Merge 15495ff2dfa904d467065b4f7260e76df9f16e5f into c85c86b2859bd71147ccb612e6c83d59463d09a4

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sogladev 2025-11-09 11:19:03 +08:00 committed by GitHub
commit 58369363dd
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2 changed files with 444 additions and 263 deletions

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@ -0,0 +1,78 @@
--
-- v11_2_5_63906
SET @VBUILD := 63906;
DELETE FROM `creature_template_addon` WHERE (`entry` = 28503);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28503, 0, 0, 0, 0, 0, 0, '58837');
DELETE FROM `creature_template_addon` WHERE (`entry` = 28998);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28998, 0, 0, 0, 0, 0, 0, '58837');
DELETE FROM `creature` WHERE (`id1` = 28998) AND (`guid` IN (1974609));
INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `Comment`, `VerifiedBuild`) VALUES
(1974609, 28998, 0, 0, 571, 0, 0, 1, 1, 0, 6175.2456, -2017.6545, 590.9613, 3.0019662, 300, 0, 0, 550001, 0, 0, 0, 0, 0, '', NULL, @VBUILD);
DELETE FROM `creature_template_addon` WHERE (`entry` = 28998);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(28998, 0, 0, 0, 1, 0, 0, '');
UPDATE `spell_target_position` SET `PositionX`=6161.15, `PositionY`=-2015.36, `PositionZ`=590.878, `Orientation`=6.283189773559570312, `VerifiedBuild`=@VBUILD WHERE `ID`=52863 AND `EffectIndex`=0;
UPDATE `creature_template_addon` SET `bytes2` = 1 WHERE (`entry` = 28717);
-- Update comments
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28498) AND (`source_type` = 0) AND (`id` IN (0, 1, 2, 3, 4));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(28498, 0, 0, 0, 54, 0, 100, 512, 0, 0, 0, 0, 0, 0, 53, 1, 28498, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Just Summoned - Start Waypoint Path 28498'),
(28498, 0, 1, 2, 40, 0, 100, 512, 2, 0, 0, 0, 0, 0, 54, 83000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 2 of Path Any Reached - Pause Waypoint'),
(28498, 0, 2, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 80, 2849800, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 2 of Path Any Reached - Run Script'),
(28498, 0, 3, 4, 40, 0, 100, 512, 3, 0, 0, 0, 0, 0, 45, 0, 2, 0, 0, 0, 0, 10, 127495, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 3 of Path Any Reached - Set Data 0 2'),
(28498, 0, 4, 0, 61, 0, 100, 512, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Point 3 of Path Any Reached - Despawn Instant');
-- Disable gravity
DELETE FROM `creature_template_movement` WHERE (`CreatureId` = 29100);
INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
(29100, 0, 0, 1, 0, 0, 0, 0);
-- Idle
UPDATE `creature` SET `MovementType` = 0, `wander_distance` = 0 WHERE `id1` = 29100 AND `guid` IN (112307, 112308, 112309, 112310);
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` = 202357;
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 202357) AND (`source_type` = 1) AND (`id` IN (0));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(202357, 1, 0, 0, 62, 0, 100, 0, 11091, 0, 0, 0, 0, 0, 11, 57553, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Drakuru\'s Last Wish - On Gossip Option 0 Selected - Cast \'Escape Voltarus\'');
-- Drakuru's Last Wish
UPDATE `gameobject_template_addon` SET `flags` = 32 WHERE (`entry` = 202357);
-- Skull and Portal spells target 'Totally Generic Bunny (JSB)'
DELETE FROM `creature` WHERE (`id1` = 28960) and `guid` IN (98914, 98920);
INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `Comment`, `VerifiedBuild`) VALUES
(98914, 28960, 0, 0, 571, 0, 0, 1, 1, 0, 6144.01, -2011.8, 590.963, 6.16101, 300, 0, 0, 4979, 0, 0, 0, 0, 0, '', '\'Throw Portal Crystal\' guid target', @VBUILD),
(98920, 28960, 0, 0, 571, 0, 0, 1, 1, 0, 6181.5137, -2032.4258, 590.96124, 1.01229, 300, 0, 0, 4979, 0, 0, 0, 0, 0, '', '\'Drakuru\'s Skull Missile\' guid target', @VBUILD);
UPDATE `conditions` SET `ConditionValue3` = 98914, `Comment` = 'target Totally Generic Bunny (JSB)' WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54209) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 31) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 3) AND (`ConditionValue2` = 28960) AND (`ConditionValue3` = 0);
DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54250) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 31) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 3) AND (`ConditionValue2` = 28960);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 1, 54250, 0, 0, 31, 0, 3, 28960, 98920, 0, 0, 0, '', 'target Totally Generic Bunny (JSB)');
DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 54089) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 1) AND (`ConditionTarget` = 0) AND (`ConditionValue1` = 51966) AND (`ConditionValue2` = 0) AND (`ConditionValue3` = 0);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 1, 54089, 0, 0, 1, 0, 51966, 0, 0, 0, 0, 0, '', 'Has Aura \'Scourge Disguise\'');
-- 54104 Blight Fog
UPDATE `creature_template_addon` SET `auras` = '54104' WHERE (`entry` = 28998);
DELETE FROM `creature_summon_groups` WHERE `summonerId` = 28998 and `summonerType` = 0 AND `groupId` = 1;
INSERT INTO `creature_summon_groups` (`summonerId`, `summonerType`, `groupId`, `entry`, `position_x`, `position_y`, `position_z`, `orientation`, `summonType`, `summonTime`, `Comment`) VALUES
(28998, 0, 1, 28931, 6184.1455, -1970.1699, 586.84186, 4.5902, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6222.855, -2026.6315, 586.84186, 3.00197, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6166.278, -2065.3123, 586.84186, 1.44862, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll'),
(28998, 0, 1, 28931, 6127.5117, -2008.6506, 586.84186, 6.16101, 8, 0, 'Overlord Drakuru - Group 1 - Blightblood Troll');
-- 54105 Blight Fog
DELETE FROM `spell_script_names` WHERE (`spell_id` = 54105);
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(54105, 'spell_blight_fog');

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@ -17,6 +17,7 @@
#include "CreatureScript.h"
#include "GameObjectScript.h"
#include "GridNotifiers.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
@ -26,6 +27,7 @@
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "Vehicle.h"
#include <algorithm>
enum AlchemistItemRequirements
{
@ -234,297 +236,376 @@ public:
}
};
enum overlordDrakuru
enum OverlordDrakuru
{
SPELL_SHADOW_BOLT = 54113,
SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
SPELL_THROW_BRIGHT_CRYSTAL = 54087,
SPELL_TELEPORT_EFFECT = 52096,
SPELL_SCOURGE_DISGUISE = 51966,
SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
SPELL_BLIGHT_FOG = 54104,
SPELL_THROW_PORTAL_CRYSTAL = 54209,
SPELL_ARTHAS_PORTAL = 51807,
SPELL_TOUCH_OF_DEATH = 54236,
SPELL_DRAKURU_DEATH = 54248,
SPELL_SUMMON_SKULL = 54253,
SPELL_SHADOW_BOLT = 54113,
SPELL_SCOURGE_DISGUISE_EXPIRING = 52010,
SPELL_DROP_DISGUISE = 54089,
SPELL_THROW_BRIGHT_CRYSTAL = 54087,
SPELL_TELEPORT_EFFECT = 52096,
SPELL_SCOURGE_SPOTLIGHT = 53104,
SPELL_SCOURGE_DISGUISE = 51966,
SPELL_SCOURGE_DISGUISE_INSTANT_CAST = 52192,
SPELL_BLIGHT_FOG = 54104,
SPELL_THROW_PORTAL_CRYSTAL = 54209,
SPELL_ARTHAS_PORTAL = 51807,
SPELL_TOUCH_OF_DEATH = 54236,
SPELL_DRAKURU_DEATH = 54248,
SPELL_SUMMON_SKULL = 54253,
SPELL_BLOATED_ABOMINATION_FEIGN_DEATH = 52593,
SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT = 52523,
SPELL_EXPLODE_ABOMINATION_MEAT = 52520,
SPELL_DRAKURUS_SKULL_MISSILE = 54250,
SPELL_BURST_AT_THE_SEAMS_BONE = 52516,
QUEST_BETRAYAL = 12713,
QUEST_BETRAYAL = 12713,
NPC_BLIGHTBLOOD_TROLL = 28931,
NPC_LICH_KING = 28498,
NPC_BLIGHTBLOOD_TROLL = 28931,
NPC_LICH_KING = 28498,
NPC_TOTALLY_GENERIC_BUNNY = 29100,
NPC_TOTALLY_GENERIC_BUNNY_JSB = 28960,
GO_DRAKURUS_LAST_WISH = 202357,
EVENT_BETRAYAL_1 = 1,
EVENT_BETRAYAL_2 = 2,
EVENT_BETRAYAL_3 = 3,
EVENT_BETRAYAL_4 = 4,
EVENT_BETRAYAL_5 = 5,
EVENT_BETRAYAL_6 = 6,
EVENT_BETRAYAL_7 = 7,
EVENT_BETRAYAL_8 = 8,
EVENT_BETRAYAL_9 = 9,
EVENT_BETRAYAL_10 = 10,
EVENT_BETRAYAL_11 = 11,
EVENT_BETRAYAL_12 = 12,
EVENT_BETRAYAL_13 = 13,
EVENT_BETRAYAL_14 = 14,
EVENT_BETRAYAL_SHADOW_BOLT = 20,
EVENT_BETRAYAL_CRYSTAL = 21,
EVENT_BETRAYAL_COMBAT_TALK = 22,
ACTION_SUMMON_DRAKURU_LAST_WISH = 1,
ACTION_DESTROY_DRAKURU_LAST_WISH = 2,
ACTION_REMOVE_SPOTLIGHTS = 3,
SAY_DRAKURU_0 = 0,
SAY_DRAKURU_1 = 1,
SAY_DRAKURU_2 = 2,
SAY_DRAKURU_3 = 3,
SAY_DRAKURU_4 = 4,
SAY_DRAKURU_5 = 5,
SAY_DRAKURU_6 = 6,
SAY_DRAKURU_7 = 7,
SAY_LICH_7 = 7,
SAY_LICH_8 = 8,
SAY_LICH_9 = 9,
SAY_LICH_10 = 10,
SAY_LICH_11 = 11,
SAY_LICH_12 = 12,
SUMMON_GROUP_BLIGHTBLOOD_TROLL = 1,
EVENT_BETRAYAL_INTRO_1 = 1,
EVENT_BETRAYAL_INTRO_2 = 2,
EVENT_BETRAYAL_INTRO_3 = 3,
EVENT_BETRAYAL_INTRO_4 = 4,
EVENT_BETRAYAL_EVADE_CHECK = 5,
EVENT_BETRAYAL_EPILOGUE_1 = 6,
EVENT_BETRAYAL_EPILOGUE_2 = 7,
EVENT_BETRAYAL_EPILOGUE_3 = 8,
EVENT_BETRAYAL_EPILOGUE_4 = 9,
EVENT_BETRAYAL_EPILOGUE_5 = 10,
EVENT_BETRAYAL_EPILOGUE_6 = 11,
EVENT_BETRAYAL_EPILOGUE_7 = 12,
EVENT_BETRAYAL_EPILOGUE_8 = 13,
EVENT_BETRAYAL_EPILOGUE_9 = 14,
EVENT_BETRAYAL_EPILOGUE_10 = 15,
SAY_DRAKURU_0 = 0,
SAY_DRAKURU_1 = 1,
SAY_DRAKURU_2 = 2,
SAY_DRAKURU_3 = 3,
SAY_DRAKURU_4 = 4,
SAY_DRAKURU_5 = 5,
SAY_DRAKURU_6 = 6,
SAY_DRAKURU_7 = 7,
SAY_LICH_7 = 7,
SAY_LICH_8 = 8,
SAY_LICH_9 = 9,
SAY_LICH_10 = 10,
SAY_LICH_11 = 11,
SAY_LICH_12 = 12,
};
class npc_overlord_drakuru_betrayal : public CreatureScript
enum BetrayalState
{
public:
npc_overlord_drakuru_betrayal() : CreatureScript("npc_overlord_drakuru_betrayal") { }
BETRAYAL_NOT_STARTED,
BETRAYAL_IN_PROGRESS,
BETRAYAL_EPILOGUE,
BETRAYAL_EVADE,
};
CreatureAI* GetAI(Creature* creature) const override
struct npc_overlord_drakuru_betrayal : public ScriptedAI
{
npc_overlord_drakuru_betrayal(Creature* creature) : ScriptedAI(creature), _summons(me), _state(BETRAYAL_NOT_STARTED)
{
return new npc_overlord_drakuru_betrayalAI(creature);
me->SetCombatMovement(false);
}
struct npc_overlord_drakuru_betrayalAI : public ScriptedAI
void EnterEvadeMode(EvadeReason why) override
{
npc_overlord_drakuru_betrayalAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
}
if (_state != BETRAYAL_EVADE)
return;
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ScriptedAI::EnterEvadeMode(why);
}
EventMap events;
SummonList summons;
ObjectGuid playerGUID;
ObjectGuid lichGUID;
void Reset() override
{
events.Reset();
scheduler.CancelAll();
_summons.DespawnAll();
_playerGUID.Clear();
_lichGUID.Clear();
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->SetVisible(false);
DoAction(ACTION_SUMMON_DRAKURU_LAST_WISH);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetImmuneToPC(true);
_state = BETRAYAL_NOT_STARTED;
DoAction(ACTION_REMOVE_SPOTLIGHTS);
}
void EnterEvadeMode(EvadeReason why) override
void DoAction(int32 action) override
{
switch (action)
{
if (playerGUID)
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
if (player->IsWithinDistInMap(me, 80))
return;
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ScriptedAI::EnterEvadeMode(why);
}
void Reset() override
{
events.Reset();
summons.DespawnAll();
playerGUID.Clear();
lichGUID.Clear();
me->SetFaction(FACTION_UNDEAD_SCOURGE);
me->SetVisible(false);
me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void MoveInLineOfSight(Unit* who) override
{
if (who->IsPlayer())
case ACTION_SUMMON_DRAKURU_LAST_WISH:
if (!me->FindNearestGameObject(GO_DRAKURUS_LAST_WISH, 80.0f))
me->SummonGameObject(GO_DRAKURUS_LAST_WISH, 6185.989, -2029.6979, 590.87787, 0, 0, 0, 0, 0, 0, true, GO_SUMMON_TIMED_DESPAWN);
break;
case ACTION_DESTROY_DRAKURU_LAST_WISH:
if (GameObject* go = me->FindNearestGameObject(GO_DRAKURUS_LAST_WISH, 80.0f))
go->Delete();
break;
case ACTION_REMOVE_SPOTLIGHTS:
{
if (playerGUID)
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
for (Creature* creature : creatures)
creature->RemoveAurasDueToSpell(SPELL_SCOURGE_SPOTLIGHT);
}
}
}
bool IsPlayerOnQuest(Player* player)
{
return player->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE;
}
void MoveInLineOfSight(Unit* who) override
{
if (Player* player = who->ToPlayer())
{
bool shouldStartEvent = (_state == BETRAYAL_NOT_STARTED) && IsPlayerOnQuest(player) && player->HasAura(SPELL_SCOURGE_DISGUISE) && player->IsWithinDistInMap(me, 80.0f);
if (shouldStartEvent)
{
me->SetVisible(true);
_state = BETRAYAL_IN_PROGRESS;
DoAction(ACTION_DESTROY_DRAKURU_LAST_WISH);
_playerGUID = who->GetGUID();
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_1, 6s);
events.ScheduleEvent(EVENT_BETRAYAL_EVADE_CHECK, 10s);
}
}
else
ScriptedAI::MoveInLineOfSight(who);
}
void JustSummoned(Creature* summon) override
{
_summons.Summon(summon);
switch (summon->GetEntry())
{
case NPC_BLIGHTBLOOD_TROLL:
if (Creature* target = summon->FindNearestCreature(NPC_TOTALLY_GENERIC_BUNNY, 10.0f, true))
target->CastSpell(target, SPELL_TELEPORT_EFFECT, true);
break;
case NPC_LICH_KING:
me->SetFacingToObject(summon);
_lichGUID = summon->GetGUID();
summon->GetMotionMaster()->MovePoint(0, 6164.2695, -2016.8978, 590.8636);
break;
default:
break;
}
}
void JustEngagedWith(Unit* /*who*/) override
{
scheduler.Schedule(0s, [this](TaskContext context)
{
if (!me->IsWithinMeleeRange(me->GetVictim()))
DoCastVictim(SPELL_SHADOW_BOLT);
context.Repeat(2s);
}).Schedule(5s, [this](TaskContext context)
{
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true))
DoCast(target, SPELL_THROW_BRIGHT_CRYSTAL);
context.Repeat(6s, 15s);
}).Schedule(20s, [this](TaskContext context)
{
Talk(SAY_DRAKURU_4);
context.Repeat(10s, 20s);
});
}
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*dmgType*/, SpellSchoolMask /*school*/) override
{
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
{
damage = 0;
me->RemoveAllAuras();
me->CombatStop();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetFaction(2082);
me->SetImmuneToPC(true);
events.Reset();
scheduler.CancelAll();
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_1, 4200ms);
_state = BETRAYAL_EPILOGUE;
}
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
switch (spellInfo->Id)
{
case SPELL_THROW_PORTAL_CRYSTAL:
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
aura->SetDuration(77'000);
break;
case SPELL_DRAKURUS_SKULL_MISSILE:
target->CastSpell(target, SPELL_SUMMON_SKULL, true);
break;
case SPELL_DROP_DISGUISE:
target->CastSpell(target, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
break;
}
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
{
DoCastAOE(SPELL_DRAKURUS_SKULL_MISSILE, true);
DoCastSelf(SPELL_BLOATED_ABOMINATION_FEIGN_DEATH, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_BURST_AT_THE_SEAMS_BONE, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_EXPLODE_ABOMINATION_BLOODY_MEAT, true);
DoCastSelf(SPELL_DRAKURU_DEATH, true);
DoAction(ACTION_SUMMON_DRAKURU_LAST_WISH);
me->SetImmuneToPC(true);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_EVADE_CHECK:
{
if (_state == BETRAYAL_IN_PROGRESS)
{
if (who->GetGUID() != playerGUID)
float radius = 80.0f;
std::list<Player*> players;
Acore::AnyPlayerInObjectRangeCheck checker(me, radius, true, true);
Acore::PlayerListSearcher<Acore::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
Cell::VisitObjects(me, searcher, radius);
if (std::ranges::any_of(players, [this](Player* player)
{
Player* player = ObjectAccessor::GetPlayer(*me, playerGUID);
if (player && player->IsWithinDistInMap(me, 80))
who->ToPlayer()->NearTeleportTo(6143.76f, -1969.7f, 417.57f, 2.08f);
else
{
EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
return IsPlayerOnQuest(player);
}))
{
events.Repeat(10s);
}
else
ScriptedAI::MoveInLineOfSight(who);
{
_state = BETRAYAL_EVADE;
EnterEvadeMode(EVADE_REASON_OTHER);
}
}
else if (who->ToPlayer()->GetQuestStatus(QUEST_BETRAYAL) == QUEST_STATUS_INCOMPLETE && who->HasAura(SPELL_SCOURGE_DISGUISE))
break;
}
case EVENT_BETRAYAL_INTRO_1:
Talk(SAY_DRAKURU_0);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_2, 4s);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_3, 6600ms);
break;
case EVENT_BETRAYAL_INTRO_2:
me->SummonCreatureGroup(SUMMON_GROUP_BLIGHTBLOOD_TROLL);
break;
case EVENT_BETRAYAL_INTRO_3:
Talk(SAY_DRAKURU_1);
DoCastAOE(SPELL_DROP_DISGUISE);
events.ScheduleEvent(EVENT_BETRAYAL_INTRO_4, 9600ms);
break;
case EVENT_BETRAYAL_INTRO_4:
{
Talk(SAY_DRAKURU_2);
Talk(SAY_DRAKURU_3);
me->SetImmuneToPC(false);
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_TOTALLY_GENERIC_BUNNY, 55.0f);
for (Creature* creature : creatures)
creature->CastSpell(creature, SPELL_SCOURGE_SPOTLIGHT, true);
break;
}
case EVENT_BETRAYAL_EPILOGUE_1:
{
Talk(SAY_DRAKURU_5);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_2, 4800ms);
DoAction(ACTION_REMOVE_SPOTLIGHTS);
break;
}
case EVENT_BETRAYAL_EPILOGUE_2:
Talk(SAY_DRAKURU_6);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_3, 1800ms);
break;
case EVENT_BETRAYAL_EPILOGUE_3:
DoCastSelf(SPELL_THROW_PORTAL_CRYSTAL, true);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_4, 3600ms);
break;
case EVENT_BETRAYAL_EPILOGUE_4:
me->SummonCreature(NPC_LICH_KING, 6140.4233, -2010.9938, 589.1911, 6.126106, TEMPSUMMON_TIMED_DESPAWN, 77'000);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_5, 8400ms);
break;
case EVENT_BETRAYAL_EPILOGUE_5:
Talk(SAY_DRAKURU_7);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_6, 9600ms);
break;
case EVENT_BETRAYAL_EPILOGUE_6:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
{
me->SetVisible(true);
playerGUID = who->GetGUID();
events.ScheduleEvent(EVENT_BETRAYAL_1, 5s);
lich->AI()->Talk(SAY_LICH_7);
lich->AI()->Talk(SAY_LICH_8, 5400ms);
}
}
else
ScriptedAI::MoveInLineOfSight(who);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_7, 7800ms);
break;
case EVENT_BETRAYAL_EPILOGUE_7:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_8, 4200ms);
break;
case EVENT_BETRAYAL_EPILOGUE_8:
me->SetVisible(false);
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
{
lich->AI()->Talk(SAY_LICH_9, 3600ms);
lich->AI()->Talk(SAY_LICH_10, 8400ms);
lich->AI()->Talk(SAY_LICH_11, 22800ms);
lich->AI()->Talk(SAY_LICH_12, 27600ms);
}
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_9, 32600ms);
events.ScheduleEvent(EVENT_BETRAYAL_EPILOGUE_10, 37200ms);
break;
case EVENT_BETRAYAL_EPILOGUE_9:
if (Creature* lich = ObjectAccessor::GetCreature(*me, _lichGUID))
lich->GetMotionMaster()->MovePoint(0, 6141.2393, -2011.2728, 589.8653);
break;
case EVENT_BETRAYAL_EPILOGUE_10:
EnterEvadeMode(EVADE_REASON_OTHER);
break;
}
void JustSummoned(Creature* cr) override
{
summons.Summon(cr);
if (cr->GetEntry() == NPC_BLIGHTBLOOD_TROLL)
cr->CastSpell(cr, SPELL_TELEPORT_EFFECT, true);
else
{
me->SetFacingToObject(cr);
lichGUID = cr->GetGUID();
float o = me->GetAngle(cr);
cr->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(o) * 6.0f, me->GetPositionY() + std::sin(o) * 6.0f, me->GetPositionZ());
}
}
if (me->GetFaction() == 2082 || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
void JustEngagedWith(Unit*) override
{
Talk(SAY_DRAKURU_3);
events.ScheduleEvent(EVENT_BETRAYAL_SHADOW_BOLT, 2s);
events.ScheduleEvent(EVENT_BETRAYAL_CRYSTAL, 5s);
events.ScheduleEvent(EVENT_BETRAYAL_COMBAT_TALK, 20s);
}
if (!UpdateVictim())
return;
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
{
if (damage >= me->GetHealth() && !me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
{
damage = 0;
me->RemoveAllAuras();
me->CombatStop();
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetFaction(FACTION_FRIENDLY);
events.Reset();
events.ScheduleEvent(EVENT_BETRAYAL_4, 1s);
}
}
scheduler.Update(diff);
DoMeleeAttackIfReady();
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_THROW_PORTAL_CRYSTAL)
if (Aura* aura = target->AddAura(SPELL_ARTHAS_PORTAL, target))
aura->SetDuration(48000);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_TOUCH_OF_DEATH)
{
me->CastSpell(me, SPELL_DRAKURU_DEATH, true);
me->CastSpell(me, SPELL_SUMMON_SKULL, true);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_1:
Talk(SAY_DRAKURU_0);
events.ScheduleEvent(EVENT_BETRAYAL_2, 5s);
break;
case EVENT_BETRAYAL_2:
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6184.1f, -1969.9f, 586.76f, 4.5f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6222.9f, -2026.5f, 586.76f, 2.9f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6166.2f, -2065.4f, 586.76f, 1.4f);
me->SummonCreature(NPC_BLIGHTBLOOD_TROLL, 6127.5f, -2008.7f, 586.76f, 0.0f);
events.ScheduleEvent(EVENT_BETRAYAL_3, 5s);
break;
case EVENT_BETRAYAL_3:
Talk(SAY_DRAKURU_1);
Talk(SAY_DRAKURU_2);
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
player->CastSpell(player, SPELL_SCOURGE_DISGUISE_EXPIRING, true);
if (Aura* aur = me->AddAura(SPELL_BLIGHT_FOG, me))
aur->SetDuration(22000);
break;
case EVENT_BETRAYAL_4:
Talk(SAY_DRAKURU_5);
events.ScheduleEvent(EVENT_BETRAYAL_5, 6s);
break;
case EVENT_BETRAYAL_5:
Talk(SAY_DRAKURU_6);
me->CastSpell(me, SPELL_THROW_PORTAL_CRYSTAL, true);
events.ScheduleEvent(EVENT_BETRAYAL_6, 8s);
break;
case EVENT_BETRAYAL_6:
me->SummonCreature(NPC_LICH_KING, 6142.9f, -2011.6f, 590.86f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 41000);
events.ScheduleEvent(EVENT_BETRAYAL_7, 8s);
break;
case EVENT_BETRAYAL_7:
Talk(SAY_DRAKURU_7);
events.ScheduleEvent(EVENT_BETRAYAL_8, 5s);
break;
case EVENT_BETRAYAL_8:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_7);
events.ScheduleEvent(EVENT_BETRAYAL_9, 6s);
break;
case EVENT_BETRAYAL_9:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
{
lich->AI()->Talk(SAY_LICH_8);
lich->CastSpell(me, SPELL_TOUCH_OF_DEATH, false);
}
events.ScheduleEvent(EVENT_BETRAYAL_10, 4s);
break;
case EVENT_BETRAYAL_10:
me->SetVisible(false);
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_9);
events.ScheduleEvent(EVENT_BETRAYAL_11, 4s);
break;
case EVENT_BETRAYAL_11:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_10);
events.ScheduleEvent(EVENT_BETRAYAL_12, 6s);
break;
case EVENT_BETRAYAL_12:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
lich->AI()->Talk(SAY_LICH_11);
events.ScheduleEvent(EVENT_BETRAYAL_13, 3s);
break;
case EVENT_BETRAYAL_13:
if (Creature* lich = ObjectAccessor::GetCreature(*me, lichGUID))
{
lich->AI()->Talk(SAY_LICH_12);
lich->GetMotionMaster()->MovePoint(0, 6143.8f, -2011.5f, 590.9f);
}
events.ScheduleEvent(EVENT_BETRAYAL_14, 7s);
break;
case EVENT_BETRAYAL_14:
playerGUID.Clear();
EnterEvadeMode(EVADE_REASON_OTHER);
break;
}
if (me->GetFaction() == FACTION_FRIENDLY || me->HasUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED))
return;
if (!UpdateVictim())
return;
switch (events.ExecuteEvent())
{
case EVENT_BETRAYAL_SHADOW_BOLT:
if (!me->IsWithinMeleeRange(me->GetVictim()))
me->CastSpell(me->GetVictim(), SPELL_SHADOW_BOLT, false);
events.Repeat(2s);
break;
case EVENT_BETRAYAL_CRYSTAL:
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
me->CastSpell(player, SPELL_THROW_BRIGHT_CRYSTAL, true);
events.Repeat(6s, 15s);
break;
case EVENT_BETRAYAL_COMBAT_TALK:
Talk(SAY_DRAKURU_4);
events.Repeat(20s);
break;
}
DoMeleeAttackIfReady();
}
};
private:
SummonList _summons;
ObjectGuid _playerGUID;
ObjectGuid _lichGUID;
BetrayalState _state;
};
/*####
@ -864,11 +945,32 @@ class spell_scourge_disguise_instability : public AuraScript
}
};
// 54105 - Blight Fog
class spell_blight_fog : public SpellScript
{
PrepareSpellScript(spell_blight_fog);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if([](WorldObject* target) -> bool
{
float z = target->GetPositionZ();
bool isInBlightFog = (582.0f <= z && z <= 583.0f) || (586.0f <= z && z <= 587.0f);
return !isInBlightFog;
});
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blight_fog::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
void AddSC_zuldrak()
{
new npc_finklestein();
new go_finklestein_cauldron();
new npc_overlord_drakuru_betrayal();
RegisterCreatureAI(npc_overlord_drakuru_betrayal);
new npc_drakuru_shackles();
new npc_captured_rageclaw();
new npc_released_offspring_harkoa();
@ -876,4 +978,5 @@ void AddSC_zuldrak()
new go_scourge_enclosure();
RegisterSpellScript(spell_scourge_disguise_instability);
RegisterSpellScript(spell_blight_fog);
}