsummon(18s);
|
||||
}
|
||||
if (me->GetPositionY() == -2934.44f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false);
|
||||
me->DespawnOrUnsummon(9s);
|
||||
}
|
||||
if (me->GetPositionY() == -3020.99f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false);
|
||||
me->DespawnOrUnsummon(22s);
|
||||
}
|
||||
if (me->GetPositionY() == -2964.73f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_2, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_2, false);
|
||||
me->DespawnOrUnsummon(15s);
|
||||
}
|
||||
if (me->GetPositionY() == -2940.50f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false);
|
||||
me->DespawnOrUnsummon(20s);
|
||||
}
|
||||
if (me->GetPositionY() == -2847.93f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false);
|
||||
me->DespawnOrUnsummon(30s);
|
||||
}
|
||||
if (me->GetPositionY() == -2835.31f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false);
|
||||
me->DespawnOrUnsummon(27s);
|
||||
}
|
||||
if (me->GetPositionY() == -2822.20f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false);
|
||||
me->DespawnOrUnsummon(25s);
|
||||
}
|
||||
if (me->GetPositionY() == -2846.31f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_1, false);
|
||||
me->DespawnOrUnsummon(21s);
|
||||
}
|
||||
if (me->GetPositionY() == -2897.23f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false);
|
||||
me->DespawnOrUnsummon(15s);
|
||||
}
|
||||
if (me->GetPositionY() == -2886.01f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false);
|
||||
me->DespawnOrUnsummon(25s);
|
||||
}
|
||||
if (me->GetPositionY() == -2906.89f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_3, false);
|
||||
me->DespawnOrUnsummon(25s);
|
||||
}
|
||||
if (me->GetPositionY() == -3048.94f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_2, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_2, false);
|
||||
me->DespawnOrUnsummon(30s);
|
||||
}
|
||||
if (me->GetPositionY() == -2961.08f)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(WOUNDED_MOVE_2, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(WOUNDED_MOVE_2, false);
|
||||
me->DespawnOrUnsummon(25s);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -1312,25 +1312,7 @@ public:
|
||||
break;
|
||||
case EVENT_START_FLIGHT:
|
||||
{
|
||||
WPPath* path = sSmartWaypointMgr->GetPath(me->GetEntry());
|
||||
if (!path || path->empty())
|
||||
{
|
||||
me->DespawnOrUnsummon(1ms);
|
||||
return;
|
||||
}
|
||||
|
||||
Movement::PointsArray pathPoints;
|
||||
pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
|
||||
uint32 wpCounter = 1;
|
||||
WPPath::const_iterator itr;
|
||||
while ((itr = path->find(wpCounter++)) != path->end())
|
||||
{
|
||||
WayPoint* wp = itr->second;
|
||||
pathPoints.push_back(G3D::Vector3(wp->x, wp->y, wp->z));
|
||||
}
|
||||
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry(), FORCED_MOVEMENT_NONE, PathSource::SMART_WAYPOINT_MGR);
|
||||
events.ScheduleEvent(EVENT_CHECK_PATH_REGEN_HEALTH_BURN_DAMAGE, 1min);
|
||||
events.ScheduleEvent(EVENT_SYNCHRONIZE_SHIELDS, 5s);
|
||||
break;
|
||||
|
||||
@ -1148,17 +1148,7 @@ public:
|
||||
{
|
||||
if (apply && passenger->IsPlayer())
|
||||
{
|
||||
Movement::PointsArray pathPoints;
|
||||
pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
|
||||
WaypointPath const* i_path = sWaypointMgr->GetPath(NPC_PLANE);
|
||||
for (uint8 i = 0; i < i_path->size(); ++i)
|
||||
{
|
||||
WaypointData const* node = i_path->at(i);
|
||||
pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z));
|
||||
}
|
||||
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
me->GetMotionMaster()->MovePath(NPC_PLANE, FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -467,17 +467,7 @@ public:
|
||||
if (startPath)
|
||||
{
|
||||
startPath = false;
|
||||
Movement::PointsArray pathPoints;
|
||||
pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
|
||||
WaypointPath const* i_path = sWaypointMgr->GetPath(me->GetWaypointPath());
|
||||
for (uint8 i = 0; i < i_path->size(); ++i)
|
||||
{
|
||||
WaypointData const* node = i_path->at(i);
|
||||
pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z));
|
||||
}
|
||||
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
me->GetMotionMaster()->MovePath(me->GetWaypointPath(), FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR);
|
||||
}
|
||||
if (setCharm)
|
||||
{
|
||||
@ -849,17 +839,7 @@ public:
|
||||
{
|
||||
Talk(TEXT_EMOTE, passenger);
|
||||
|
||||
Movement::PointsArray pathPoints;
|
||||
pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
|
||||
WaypointPath const* i_path = sWaypointMgr->GetPath(NPC_DRAKE);
|
||||
for (uint8 i = 0; i < i_path->size(); ++i)
|
||||
{
|
||||
WaypointData const* node = i_path->at(i);
|
||||
pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z));
|
||||
}
|
||||
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
me->GetMotionMaster()->MovePath(NPC_DRAKE, FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR);
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -1087,15 +1067,7 @@ public:
|
||||
{
|
||||
if (apply)
|
||||
{
|
||||
Movement::PointsArray pathPoints;
|
||||
pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
WaypointPath const* i_path = sWaypointMgr->GetPath(me->GetEntry() * 100);
|
||||
for (uint8 i = 0; i < i_path->size(); ++i)
|
||||
{
|
||||
WaypointData const* node = i_path->at(i);
|
||||
pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z));
|
||||
}
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 100, FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR);
|
||||
me->SetCanFly(true);
|
||||
me->SetDisableGravity(true);
|
||||
me->SetSpeed(MOVE_RUN, 6.0f);
|
||||
|
||||
@ -66,7 +66,7 @@ struct boss_ambassador_hellmaw : public BossAI
|
||||
}
|
||||
else
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(PATH_ID_START, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_ID_START, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -88,7 +88,7 @@ struct boss_ambassador_hellmaw : public BossAI
|
||||
DoPlaySoundToSet(me, SOUND_INTRO);
|
||||
isBanished = false;
|
||||
me->SetImmuneToAll(false);
|
||||
me->GetMotionMaster()->MovePath(PATH_ID_START, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_ID_START, false);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit*) override
|
||||
@ -142,7 +142,7 @@ struct boss_ambassador_hellmaw : public BossAI
|
||||
{
|
||||
me->m_Events.AddEventAtOffset([this]()
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(PATH_ID_PATHING, true);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_ID_PATHING, true);
|
||||
}, 20s);
|
||||
}
|
||||
}
|
||||
|
||||
@ -794,7 +794,7 @@ struct npc_akama_illidan : public ScriptedAI
|
||||
|
||||
if (instance->GetBossState(DATA_AKAMA_ILLIDAN) != DONE)
|
||||
{
|
||||
me->GetMotionMaster()->MovePath(PATH_AKAMA_ILLIDARI_COUNCIL_2, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_AKAMA_ILLIDARI_COUNCIL_2, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -811,7 +811,7 @@ struct npc_akama_illidan : public ScriptedAI
|
||||
{
|
||||
me->NearTeleportTo(AkamaIllidariCouncilTeleport);
|
||||
me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
|
||||
me->GetMotionMaster()->MovePath(PATH_AKAMA_ILLIDARI_COUNCIL_1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_AKAMA_ILLIDARI_COUNCIL_1, false);
|
||||
}
|
||||
break;
|
||||
case ACTION_AKAMA_MINIONS:
|
||||
@ -974,7 +974,7 @@ struct npc_akama_illidan : public ScriptedAI
|
||||
Talk(SAY_AKAMA_SALUTE);
|
||||
}, 56955ms); // 6275ms
|
||||
me->m_Events.AddEventAtOffset([&] {
|
||||
me->GetMotionMaster()->MovePath(PATH_AKAMA_ILLIDARI_COUNCIL_3, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_AKAMA_ILLIDARI_COUNCIL_3, false);
|
||||
}, 64030ms); // 7075ms
|
||||
}
|
||||
break;
|
||||
@ -1013,7 +1013,7 @@ struct npc_akama_illidan : public ScriptedAI
|
||||
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
|
||||
}, 9530ms); // 2830ms
|
||||
me->m_Events.AddEventAtOffset([&] {
|
||||
me->GetMotionMaster()->MovePath(PATH_AKAMA_MINIONS, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_AKAMA_MINIONS, false);
|
||||
}, 14400ms); // 4870ms
|
||||
}
|
||||
}
|
||||
|
||||
@ -273,7 +273,7 @@ struct boss_hydross_the_unstable : public BossAI
|
||||
else if (summon->GetEntry() == NPC_TAINTED_HYDROSS_ELEMENTAL)
|
||||
{
|
||||
summon->setActive(true);
|
||||
summon->GetMotionMaster()->MovePath(summon->GetEntry() * 10, false);
|
||||
summon->GetMotionMaster()->MoveWaypoint(summon->GetEntry() * 10, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@ -31,7 +31,7 @@ public:
|
||||
{
|
||||
if (Creature* quagmirran = instance->GetCreature(DATA_QUAGMIRRAN))
|
||||
{
|
||||
quagmirran->GetMotionMaster()->MovePath(quagmirran->GetEntry() * 100, true);
|
||||
quagmirran->GetMotionMaster()->MoveWaypoint(quagmirran->GetEntry() * 100, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -86,7 +86,7 @@ struct boss_ghazan : public BossAI
|
||||
if (type == ACTION_MOVE_TO_PLATFORM && !_movedToPlatform)
|
||||
{
|
||||
_movedToPlatform = true;
|
||||
me->GetMotionMaster()->MovePath((me->GetSpawnId() * 10) + 1, false);
|
||||
me->GetMotionMaster()->MoveWaypoint((me->GetSpawnId() * 10) + 1, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -100,7 +100,7 @@ struct npc_shattered_hand_scout : public ScriptedAI
|
||||
DoCastSelf(SPELL_CLEAR_ALL);
|
||||
me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
|
||||
Talk(SAY_INVADERS_BREACHED);
|
||||
me->GetMotionMaster()->MovePath(me->GetEntry() * 10, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(me->GetEntry() * 10, false);
|
||||
|
||||
_firstZealots.clear();
|
||||
std::list<Creature*> creatureList;
|
||||
|
||||
@ -355,17 +355,7 @@ struct boss_alar : public BossAI
|
||||
void ConstructWaypointsAndMove()
|
||||
{
|
||||
me->StopMoving();
|
||||
if (WaypointPath const* i_path = sWaypointMgr->GetPath(me->GetWaypointPath()))
|
||||
{
|
||||
Movement::PointsArray pathPoints;
|
||||
pathPoints.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
for (uint8 i = 0; i < i_path->size(); ++i)
|
||||
{
|
||||
WaypointData const* node = i_path->at(i);
|
||||
pathPoints.push_back(G3D::Vector3(node->x, node->y, node->z));
|
||||
}
|
||||
me->GetMotionMaster()->MoveSplinePath(&pathPoints);
|
||||
}
|
||||
me->GetMotionMaster()->MovePath(me->GetWaypointPath(), FORCED_MOVEMENT_NONE, PathSource::WAYPOINT_MGR);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
|
||||
@ -1860,22 +1860,22 @@ struct dragonmaw_race_npc : public ScriptedAI
|
||||
switch (me->GetEntry())
|
||||
{
|
||||
case NPC_MUCKJAW:
|
||||
me->GetMotionMaster()->MovePath(PATH_MUCKJAW, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_MUCKJAW, false);
|
||||
break;
|
||||
case NPC_TROPE:
|
||||
me->GetMotionMaster()->MovePath(PATH_TROPE, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_TROPE, false);
|
||||
break;
|
||||
case NPC_CORLOK:
|
||||
me->GetMotionMaster()->MovePath(PATH_CORLOK, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_CORLOK, false);
|
||||
break;
|
||||
case NPC_ICHMAN:
|
||||
me->GetMotionMaster()->MovePath(PATH_ICHMAN, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_ICHMAN, false);
|
||||
break;
|
||||
case NPC_MULVERICK:
|
||||
me->GetMotionMaster()->MovePath(PATH_MULVERICK, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_MULVERICK, false);
|
||||
break;
|
||||
case NPC_SKYSHATTER:
|
||||
me->GetMotionMaster()->MovePath(PATH_SKYSHATTER, false);
|
||||
me->GetMotionMaster()->MoveWaypoint(PATH_SKYSHATTER, false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user